Phasmophobia

Phasmophobia

View Stats:
Jakub Dec 10, 2024 @ 9:17am
Please stop making community based events
I love this game, I'm playing it for whoever knows how long at this point. But i don't play it that often anymore, since have less time with a job on my head.

However, i do have every single trophy this game has. Me and my friends played through every single event and it's main reason we come back to this game once in a while... but community based events are NOT something four dudes can do on their own.

I get it why you're doing it, Devs. But keep on it and you will lose a chunk of fans that like to come back here once in a while. Don't do community based events for a trophy. If you need community events, find another way.
< >
Showing 1-14 of 14 comments
♡kronk♡ Dec 10, 2024 @ 5:22pm 
"..but community based events are NOT something four dudes can do on their own." that's like the whole point, the whole phasmo community works together and so far we haven't failed a single event. not to mention that the devs are super forgiving and even extended the timer of the last event (blood moon) to allow the players to finish and allow others to grab the rewards if they weren't able to before. You don't even have to play and contribute to event if you don't want to, just login and grab the rewards and log out since you don't like them so much.
💚⁧⁧ green Dec 10, 2024 @ 6:28pm 
I'm pretty sure they're doing something with individuals too but it's unknown what the rewards are.
ULTRANEONGODPET Dec 10, 2024 @ 6:30pm 
If I'm correct, individual rewards are collected for completing the event, and if enough people get those individual rewards, the tier is unlocked. Pretty cool
WolfLink0370 Dec 10, 2024 @ 6:57pm 
Originally posted by Peach:
I'm pretty sure they're doing something with individuals too but it's unknown what the rewards are.
It's on their website.

Right now it's just gonna be daily and weekly challenges related to the event... that grant some additional cash and experience. However, it should also be noted that they only had a month tops to work on these improvements based on initial feedback, so while a bit lackluster... considering the time constraint, its fine for now.

That all said, they also said that they will continue to evolve the event rewards individual players receive, among other things. So perhaps in Easter we'll start to see some actual individual play rewards for these events.
💚⁧⁧ green Dec 11, 2024 @ 1:06pm 
Originally posted by WolfLink0370:
Originally posted by Peach:
I'm pretty sure they're doing something with individuals too but it's unknown what the rewards are.
It's on their website.

Right now it's just gonna be daily and weekly challenges related to the event... that grant some additional cash and experience. However, it should also be noted that they only had a month tops to work on these improvements based on initial feedback, so while a bit lackluster... considering the time constraint, its fine for now.

That all said, they also said that they will continue to evolve the event rewards individual players receive, among other things. So perhaps in Easter we'll start to see some actual individual play rewards for these events.

That doesn’t help what I asked but I already got my answer, thanks either way
Annamatopoeia Dec 11, 2024 @ 1:15pm 
Just watched Insym play the new update a few hours ago. It's..... Not good.

He described the event as a low effort "reskin" and I agree 100%.

The XMAS decorations are cut and pasted in the properties in strange places.

The event mechanics are the same as before. Nothing new except a Krampus ghost model.

Four maps to grind over and over.

No permanent unlocks for grinding effort.

Just badges and a trophy..... So, worse than before.

Saying that the developers don't listen to their community is understatement of the year, right now.

This low effort reskin is not content by any stretch.

It's pretty embarrassing when their biggest content creator calls it boring.
WolfLink0370 Dec 11, 2024 @ 2:06pm 
Originally posted by Annamatopoeia:
Just watched Insym play the new update a few hours ago. It's..... Not good.

He described the event as a low effort "reskin" and I agree 100%.

The XMAS decorations are cut and pasted in the properties in strange places.

The event mechanics are the same as before. Nothing new except a Krampus ghost model.

Four maps to grind over and over.

No permanent unlocks for grinding effort.

Just badges and a trophy..... So, worse than before.

Saying that the developers don't listen to their community is understatement of the year, right now.

This low effort reskin is not content by any stretch.

It's pretty embarrassing when their biggest content creator calls it boring.
....Okay I need to seriously ask this question here:

Did you honestly expect them to make it a far better community event... when they only had AT MOST a full month to implement changes based on the initial feedback from the Blood Moon?

Like Insyms opinion or not - they were realistically not going to get that many improvements in... not with so little time between the two events.
TheMetalCorpser Dec 11, 2024 @ 2:20pm 
Originally posted by WolfLink0370:
....Okay I need to seriously ask this question here:

Did you honestly expect them to make it a far better community event... when they only had AT MOST a full month to implement changes based on the initial feedback from the Blood Moon?

Like Insyms opinion or not - they were realistically not going to get that many improvements in... not with so little time between the two events.
I expect them to not do a community event on a game like Phasmo. It makes no sense. There is no actual community connection in the game. There's no hub for people to chat and connect. Plus there's a limit of four people in a game.

The events before the community ones were at least interesting and they put effort into them. They're using the community event design to be lazy about it.

Originally posted by ♡Devour: Ass♡:
that's like the whole point, the whole phasmo community works together and so far we haven't failed a single event
They literally kept changing the numbers on the last event so we couldn't fail it. They gave us the win. That's not a win it's a handout.
Last edited by TheMetalCorpser; Dec 11, 2024 @ 2:23pm
Sharkie Dec 11, 2024 @ 5:37pm 
Originally posted by WolfLink0370:
Originally posted by Annamatopoeia:
Just watched Insym play the new update a few hours ago. It's..... Not good.

He described the event as a low effort "reskin" and I agree 100%.

The XMAS decorations are cut and pasted in the properties in strange places.

The event mechanics are the same as before. Nothing new except a Krampus ghost model.

Four maps to grind over and over.

No permanent unlocks for grinding effort.

Just badges and a trophy..... So, worse than before.

Saying that the developers don't listen to their community is understatement of the year, right now.

This low effort reskin is not content by any stretch.

It's pretty embarrassing when their biggest content creator calls it boring.
....Okay I need to seriously ask this question here:

Did you honestly expect them to make it a far better community event... when they only had AT MOST a full month to implement changes based on the initial feedback from the Blood Moon?

Like Insyms opinion or not - they were realistically not going to get that many improvements in... not with so little time between the two events.

Saying they only had a month is kinda i bit a stretch I feel sure the Halloween Event ended and the Christmas Event is now starting tomorrow or today for certain people. The planning for an Event that they give us every year I would assume be planned months in advance or at least i hope. After the cut and paste and lack luster feel I've seen with this Event it does feel rushed so I might be wrong. There are a lot of people including myself that absolutely hated the community event not as a whole but a lot of us feel the trophy should be an individual reward like normal not a log on and collect it for doing absolutely nothing. I mean the devs hardly announce anything so i guess why would they listen to the fanbase. The game is incredible DK and CJ and the team really have made a great game we keep coming back to especially for these events. But Here's The Thing, you ever worked at a place where they reward the lazy workers and the people that actual do their jobs are made to work harder and do other peoples jobs because work doesn't care as long as it gets done. That's how these Community Events feel to me devs don't care everyone gets the Pizza Party but the people that grind for their trophy will have to work even harder to get everyone the trophy.
WolfLink0370 Dec 11, 2024 @ 5:54pm 
Originally posted by Sharkie:
Originally posted by WolfLink0370:
....Okay I need to seriously ask this question here:

Did you honestly expect them to make it a far better community event... when they only had AT MOST a full month to implement changes based on the initial feedback from the Blood Moon?

Like Insyms opinion or not - they were realistically not going to get that many improvements in... not with so little time between the two events.

Saying they only had a month is kinda i bit a stretch I feel sure the Halloween Event ended and the Christmas Event is now starting tomorrow or today for certain people. The planning for an Event that they give us every year I would assume be planned months in advance or at least i hope. After the cut and paste and lack luster feel I've seen with this Event it does feel rushed so I might be wrong. *Stopped reading after this point due to the lack of line breaks*
I mean they only had about that much time to get in as many changes based on initial feedback as possible after Blood Moon Concluded in early November.

Could more have been done, absolutely... but IMHO they would have needed more time for bigger changes to happen, such as... for example... the implementation of a map rotation for the seasonal event (which they confirmed is something they plan to do at some point for future events like this).

As for the current changes - they are implementing lower required scoring for each goal... and higher scoring for doing objectives and playing on higher difficulty. They are also introducing personal seasonal daily/weekly missions in an attempt to incentivize playing during the event. Steps in the right direction, but not really major ones (which given how much time they had to read and incorporate player feedback... it's IMHO acceptable this time around)

As a side note... they also literally confirmed that the Blood Moon community event was the teams first ever experience making that style of events, so it's going to be a bit rocky for these first couple events regardless of the feedback changes they can squeeze in.
Last edited by WolfLink0370; Dec 11, 2024 @ 6:18pm
Kou Dec 12, 2024 @ 8:44am 
Originally posted by ♡Devour: Ass♡:
"..but community based events are NOT something four dudes can do on their own." that's like the whole point, the whole phasmo community works together and so far we haven't failed a single event. not to mention that the devs are super forgiving and even extended the timer of the last event (blood moon) to allow the players to finish and allow others to grab the rewards if they weren't able to before. You don't even have to play and contribute to event if you don't want to, just login and grab the rewards and log out since you don't like them so much.


"we haven't failed a single event" uh...because the devs cheated? The vastly lowered the requirements when they saw we weren't gonna make it. Originally we were not even close. We literally on track to finish in like 9 months if they hadn't made adjustments.

"Super forgiving" for giving people a chance to get the rewards they deserved because the devs originally only gave people a few hours? Bro, they aren't gonna be your friends so stop with the weird riding lmao.

Community events are awful. The old events that were able to finish and get all the rewards in a few hours were far better. Look at the retention rate of this game - most people only play a few times every few months. They want to do the event and move on quickly. Let them. Stop with these community events

Originally posted by WolfLink0370:

As for the current changes - they are implementing lower required scoring for each goal... and higher scoring for doing objectives and playing on higher difficulty. They are also introducing personal seasonal daily/weekly missions in an attempt to incentivize playing during the event. Steps in the right direction, but not really major ones (which given how much time they had to read and incorporate player feedback... it's IMHO acceptable this time around)

As a side note... they also literally confirmed that the Blood Moon community event was the teams first ever experience making that style of events, so it's going to be a bit rocky for these first couple events regardless of the feedback changes they can squeeze in.


"They are also introducing personal seasonal daily/weekly missions in an attempt to incentivize playing during the event."

Most people don't want that. They want to finish the event in a few hours and move on to other games, like we'd done for the last 2 years of events. We don't want to live in Phasmo.

It being their first time isn't a great excuse for making a terrible event. They should've done a test with a beta server and gotten feedback. Community events are awful. No one really likes them in ANY game. It's usually an illusion anyway, like the Halloween event was. Contribution didn't matter because they basically cheated to get us to clear it by lowering the requirements several times. That makes the "community" aspect entirely pointless. If we can't fail, why even bother? At least Helldivers 2 allows the community events to fail.
Last edited by Kou; Dec 12, 2024 @ 8:49am
Eskevar MkDrake Dec 12, 2024 @ 9:17am 
I dont like community event too.
If a player like to have achievements or trophy he need to play.
If you don't have time or don't care about the event, don't burden other players who do want it.
I dont like too that I cant play the "standard map" in NOT event mode.
WolfLink0370 Dec 12, 2024 @ 9:22am 
Originally posted by Kougeru:
Originally posted by WolfLink0370:

As for the current changes - they are implementing lower required scoring for each goal... and higher scoring for doing objectives and playing on higher difficulty. They are also introducing personal seasonal daily/weekly missions in an attempt to incentivize playing during the event. Steps in the right direction, but not really major ones (which given how much time they had to read and incorporate player feedback... it's IMHO acceptable this time around)

As a side note... they also literally confirmed that the Blood Moon community event was the teams first ever experience making that style of events, so it's going to be a bit rocky for these first couple events regardless of the feedback changes they can squeeze in.


"They are also introducing personal seasonal daily/weekly missions in an attempt to incentivize playing during the event."

Most people don't want that. They want to finish the event in a few hours and move on to other games, like we'd done for the last 2 years of events. We don't want to live in Phasmo.

It being their first time isn't a great excuse for making a terrible event. They should've done a test with a beta server and gotten feedback. Community events are awful. No one really likes them in ANY game. It's usually an illusion anyway, like the Halloween event was. Contribution didn't matter because they basically cheated to get us to clear it by lowering the requirements several times. That makes the "community" aspect entirely pointless. If we can't fail, why even bother? At least Helldivers 2 allows the community events to fail.
Let me be a lot clearer in the regard of first time doing a community event.

It is the games first ever community event -AND- the development teams first time ever doing community events. This is by their own admission on the Winters Jest announcement.... which I'll now quote below.
Originally posted by Winters Jest News Blog - Event Feedback:
These types of Community-driven events are new to both Phasmophobia and us at Kinetic Games, and we’re learning as we go.

So it's not so much an excuse as it is just a straight up fact.
Last edited by WolfLink0370; Dec 12, 2024 @ 9:34am
morty Dec 12, 2024 @ 10:49am 
Originally posted by WolfLink0370:
Originally posted by Annamatopoeia:
Just watched Insym play the new update a few hours ago. It's..... Not good.

He described the event as a low effort "reskin" and I agree 100%.

The XMAS decorations are cut and pasted in the properties in strange places.

The event mechanics are the same as before. Nothing new except a Krampus ghost model.

Four maps to grind over and over.

No permanent unlocks for grinding effort.

Just badges and a trophy..... So, worse than before.

Saying that the developers don't listen to their community is understatement of the year, right now.

This low effort reskin is not content by any stretch.

It's pretty embarrassing when their biggest content creator calls it boring.
....Okay I need to seriously ask this question here:

Did you honestly expect them to make it a far better community event... when they only had AT MOST a full month to implement changes based on the initial feedback from the Blood Moon?

Like Insyms opinion or not - they were realistically not going to get that many improvements in... not with so little time between the two events.
they would've planned new content months prior to this update if the bloodmoon had good or bad feedback. this update really just proves how lazy this dev team is because they're adding community challenges again and reusing previously used assets.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Dec 10, 2024 @ 9:17am
Posts: 14