Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
On top of that, when you're using a cursed possession like the Voodoo doll, that forces an interaction, that can obviously also happen within 1 seconds apart from another interaction, so make sure to not take a voodoo interaction into acount for these kinds of tests.
Onryos can burn crucifixes before candles if you either use the T3 crucifix (it outranges the firelights), or you use the T2 and dont place the candle directly on top of it since the ranges are the exact same.
It's actually quite reliable, most people just don't put in the effort into understanding it and can't tell evidence and hints apart.
Most of the time if people claimed this to happen, them recording it usually showed a completely different picture of not understanding a few systems (especially around less known tests, rarely used by content creators) or relying on outdated knowledge (using freezing breath as evidence was such a problem for a while) or plain misinformation (Mimic orbs following the ghost for example). That said, if it happens so commonly to you, then it might be a good idea to record it, so that the devs might be able to fix stuff, if it's actually a bug.
I wouldn't be surprised if there's some bug with the EMF board right now. We were reading the numbers out loud for a few games and it was completely different for me and my friend. Also, if it's a hint and not a hard evidence then it is completely unreliable, like if you test the smudge timer over and over and it never hunts when it's unique to that type of ghost, how are you even going to find it (assuming you're on 1-2 evidence difficulty). I am quite curious what about the EMF board in particular you find reliable, maybe there's something you know that we don't.
the way it works:
- each emf event type has a number (10 is a hunt, 4 is a ghost event, 3 is an object being thrown, 2 is an interaction, 1 is nothing)
- a ghost with emf 5 will randomly replace the emf events above with a 5 instead of their actual number
- the van board shows the current sum of emf signals (for instance an object being thrown and an interaction at the same time could add up to at most a 5: 5 = 2 + 3)
- the van display will reduce the shown emf signal by a random number between 0 and 2 for each emf signal (so an object being thrown and an interaction at the same time can add up to anything between 1 and 5, but can not be higher then 5)
-->
this means seeing a jump of 4 or 5 blocks will indicate emf 5
- when nobody is inside the house, or
- when everyone inside the house can confirm no ghost event took place
as a 4 can only be
- a ghost event (which you would notice)
- an emf 5 event which was reduced by 1 due to van RNG
- or with a super low probability 2 things happened simultaniously
and for the last case to make sure its not just 2 things happening at the same time, you probably want to make sure you see those jumps of at least 4 or 5 blocks multiple times, as once can very well be a coincidence
BUT:
the above is not about the twin curve thingy, I m just talking about emf 5 reliability
and
I think there is a bug where different players see different readings on the emf board (which doesnt mean the readings are wrong, it just seems to be sometimes rolling different random numbers for different players for the random level reduction)
The board has 2 very specific rules:
- It takes any actual signal strength from within the house, subtracts 1 from it and then randomizes it between -1/+1
- in case of a hunt, it will always be 10
And if you do the math, then you should see, that only EMF 5 can reach a jump of 5 on it's own. That's 100 % reliable on it's own, so you will never have an EMF5-signal show a 2 or a door touch somehow show a jump of 6 or whatever people expect it to show when talking about it being unreliable.
And once you've understood, how the board works on it's own, you can add knowledge about ghost abilities to it to streamline your investigation. If i see the twin slant, then my first reflex is to drop anything that doesn't matter to a twin and go in with evidence items, that find a ghost or a smudge stick or 2, so that i can listen for the twin speed difference. While you're wasting time setting up all 7 evidences, maybe laying down salt and bringing candle/crucie in for an Onryo test, i can just make half as many items in, focus on the twins evidences or already initiate hunts.
That's what i mean by "reliable". It's a soft evidence, so it's not 100 % trustworthy in many situation, but it's like 95 % trustworthy and can drastically speed up the investigation as a whole, if you're not wasting time on unnecessary distrust towards the tools you're using.
And this btw gets more important, the fewer evidences you have (given, that you still keep it on), since ignoring a few soft evidence sources, just because you don't trust it, can definitely make your life a lot harder, especially on 0-Evidence, where your limited ressources already make it harder to do some of the tests.
Now as for the readings that's something i can't 100 % answer. My guess would be, that the board either calculates the RNG-stuff client-site or that lag causes some inaccuracies (especially for non-hosts). Pictures of both sides would definitely help though into identifying, how exactely the board works for MP to identify it either being a bug or just a network artifact.
THE TWINS CURVE IS NOT ALWAYS, NOR ONLY, GIVEN BY THE TWINS.
IT´S ALSO GIVEN BY: THE SHADOW, THE THAYE, THE PHANTOM. BE CAREFUL, DON'T TRUST ON THAT. BETTER CHECK THEIR CHANGE OF VELOCITY WHEN IS HUNTING ;)
Strange set of ghosts, that definitely need explanation, because except of Phantom, none of them have an ability that creates an EMF-signal outside of normal ghost behavior. And if you want to say, that every ghost can do it through normal behavior. And yeah, there is the slight chance of normal behavior doing it (extremely rare though), but Shade is the ghost, that has the by far smallest chance to do so due to its lower interaction rate.