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Only exception is in multiplayer as non-VR player and when PTT is enabled. Then you have to press the button. In every other constellation the ghost will hear you even if PTT is enabled.
It is as I told you. Testing it in singleplayer is not worth anything.
If you are saying, your friend is playing non-VR, in multiplayer, and PTT is enabled, and the spirit box or Ouija board is still reacting even without him pressing any button... then, this is a bug, yes.
But as I lack the exact information I gave you just the official information.
It is a BUG that the host can always be heard. It got fixed before already. They somehow re-implemented that bug.
And yes, no VR.
EDIT:
And if you are referring to the 0.3.0 update with the "feature"...
The update notes says as follows:"When playing solo, you no longer have to use Push To Talk for the Spirit Box (if turned off in settings)"
Means that when it is set to OFF in the settings, which is NOT the case, you no longer have to use it. It doesnt mean that the ghost can ALWAYS hear you in singleplayer.
I agree. From what you describe here, the ghost shouldn't here him. This is a bug.
No, I am not referring to this patch note. It is well known that the devs wanted the ghost to hear you always and break through the PTT function so you cannot cheat and have to be silent during the hunt phase. So PTT gets disabled automatically if you start a singleplayer game, run a multiplayer game solo or you are a VR player.
My personal guess, why PTT does affect the ghost and stops it from hearing you during a true multiplayer session is, that it should avoid abuse and griefing. Just imagine a player screaming with PTT enabled and you are not able to hear him, luring the ghost to your hiding spot. The other player rans away hiding somehwere else, leaving you clueless behind and the ghost will kill you checking the last position. People do stuff like this if they find it out. Though this "safety" feature was introduced far before the electronical sensing ability, nowadays you can go and kill people by just activate the flashlight / photo camera in the right moment. But at least this is something you might notice before the ghost actually catched you. Though it will still be hard to avoid being killed as the electronical sensing range is far closer (8 meters compared to 20 meters hearing range).
In multiplayer with multiple people push to talk should work as expected and the ghost should not be able to hear you when not pressing the button.
So if the lobby host is able to be heard by the ghost and voice reconition items despite not using push to talk that's a bug.
However, I feel like it could be the case that PTT is disabled multi player games after either all other players died or have left, so there is no other players around. That's probably worth some testing.
Also as said before: this was already a bug that got fixed before.
Update notes for 0.2.11.0:
"Fixed a bug where the ghost could always hear host players if they were talking when push to talk was turned on."
Officially called a bug in official patch notes. So PLEASE stop pretending that it is NOT a bug and that it would be intended.
As mentioned before: the ONLY ever mention in patch notes of push-to-talk when solo was in v0.3.0:
"When playing solo, you no longer have to use Push To Talk for the Spirit Box (if turned off in settings)"
And that does NOT mean the ghost can ALWAYS hear you. It means that when PTT is DEACTIVATED you can use Spirit Box. Seems like the Spirit Box used to only work with PTT enabled.
Guys read the patch notes and what i wrote more carefully before answering. You keep making me repeat myself
The general consensus is that the ghost can always hear you when playing solo and it's not only limited to equipment and items. This by the way can also cause you to get killed if you make noises during a hunt, regardless of push to talk.
Correct. You misunderstand the feature of speaking to the box or ouija board with the voice / noise tracking the ghost does during hunts to find you.
The feature of "ghost will always hear you" does apply to the noise you make during hunts. In a non-VR multiplayer game you have to actively press the PTT button if PTT is enabled to make the ghost track you. In any other circumstance (singleplayer, multiplayer solo, VR) PTT is always diasbled or ignored by the ghost. If you sneeze in you hiding spot, you will be dead.
I am just stating the current game rules. If you find them BS, its your very own opinion. Remember, if someone is streaming the game, or speaking in Discord, and has PTT disabled or plays solo or in VR, he will give it position away. And this is his very own problem if he does.
I remember that the patch note for the "ghost will always hear you" was in Octobre 2020 and another one in May 2021. Cannot look it up currently as the website the changelog is, is using some very disturbing tracking cookies I avoid getting installed. So the site is currently on my blocklist.
But if you look around, you will find a lot if sources that confirm what I wrote to you.
Not the best source, but one of them:
https://phasmophobia.fandom.com/wiki/Hunt#Attracting_the_Ghost
patch note may 14, 2021:
"If you keep talking inside a locker or closet and the ghost knows you are in there it will now fully open both of the closet or locker doors on it's second attempt even if you are grabbing them."
does NOT mention push-to-talk whatsoever just that if u openly talk in a locker/closet the ghost will know where u are and kill u.
patch note from october 29, 2020 does NOT mention talking, push-to-talk or that the ghost can hear you. the only mentions of anything talk-related in that patch note is several issues with voice recognition on spirit box not working properly.
and the wiki is made by players on what they experience and NOT what the developers intend. if they experience the bug of the ghost hearing you even without PTT button pressed when PTT is activated and they dont know/dont think it is a bug, they will write it into the wiki as "feature" that is not (supposed to be) a feature.
the wiki does say:
"In singleplayer, the Ghost can always hear you, but in multiplayer it will only hear you when pressing the push to talk (PTT) button, or if the PTT option is turned off."
but that can be as mentioned due to the officially named as BUG that the ghost can hear the HOST without pressing the PTT button while PTT is enabled. since in singleplayer you are always the host it can, obviously, always hear you due to the BUG.
dont blindly trust a fanmade wiki.
im tired of repeating myself over and over.
i provided the patchnotes that prove that its a bug that was supposed to be fixed
i proved that other patchnotes that u refer to do NOT list that as a feature
i explained why some users (like you for example) may believe it to be a feature though it is not.
if you have no SOLID arguments stating OFFICIAL announcements of it being a feature, then PLEASE dont bother posting here anymore.
it does NOT help the issue if we just keep spinning in circles like that.
Sorry, but this is not the patch node I meant. Take a closer look and you will find it around that time. I am pretty much sure it was there.
Just figure, that all the other sources around the internet does not made up the information out of thin air. It is what it is, how hard you will struggle to accept it.
I think you went down the wrong road somehwere between our discussion.
1. Yes, I agree with you, as I already stated earlier. At least on the term that if a non-VR in multiplay with at least another player there and PTT enabled have to use the PTT button to make the spirit box or ghost during the hunt recognize you. I wrote earlier that you are right, if you friend was not pressing the PTT button and the spirit box or ouija board reacted, this was clearly a bug and is not intended.
2. The rest of the discussion I was only pointing out the general game rules in what situations a ghost may break through the PTT option by default, especially in a hunt situation for the noise tracking. And this is something that is a well known thing.
Best thing is to check it out. Open a singleplayer or multiplayer solo with PTT enabled. Then go into a locker, switch off electronics and wait until a hunt happens. Scream your heart out without pressing any PTT button and the ghost will kill you. And this is intended. Easy as it sounds.