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They do not hear the camera click, AFAIK.
The ghost, like altruistic said, is only reacting to your voice or other noises you do into the mic (sighting, sneezing, etc.) - and it doesn't matter if you press your PtT button or not, the ghost will be led to the position the noise occured.
People were stating that your footsteps will also attract the ghost, and the cracling noise from the radio (walkie-talkie) will if it is used during a hunt. Both I cannot confirm atm.
That is also not correct. I tend to talk to myself, scream or do other things without holding the PTT key during hunts and it never attracts the ghost or makes him open my closet fully.
I cannot check it because I play VR (PTT is always off). But I wouldn't rely on what you say as a friend of mine was forced-opened in a locker because he was speaking simultanously in Discord without using the PTT button ingame (I was not able to hear him ingame).
It is stated by the dev himself in his patch notes in several changes that the ghost can hear you during a hunt, even as non-VR and not using PTT. Just one example:
https://game-updates.info/phasmophobia?36
You see that it is an intended feature, so it seems that it is just bugged out on your side if you can make noises and don't get catched. Lucky you ;)
I can just advice anyone to just stay silent in lockers for the time being if they want to survive.
You might be right about this. Hm...
Though I don't find any official information about key is necessary fpr active PTT setting in multiplayer for the ghost to hear you during a hunt. Neither does it explain why my friend was found and the ghost force-pulled his locker door, nor does it make any sense to deactivate this feature during multiplayer only. Also it is quite possible they were other changes after January that affected it, especially after force-pull became a thing now.
I have to test this out if I get myself to play non-VR anytime soon.
The only game mode that uses different rules is the Tutorial, and the only difference there is that the ghost will never enter "hunting" mode.
The only explanation for your case would be:
1- Friend is not using PTT key, but Voice detection mode (aka. "If I Sneeze I'm F**ked" mode). Hard muting your microphone can also sometimes create a "signal burst" input, as I noticed too many times with some friends (hiding behind a wardrobe, friend mute his mic', making a "clic" or "pop" noise and you hear your "crawling new friend" coming back to say Hi).
2- Bad timing.
3- Divider might not work as intended if you're sticking to the wall (ghost could possibly see you through when entering the room, needs testing).
4- Ghost was a Banshee.
5- None of the above, X-Files case, paranormal mystery, no logical explanation that gives some magic to the game.
Thanks for correcting it !
1 - nope
2 - it was definitely a force pull on both doors to full open, so nope
3 - unlikely
4 - Banshee acts not differently on lockers
5 - you're right, none of the above: maybe mutliplayer does follow just the same rules like singleplayer?
For me, it is yet to be confirmed by testing if PPT will be bypassed or not for the ghost. For the time being, only official information is not differing in any way.
Ah, ok :) explains a lot. np ^.^
1) Are you sure that the ghost didn't saw you or your friend entering the closet?
2) Ghosts now have a 50% chance of remembering were it saw you the last hunt, meaning that if in every hunt you hide on the same place, the ghost will get you eventually
3) If you make noise inside the locker the ghost will know you are there, even if you are not talking you can make another noises without noticing
For what I read, it can be the 2nd one.