Phasmophobia

Phasmophobia

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Bob Sep 17, 2023 @ 10:31pm
Weekly challenge 9/18/23
Me and 2 other friends are all playing this weeks challenge mode. it doesn't have anything for evidence outside of the voice box and the head mounted camera (if that can even pick up orbs) and i suppose the freezing breath but even then, that can still show without freezing so its not even confirmed. any help or tips much appreciated.
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Showing 1-15 of 22 comments
underscores222 Sep 17, 2023 @ 10:46pm 
There is no evidence, at all.
Head cams can pick up ghost orbs, but you'll only see them if there's a mimic because mimics make ghost orbs that aren't evidence.
EMF is handy to help find the ghost, and are also useful if left on the ground for raiju testing, same for spirit box.
Mostly you just have to let it hunt and try to eliminate options based on behaviors. It's challenging if you know the ghosts and how to test for them without evidence, and near impossible without intricate knowledge of the game.
Labyrinth2 0 Sep 17, 2023 @ 10:55pm 
That's the challenge. You need to observe the ghost behavior. The easiest ones are the slow and fast moving ones, the regular ones however is the tough ones. Managed to get all 3 of them today. The key is process of elimination and ask our teammates what they deleted.
Last edited by Labyrinth2 0; Sep 17, 2023 @ 10:55pm
[TKC]olT3lo Sep 18, 2023 @ 3:53pm 
This challenge is stupid. To make it fair, take it off nightmare and allow a proper investigation. That's my opinion.
WolfLink0370 Sep 18, 2023 @ 4:02pm 
Originally posted by TKColT3lo:
This challenge is stupid. To make it fair, take it off nightmare and allow a proper investigation. That's my opinion.
It's not based on Nightmare - this should be self-evident by the fact that we do have unbroken sanity/activity screens, and that we start with zero sanity.

No this is something you'd do on high custom difficulty runs, except there is no multiplier. Certainly lives up to the moniker of "Weekly Challenge", and hey... at least there's no real penalty for failure/death here as everything is provided for free.
Piña Sep 18, 2023 @ 4:37pm 
It's heavy RNG, there is a handful of ghosts that you simply can't tell apart from eachother.

Then sometimes ghosts hard pretend to be Mares by breaking every single light in the house.

Sometimes they hard pretend to be a Yurei by closing multiple doors multiple times in a row.

Testing for Onyo with the micropenis candles that melt away is pretty ass as well.

Goryo is another thing that has no personality with no evidence.

And so on so on.

While i do enjoy 0 evidence runs it quickly becomes boring when the ghost is a featureless one for multiple rounds without end.
FirePenguin Sep 18, 2023 @ 5:00pm 
if anyone needs help add me i can help you with it i play constantly
and i will explain it as we go through it
Watcher Rat Sep 19, 2023 @ 1:27am 
Originally posted by TKColT3lo:
This challenge is stupid. To make it fair, take it off nightmare and allow a proper investigation. That's my opinion.
Not every weekly challenge is meant to be easy like the last one was. Sometimes we get ones that are very friendly to new players, and other weeks we get ones that are aimed at more experienced hunters. It's just dependent on what we get for that week. Hell, once we got one that was basically the Apocalypse challenge, but without the 50% speed/no sprint settings. I assure you, that was harder XD

If, however, you're having issues with it, I would say to hop into the discord's LFG channels, there are a lot of groups that will form to do the weekly, and if you post that you're looking for help completing it, you will often get a few people willing to join you and show you their tricks to solving it. These no evidence, zero sanity runs can be challenging at first (and some ghosts are just annoying to get...looking at you, Yurei), but they're not impossible. Worst case, you don't lose anything for dying, so getting some helpers who can let you know their answers will get you there in the end.
xXTailsXx Sep 19, 2023 @ 4:18am 
Is anyone else having a drama where you get traits for a ghost, example twin curve plus evidence it's doing simultaneous things and then it's a completely different ghost? We seem to have trouble that when we are 100% sure it's a certain ghost we get something completely opposite that makes no sense?
Piña Sep 19, 2023 @ 4:51am 
Originally posted by xXTailsXx:
Is anyone else having a drama where you get traits for a ghost, example twin curve plus evidence it's doing simultaneous things and then it's a completely different ghost? We seem to have trouble that when we are 100% sure it's a certain ghost we get something completely opposite that makes no sense?

Happens a lot.
FirePenguin Sep 19, 2023 @ 7:33am 
Originally posted by xXTailsXx:
Is anyone else having a drama where you get traits for a ghost, example twin curve plus evidence it's doing simultaneous things and then it's a completely different ghost? We seem to have trouble that when we are 100% sure it's a certain ghost we get something completely opposite that makes no sense?
there are alot of ghost that are busted and arent working properly i had a goryo on nightmare both not give dots and change ghost rooms
Watcher Rat Sep 19, 2023 @ 7:51am 
Originally posted by FirePenguin:
there are alot of ghost that are busted and arent working properly i had a goryo on nightmare both not give dots and change ghost rooms
Question for clarity, but did this happen to be a round with the monkey paw?
gabycashy5 Sep 19, 2023 @ 9:58pm 
Originally posted by Piña:
It's heavy RNG, there is a handful of ghosts that you simply can't tell apart from eachother.

Then sometimes ghosts hard pretend to be Mares by breaking every single light in the house.

Sometimes they hard pretend to be a Yurei by closing multiple doors multiple times in a row.

Testing for Onyo with the micropenis candles that melt away is pretty ass as well.

Goryo is another thing that has no personality with no evidence.

And so on so on.

While i do enjoy 0 evidence runs it quickly becomes boring when the ghost is a featureless one for multiple rounds without end.
you can test onryo with your lighter, you can test mare by turning off and on light and seeing if they do their ability you can test yurei by waiting for a entrance door touch or slammed doors you can test goryo by seeing if the ghost change rooms you just need to learn how every ghost works its a skill issue
WolfLink0370 Sep 19, 2023 @ 11:05pm 
Originally posted by gabycashy5:
Originally posted by Piña:
It's heavy RNG, there is a handful of ghosts that you simply can't tell apart from eachother.

Then sometimes ghosts hard pretend to be Mares by breaking every single light in the house.

Sometimes they hard pretend to be a Yurei by closing multiple doors multiple times in a row.

Testing for Onyo with the micropenis candles that melt away is pretty ass as well.

Goryo is another thing that has no personality with no evidence.

And so on so on.

While i do enjoy 0 evidence runs it quickly becomes boring when the ghost is a featureless one for multiple rounds without end.
you can test onryo with your lighter, you can test mare by turning off and on light and seeing if they do their ability you can test yurei by waiting for a entrance door touch or slammed doors you can test goryo by seeing if the ghost change rooms you just need to learn how every ghost works its a skill issue
Half of that assumes you know where the ghost room is to begin with, which is honestly not feasible sometimes - it's honestly just better to loop the ghost and try to eliminate it by its speed instead of its behaviors, especially with this weekly challenge forcing us to have zero sanity... which means the ghost will want to hunt any chance they can get.

Edgefield being the map allows for a pretty easy to access loop point in the Living room. Just toss a crucifix through the front door (to prevent the ghost from hunting right on top of you as you move into position), flick the living room lights on, and get comfy with an incense, lighter, and Sanity Medication (YES - I'm aware they don't heal anything, but the ones provided for the challenge this week are the tier 3 adrenaline shots... which allow you to have infinite sprint temporarily; this means that they can be used to either help you maintain the loop around the couch, or to let you quickly flee to a hiding spot after blinding it with the incense)

Most importantly though, it's okay to get caught. The -50% modifier for dying during a contract is applied before the daily/weekly task payouts are made, and there is nothing lost in terms of your own inventory of items. Don't be afraid to get the necessary info you need, and once you do get it..... well, pray that it wasn't The Mimic trolling you. Happened to me at least once 'XD
Last edited by WolfLink0370; Sep 19, 2023 @ 11:19pm
Kaisoku Sep 19, 2023 @ 11:56pm 
Here's a big breakdown of the things you can test for, for all ghosts.
Some are harder than others, but they all have something.

Speed related ghosts:
- Hantu: Speed changes based on room temps only. Faster if it's colder. Slower if it's warmer.
- Revenant: Slow as hell when not seeing someone, super super fast when it does.
- Jinn: If the breaker is on, it will be revenant fast at line of sight up until it gets close. But normal speed otherwise (so good way to tell between Revenant).
- Twins: Two different speeds depending on the twin, slightly slower or slightly faster.
- Deogen: Super fast until it gets close to you, then it's REALLY slow.. but it knows where you are so you are dead if trying to hide and not run. Careful.
- Thaye: Extremely fast at the start, but if you know its room it can slow down to a crawl over several minutes being near it.
- Moroi: Really fast, since it's based on your sanity (which will start at zero).
- Raiju: Faster around electronics, so leave some at the entrance or someplace and listen for speed ups and downs around that area.


Visual tests:
- Oni: Nearly always visible during hunts. This can be hard. If it does a "hwaaahh" airball event, it wasn't an Oni.
- Phantom: Flashes slower, so not as visible during hunts. Disappears when a photo is taken.
- Shade: Less likely to appear as the full ghost model.
- Hantu: You can see it breath "Freezing Breath" effect if it's visible in a cold room.
- Obake: It will change forms while blinking during hunts (switch to a different ghost model).


Smudge Tests:
- Yurei: Will be locked in it's room during the smudge. Easier to check on small rooms.
- Demon: Can hunt again after only 60 seconds (instead of 90s normal). Note: also has a hunt cooldown of only 20 seconds, instead of 25 normal.
- Spirit: Can't hunt for 3 minutes after being smudged. This can be a very obvious one.


"Teleport to players" Tests:
If the ghost room is far from you, but the ghost does stuff near you for some reason. All of these can be confused as each other, so have to pay close attention or combine with other behaviors.
- Wraith: It can teleport to a player and do stuff (non-events are good checks).
- Phantom: Will roam to a player and leave an EMF2 reading.
- Banshee: Will roam to a player, but no EMF2 reading.
- Twins: The "twin" can do interactions very far from actual ghost position, but this usually happens in pairs (interactions at both locations).


Random Tests:
- Wraith: Won't step in salt at all.
- Mare: Can turn light switch off immediately after you turn it on.
- Yurei: Likes to close doors on the player, and only one that'll do that to the front door as a non-event/hunt.
- Goryo: Won't roam much or change rooms. If all it's activity (other than events) seem to stick to one spot, that's a good sign.
- Myling: Hard to hear it until it's close.
- Yokai: Can't hear you unless really close.
- Shade: Won't hunt if you are in the room with it, and no activity either.
- Banshee: Gives a wail on Paramic (rare).
- Deogen: Heavy breathing sound on spirit box if you are standing right on it practically when it responds.
- Onryo: Treats firelight as crucifix (blows it out instead).
- Poltergeist: Throws things like a machine gun while hunting (0.5 seconds between touches).
- Mimic: Will always leave orbs, even when zero evidence (since it's not his evidence). You one saving grace, since he'll act like other ghosts otherwise. Normal speeds suddenly changing into faster/slower speeds is also a great tipoff.


This isn't an exhaustive list, but will be good for these kinds of challenges, where you have zero evidence and zero sanity (so can't use sanity hunting levels to test).
If you try custom difficulties, and immerse yourself in this kind of difficulty, you can really get to know the tiny quirks of each ghost, beyond their tools evidence.
It's actually an entire second layer of gameplay honestly.. one that relies entirely on your ability to perceive minute differences.
Last edited by Kaisoku; Sep 20, 2023 @ 12:06am
Piña Sep 20, 2023 @ 3:14am 
Even if you list how you test for ghosts, if the ghosts don't cooperate with you and just pretend to be other ghosts you won't figure out anything.

+ i have seen non Yurei ghosts shut the front door during a spook.
From what i know the range of the Jin which it leaps on you is also pretty large, so you can hardly test it in enclosed spaces. (Trapping the Yurei with smudge is also a gamble because the ghost can just decide to not do anything for that period of time.)

And most of these tips are "most likely" it doesn't mean it will do it.
Which leaves most of the ghosts as "No persnonality" ghosts.
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Date Posted: Sep 17, 2023 @ 10:31pm
Posts: 22