Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think that's the point. I am not sure if different ghosts influence your gear differently, though.
Also notice that after the update the ghost can detect you if you are carrying any electronic device which is turned on (except the head cam).
So if the lights of the building are off and the only light is your flashlight, then you could be easy killed because you will no realease that the hunt started until you will be too close from the ghost (also the ghost will detect you due to your flashlight turned on close to him).
I think it would be interesting to have a new item that could bring some kind of alert in case of a ghost hunt, so whenever a hunt starts you will be alerted whithout the need of being close to the ghost.
is a indication of an active hunting phase.
https://drive.google.com/file/d/1XDCZMdQ97B-kE-p5E-r-0gXr6aUc2I8P/view?usp=sharing