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Well then you either accept the fact that solo players can't take a photo of it, or you implement the second solution I offered, i.e. you require the player to be standing literally next to the fingerprint instead of just taking a general picture of the entire room. Did you even read what I wrote?
Sounds like you are making a mountain out of a mole hill.
Do you not realise, that finding fingerprints is one of the possible pieces of evidence when determining the ghost's type? And determining the ghost's type is the whole point of the game? It is a MASSIVE problem if you don't have to find the fingerprints yourself, you just take snapshots in all random directions in the house and then check the journal to see if you *accidentally* got a photo of fingerprint. That's an undisputable fingerprint evidence right there, even if you haven't ACTUALLY seen any fingerprints at all with your own eyes. HOW IS THAT 'NOT REALLY A PROBLEM', for crying out loud? :D
You are basically whining that extremely wasteful method that can only be used 10 times at best(compared to infinite use of UV lights) is possible, therefore the game is "broken".
When in reality anyone with even basic logical thinking skills realizes that taking random pictures does nothing but waste pictures, and shining UV light is quick and easy way to check for finger prints.
The whole issue arises from the fact that about 9 times out of 10 you will not find any fingerprints even if you kept staring at the walls and doors and door knobs and objects with the UV light all day long. It's only when you check the journal that you'll see that a random photo someone has taken in the room or somewhere in the house is labeled 'fingerprints'. Then you know there were fingerprints there somewhere even if NOBODY actually saw them. So like I said in the very first message: there's two issues here: firstly the fingerprints are next to impossible to see even if technically they are there. And secondly the whole process of searching for the prints is made completely moot by the fact that your journal automatically knows if you've found them, whether you know it yourself or not.
I think I understand what exactly you want. You hate that journal ruins the search for you, making fingerprints the most easy photos to take. You can even ruin the run for yourself by taking fingerprint photos by mistake. I honestly think that distance limit is not fun, and should not be implemented. How about this approach:
- You can still take non-UV'd fingerprints, and get money for them, BUT...
- You'll have to set the label yourself. You'll only get the money when you set the photo label properly.
- Allow photos to hold multiple targets(this way, you can make super photos that contain the ghost, an interaction and a fingerprint).
- To combat people picking every single evidence for every single photo - make the photo less valuable for 30%, for every wrong guess.
- fingerprints should be hit with the UV at least once to be "snappable"
It is funny you tell me "have you erver actually played the game" and then put this in here. Like, finger prints are one of the easiest way to get. Just listen to either door opening or window being tapped and shine UV light on it. It's that simple.
This entire "exploit" seems to be you being angry that you can accidentally take a picture.
Or do you just throw an UV stick in the middle of the room and not realize that
A) They don't illuminate entire room
B) They lose strength over time until you need to be right next to object you want to illuminate