Phasmophobia

Phasmophobia

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Night Glinx Sep 18, 2023 @ 3:02pm
Can you get banned for using WeMod with friends?
I haven't played the game in a while and have played it with WeMod many times, the new message they have at the beginning of the game is a little worrying, will I get banned for using WeMod while running a lobby with friends? or even on my own? I don't want to not be able to play the game fully or at all anymore by trying to test this.
Originally posted by glowstick:
Short answer: Yes.
Long answer: Yes, it is in the EULA as a bannable offense. Using mods can corrupt your save file and can cause issues for other players by destabilizing the servers.
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Showing 31-45 of 70 comments
Soosmokie Jun 14, 2024 @ 9:52am 
Originally posted by Nexures:
Originally posted by NanoPi:
Any kind of progress/items made during a hacked game will go into your save file and then your save file will always have progress/items from a hacked game.

that makes no sense lol.
It does if you understand how the save file works.
Nexures Jun 14, 2024 @ 9:54am 
Originally posted by Soosmokie:
Originally posted by Nexures:

that makes no sense lol.
It does if you understand how the save file works.
it wouldnt make sense to have a system that constantly scans for things like that bro
Nexures Jun 14, 2024 @ 9:55am 
Originally posted by Soosmokie:
Originally posted by NanoPi:

Infinite sprint is possible in custom difficulty. T2 and T3 flashlight is obtainable by leveling up and unlocking them in the shop.

Avoid hacking in singleplayer too. Any kind of progress/items made during a hacked game will go into your save file and then your save file will always have progress/items from a hacked game.
Single player devs used to be ok with using wemod. Not sure anymore though.
yeah gotta be careful and research a lot before you play around WITH YOUR OWN GAME IN YOUR OWN OFFLINE MODE.

like for example rebellion games. sniper elite zombie army 2 has literal VAC working in single player mode lol. how stupid is that
Soosmokie Jun 14, 2024 @ 9:57am 
Originally posted by Nexures:
Originally posted by Soosmokie:
It does if you understand how the save file works.
it wouldnt make sense to have a system that constantly scans for things like that bro
To you maybe.
Not hard for a game to check your save profile.
A lot of things don't make sense if you don't understand how they work.
Nexures Jun 14, 2024 @ 10:13am 
Originally posted by Soosmokie:
Originally posted by Nexures:
it wouldnt make sense to have a system that constantly scans for things like that bro
To you maybe.
Not hard for a game to check your save profile.
A lot of things don't make sense if you don't understand how they work.
i like how you try to make yourself sound intelligent and actively try to go around insulting people but you have no idea what youre talking about xD anyways. this convo is pointless, op got his answer. have a nice day
Last edited by Nexures; Jun 14, 2024 @ 10:19am
Jimmy Hunter Jun 14, 2024 @ 10:24am 
Originally posted by Nexures:
i like how you try to make yourself sound intelligent and actively try to go around insulting people but you have no idea what youre talking about xD anyways.

File checking and verification is a normal thing, especially considering the Steam Cloud exists. It's fine if you don't understand it, but don't go around acting like you're the victim when you're unaware of how games have been functioning for some time now.
Nexures Jun 14, 2024 @ 10:26am 
Originally posted by Jimmy Hunter:
Originally posted by Nexures:
i like how you try to make yourself sound intelligent and actively try to go around insulting people but you have no idea what youre talking about xD anyways.

File checking and verification is a normal thing, especially considering the Steam Cloud exists. It's fine if you don't understand it, but don't go around acting like you're the victim when you're unaware of how games have been functioning for some time now.
brother steam cloud has absolutely 0 to do with a software checking for values of your profile/save file to see any anomalies lol. do you realize how much data theyd have to go through on daily basis? rarely any AAA online only games do that let alone phasmo devs. good job on being rude for no reason tho :)
Last edited by Nexures; Jun 14, 2024 @ 10:27am
Nexures Jun 14, 2024 @ 10:31am 
judging by so many people on steam forums stating that they play with some trainer, and still arent banned it would point to the fact taht its based on reporting system. then they check for anomalies such as for example "earned 99999999999 exp" from 20 missions. or completed mission within seconds etc
Soosmokie Jun 14, 2024 @ 10:36am 
Originally posted by Nexures:
Originally posted by Soosmokie:
To you maybe.
Not hard for a game to check your save profile.
A lot of things don't make sense if you don't understand how they work.
i like how you try to make yourself sound intelligent and actively try to go around insulting people but you have no idea what youre talking about xD anyways. this convo is pointless, op got his answer. have a nice day
Not insulting anyone, just pointing it you don't understand how the save file works if the original statement didn't make sense to you.
"Any kind of progress/items made during a hacked game will go into your save file and then your save file will always have progress/items from a hacked game."

You stated "That makes no sense, lol"

If your game is hacked, and you gain levels and level up equipment, it saves to your save file which is used anytime you play the game, online or offline.
See? makes perfect sense when you understand how a save file works.

Grow some thicker skin if that insults you. Just pointing out what apparently didn't make sense to you. But of course according to you I don't know what I'm talking about. So hey, why listen to me right? :lunar2019crylaughingpig:
Soosmokie Jun 14, 2024 @ 10:37am 
Originally posted by Nexures:
Originally posted by Jimmy Hunter:

File checking and verification is a normal thing, especially considering the Steam Cloud exists. It's fine if you don't understand it, but don't go around acting like you're the victim when you're unaware of how games have been functioning for some time now.
brother steam cloud has absolutely 0 to do with a software checking for values of your profile/save file to see any anomalies lol. do you realize how much data theyd have to go through on daily basis? rarely any AAA online only games do that let alone phasmo devs. good job on being rude for no reason tho :)
Saves are saved to the cloud and locally. it's a rather small file it takes seconds to check. Maybe it is you who is not realizing stuff here.
Nexures Jun 14, 2024 @ 10:43am 
Originally posted by Soosmokie:
Originally posted by Nexures:
brother steam cloud has absolutely 0 to do with a software checking for values of your profile/save file to see any anomalies lol. do you realize how much data theyd have to go through on daily basis? rarely any AAA online only games do that let alone phasmo devs. good job on being rude for no reason tho :)
Saves are saved to the cloud and locally. it's a rather small file it takes seconds to check. Maybe it is you who is not realizing stuff here.
point being brother is that how do you differentiate the anomalies from normal data as a developer? do you use a anti cheat software that actively scans each user or do you go off reported players?

this whole time op is asking if single player is also being monitored, regardless of 3rd party software or modding now. so you stating the absolute obvious that progress is saved makes no sense. its not what he was asking about.
Nexures Jun 14, 2024 @ 10:49am 
I just read online from buried steam thread in phasmo forum that game has server-side checks. so i guess my assumption was incorrect about the files being checked. however im curious if the anti cheat auto reports anomalies or is it up to devs to manually scoure through the data haha
Soosmokie Jun 14, 2024 @ 10:59am 
Originally posted by Nexures:
Originally posted by Soosmokie:
Saves are saved to the cloud and locally. it's a rather small file it takes seconds to check. Maybe it is you who is not realizing stuff here.
point being brother is that how do you differentiate the anomalies from normal data as a developer? do you use a anti cheat software that actively scans each user or do you go off reported players?

this whole time op is asking if single player is also being monitored, regardless of 3rd party software or modding now. so you stating the absolute obvious that progress is saved makes no sense. its not what he was asking about.
How do you differentiate? different for each game, and not something they share with people, otherwise cheaters could bypass their system. Scanning game files, programs running with the AC is one way, and them doing random checks on save profiles is another.
There are ways if you understand how these things work, which you apparently don't.

You say OP is asking if singleplayer is monitored, did you even read the title to this post? lol

"Can you get banned for using WeMod with friends?"

I am stating that your progress can be scanned and used to see if you are cheating in some cases. My point was never that the game is saved in general which is obvious and hilarious you somehow came up with that from what I said. You need to go back and read. You're making stuff up now.

What doesn't make sense is how you got all this, when I specifically replied to the post you made and the statement you replied to, and answered how it made sense, then you twisted it into all this.
:lunar2019crylaughingpig:

Save files can be monitored for anomalies they are looking for, along with the AC scanning your PC locally. Between these 2 measures, is how they can catch people cheating. Not guarantee they catch everyone, But there are ways you can be caught cheating offline and online, do they monitor offline? who knows, maybe not.
But if you cheat offline, then connect online, they can see anomalies on your save file to indicate cheating. Do they do this? Maybe.
Is this possible to detect cheating like this? Absolutely, but also depends on the game.

Make sense now? or you still confused?
Shurenai Jun 14, 2024 @ 10:59am 
Originally posted by Nexures:
Originally posted by Soosmokie:
Saves are saved to the cloud and locally. it's a rather small file it takes seconds to check. Maybe it is you who is not realizing stuff here.
point being brother is that how do you differentiate the anomalies from normal data as a developer? do you use a anti cheat software that actively scans each user or do you go off reported players?

this whole time op is asking if single player is also being monitored, regardless of 3rd party software or modding now. so you stating the absolute obvious that progress is saved makes no sense. its not what he was asking about.
Anomalies are simple- They're anomalous by definition.

Using some exaggerated examples,
If you earn 100000000 exp in a round, You've earned many times more exp than is even possible to earn in a single match.
If you travel 200km in a single 15 minute match, You've traveled many times further than it's even possible to move in that time frame with infinite sprint and 200% player speed.
If you die 42 times in a single match because you're using god mode to avoid death by an un-friendly ghost, You've died many more times than any player could ever even hypothetically die in a single match (1+1+10, 1 life, 1 revive via monkey paw, and somehow managing to roll High Priestess 10 times on tarot cards... which rolling high priestess 10 times itself would be anomalous as it's a statistical impossibility)

In short, YES, SINGLEPLAYER IS MONITORED, Because your very SAVE FILE is monitored.

Your save is used for both Singleplayer AND Multiplayer, So if you are cheating in singleplayer, You are affecting your Multiplayer save; And by extension, Cheating in multiplayer.

Further, By using WeMod in singleplayer you have demonstrated you KNOW it's against the TOS/Not acceptable behavior, Because just trying to launch Phasmophobia with WeMod open causes the game to tell you to go close WeMod before closing itself, forcing you to relaunch it after closing WeMod; The only way to run both is to use a bypass script of some sort.

If you use WeMod, Or any other form of cheats or otherwise modify the game in any way, whether in Singleplayer, Multiplayer with friends in a private lobby (Which is not peer to peer btw) , or in an open lobby you are risking being banned from the multiplayer aspects of the game.
Nexures Jun 14, 2024 @ 11:06am 
Originally posted by Shurenai:
Originally posted by Nexures:
point being brother is that how do you differentiate the anomalies from normal data as a developer? do you use a anti cheat software that actively scans each user or do you go off reported players?

this whole time op is asking if single player is also being monitored, regardless of 3rd party software or modding now. so you stating the absolute obvious that progress is saved makes no sense. its not what he was asking about.
Anomalies are simple- They're anomalous by definition.

Using some exaggerated examples,
If you earn 100000000 exp in a round, You've earned many times more exp than is even possible to earn in a single match.
If you travel 200km in a single 15 minute match, You've traveled many times further than it's even possible to move in that time frame with infinite sprint and 200% player speed.
If you die 42 times in a single match because you're using god mode to avoid death by an un-friendly ghost, You've died many more times than any player could ever even hypothetically die in a single match (1+1+10, 1 life, 1 revive via monkey paw, and somehow managing to roll High Priestess 10 times on tarot cards... which rolling high priestess 10 times itself would be anomalous as it's a statistical impossibility)

In short, YES, SINGLEPLAYER IS MONITORED, Because your very SAVE FILE is monitored.

Your save is used for both Singleplayer AND Multiplayer, So if you are cheating in singleplayer, You are affecting your Multiplayer save; And by extension, Cheating in multiplayer.

Further, By using WeMod in singleplayer you have demonstrated you KNOW it's against the TOS/Not acceptable behavior, Because just trying to launch Phasmophobia with WeMod open causes the game to tell you to go close WeMod before closing itself, forcing you to relaunch it after closing WeMod; The only way to run both is to use a bypass script of some sort.

If you use WeMod, Or any other form of cheats or otherwise modify the game in any way, whether in Singleplayer, Multiplayer with friends in a private lobby (Which is not peer to peer btw) , or in an open lobby you are risking being banned from the multiplayer aspects of the game.
i havent launched anything, i dont use 3rd party softwares if youre accusing me. (not sure if said "you" as part of the explanation) im just generally interested in inner workings of game development and anti cheat stuff. i wouldve assumed that anomalies are not easy to spot (obviously using exaggerated values is different) and judging by the size of the dev team i doubt they go through the data themselves. not sure how much it costs for anti cheat to do it, probably a lot.

must be pretty easy to do in this game tho. its not rare to see someone doing very obvious ♥♥♥♥ like being faster than anyone else, crazy high lvl etc
Last edited by Nexures; Jun 14, 2024 @ 11:07am
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Date Posted: Sep 18, 2023 @ 3:02pm
Posts: 70