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Greed ruins another game. If only all the bank this game made was invested into some substantial, game-changing, innovative updates.
It was good while it lasted. RIP Phasmophobia.
Make your own room and have players quit when they see "Nightmare" or "Insane" mode. Your only option, as PC player is to either endure through the whole thing or leave and wait until the new player base gets good enough for the game. A lot of PC Players are picking the later option.
I miss getting faded with random homies
then, people get mad that they don't know everything about the game, and are not a high enough level to play other difficulties
Make that make sense
Console players are human, just like PC players.
More like THEIR system isn't designed in that way. Hell they had an extra year to iron out this, and still chose not to include a means of "PC only" or "Console only" lobbies. Games that long predate Phasmo have done this. Kinectic only has their own incompetence to blame on this front for ignoring player feedback on this topic.
The whole point behind the toggle is so that you can host your own lobbies and get the desired experience you're looking for. It shouldn't be affecting other player lobbies, because the whole point is that you're changing your own experience, not the experience of a lobby you joined.
This idea is similar to how Deep Rock Galactic handles blocking a player, in which they cannot join or see your lobby. If you join another lobby and they join that same lobby, the settings aren't respected because you're not the host.
I'm inclined to agree, so much so that it's basically the exact sentiment that people who want to disable crossplay are looking for. It seems beyond wacky that intergration of console includes a setting that disables seeing ALL platforms, instead of the platforms you're not using.
I get English isn't your first language and all, but to suggest "The most clear way" is being intentionally disingenuous. Turning off PC players on the platform I am playing on is not "Disabling crossplay" by any stretch of the imagination. Well, any imagination actually looking at this objectively and not just handwaving it away and pretending it's "good enough" I suppose.
Some people just never grew out of it.
- Helps them, the community, and you by making better players.
It's not about playing the game with new people. It's about playing the game with people who are serious about the match. Console players don't care, they'll die a few times due to their own bad choices and then boot up CoD for the rest of the night.
That's an extreme generalization. Not all console players are going to play and try their darnedest, and just wanna have fun, which is what matters because it's a game, not a competition. Plus, console players are not the only players who do this, so pushing the blame on them is also a generalization.
It's more common with console players so while not exclusive to them you're far more likely to find a casual who doesn't care on console than you are on PC. It isn't elitist to want to play a serious match. This game rewards you for playing well. When all they want is to get the ghost and bounce when you have two or three pictures left to get.
You want to play with the super casuals, go for it. Power to you. You do your best to teach the hot miking Timmys how to spot the difference between a hunt. If what's her face was able to teach Helen Keller to read, surely you can manage to teach the Timmys.
Me on the other hand, I don't have that level of patience so I'll stick to teaching people who actually want to learn the game over someone who is just playing it because of a Youtuber before they go back to Fortnite or whatever.