Phasmophobia

Phasmophobia

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Why are ghosts having identity crises lately?
For some reason I've had it multiple times now that ghosts act way differently than they should.

Most recently. I had a ghost that I thought was a Yokai as it was roaming and would not react to my radio or my flashlight etc. Then the next hunt it sped up once it detected me so I figured it was a Mimic that switched from Yokai to Revenant.

Turned out it was a Revenant the whole time...

Why bother with having The Mimic as a ghost when any other ghost can just do the same thing?

EDIT: Bear in mind I was doing a no sanity no evidence run. Only reason I failed the run was because my sleep-deprived ass didn't grab the lighter properly and never realised I didn't have it on me until it was too late.
Last edited by LieutenantDevil; Dec 18, 2024 @ 4:33am
Originally posted by Maya-Neko:
Originally posted by LieutenantDevil:
Most recently. I had a ghost that I thought was a Yokai as it was roaming and would not react to my radio or my flashlight etc.

The range for interfering with electronics is a littlebit bigger than the detection range of the ghost, so you always have a small strip at the edge, where the ghost causes the electronics to malfunction, but the ghost not noticing you. That's especially happening for something as slow as a Revenant, since it takes more time for it to run close enough to the player to detect them.

Though in general the evidence and behavior system is usually very bugfree aside from some roaming bugs we had every now and then. And given that you were sleep deprived i would take most of this with a grain of salt, given that it's hard to fully concentrate on important things that way. A video would've been helpful in this case.
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Showing 1-15 of 15 comments
AVenix Dec 18, 2024 @ 12:34pm 
the phrasing of your issue is making me laugh. i have no idea how to help you though.
LieutenantDevil Dec 18, 2024 @ 12:42pm 
Originally posted by AVenix:
the phrasing of your issue is making me laugh. i have no idea how to help you though.
Don't think it can be helped lol.

Sometimes ghosts just don't act like what is stated for them. And instead throw you off by acting like a different ghost. At least that is what it feels like.
Fox Dec 18, 2024 @ 12:45pm 
I 100% get what you're saying. There are some times that a ghost does something that is supposed to be very typical for one ghost, then it ends up being another ghost. I don't know if it's something so brazen as a yokai to rev though. Rev you should have been hearing super slow footsteps, and if you weren't, odds are you weren't close enough for electronics to attract it. Different floors can react in very odd ways as well.

Supposedly how it works is that ghosts are assigned a primary trait, and a decoy trait, and you're left to decipher which is which, at least if what one of the posts was saying on here was true. It very much tracks, but i don't think it'd do that with ghost speeds.

Also feelsbadman. Realizing you forgot your lighter is the worst. xD
LieutenantDevil Dec 18, 2024 @ 12:49pm 
Originally posted by Fox:
I 100% get what you're saying. There are some times that a ghost does something that is supposed to be very typical for one ghost, then it ends up being another ghost. I don't know if it's something so brazen as a yokai to rev though. Rev you should have been hearing super slow footsteps, and if you weren't, odds are you weren't close enough for electronics to attract it. Different floors can react in very odd ways as well.

Supposedly how it works is that ghosts are assigned a primary trait, and a decoy trait, and you're left to decipher which is which, at least if what one of the posts was saying on here was true. It very much tracks, but i don't think it'd do that with ghost speeds.

Also feelsbadman. Realizing you forgot your lighter is the worst. xD

Perhaps. I remember my radio buzzing and my light flickering when I was trying to attract it. So perhaps the range for attraction is a bit shorter than that.

Unsure about that, never heard of it.

Yeah... probably shouldn't have been doing such runs early in the morning after bad sleep lol
Geva Dec 18, 2024 @ 12:56pm 
Originally posted by LieutenantDevil:

Perhaps. I remember my radio buzzing and my light flickering when I was trying to attract it. So perhaps the range for attraction is a bit shorter than that.
Normal interference range (the range in which a ghost interferes with your electronics) should be 10 meters and normal detection range (the range in which a ghost can detect your electronics) should be 7,5 meters if im not mistaken
LieutenantDevil Dec 18, 2024 @ 1:26pm 
Originally posted by Waluigi XD:
Originally posted by LieutenantDevil:

Perhaps. I remember my radio buzzing and my light flickering when I was trying to attract it. So perhaps the range for attraction is a bit shorter than that.
Normal interference range (the range in which a ghost interferes with your electronics) should be 10 meters and normal detection range (the range in which a ghost can detect your electronics) should be 7,5 meters if im not mistaken
If so then that explains a large majority of my problems.
Myth Alric Dec 19, 2024 @ 2:42am 
I don't know the exact numbers but that is true. There is a bit of leeway where your equipment starts freaking out before the ghost can actually detect you.
The author of this thread has indicated that this post answers the original topic.
Maya-Neko Dec 19, 2024 @ 2:52am 
Originally posted by LieutenantDevil:
Most recently. I had a ghost that I thought was a Yokai as it was roaming and would not react to my radio or my flashlight etc.

The range for interfering with electronics is a littlebit bigger than the detection range of the ghost, so you always have a small strip at the edge, where the ghost causes the electronics to malfunction, but the ghost not noticing you. That's especially happening for something as slow as a Revenant, since it takes more time for it to run close enough to the player to detect them.

Though in general the evidence and behavior system is usually very bugfree aside from some roaming bugs we had every now and then. And given that you were sleep deprived i would take most of this with a grain of salt, given that it's hard to fully concentrate on important things that way. A video would've been helpful in this case.
Banshee Target Dec 19, 2024 @ 12:42pm 
Originally posted by Fox:
Supposedly how it works is that ghosts are assigned a primary trait, and a decoy trait, and you're left to decipher which is which, at least if what one of the posts was saying on here was true.

This is absolutely not true, who told you that ?
Last edited by Banshee Target; Dec 19, 2024 @ 1:02pm
Fox Dec 19, 2024 @ 3:08pm 
Originally posted by Banshee Target:
Originally posted by Fox:
Supposedly how it works is that ghosts are assigned a primary trait, and a decoy trait, and you're left to decipher which is which, at least if what one of the posts was saying on here was true.

This is absolutely not true, who told you that ?

Just some random comment, like I said, don't know how true it was or not. It does often feel that some of the indicators are skewed though.
Myth Alric Dec 19, 2024 @ 3:52pm 
Ghost don't have decoy traits, though they might have random traits like they flick lights more often than normal or something. I am not sure if that is just a rng thing, or if there is a hidden trait, but certainly you do run across some ghosts who roam more than normal or hit lights more than normal and what not(some of this is based on room, since there might be less things to interact with in the room so they do the same thing a lot).

However, regardless of if they have hidden traits or not, ghosts will never copy the unique behavior of another ghost.
Banshee Target Dec 20, 2024 @ 4:25am 
I think they might be referring to this thread. I was also there calling the guy out for their blatant misinformation.

https://steamcommunity.com/app/739630/discussions/0/4700161870965943016/#c4700162167909911637
WolfLink0370 Dec 20, 2024 @ 9:10am 
*checks* yeah that person in the other thread was in fact spouting blatant mis-information.

There is no such thing as "decoy traits"
Wolfie Dec 22, 2024 @ 2:35am 
I don't know how you can possibly confuse a Revenant with a Yokai if you can hear it's footsteps when it's hunting. Shouldn't even need to do a Yokai test. The difference in their speed is blatant, both normal and LOS.
Chibi Life Dec 22, 2024 @ 7:21am 
I met a ghost who identified as a human the other day. Was wild
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Date Posted: Dec 18, 2024 @ 4:26am
Posts: 15