Phasmophobia

Phasmophobia

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Rane May 16, 2021 @ 10:21pm
Can the ghost hear the click of the photo camera when you take a photo?
My friend just died during a haunt because, at the last minute of the haunt, I snapped a photo of the ghost while she was leaving the room. We were in Grafton and hiding behind the divider in the 2nd floor right room. After I snapped, she went right back in and went for him (he was beside me). Could it be because of that or was it just really unfortunate timing?
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Showing 1-15 of 15 comments
alt May 16, 2021 @ 11:08pm 
The only thing the Ghost can hear is your voice if you are using local PTT. Or if you are playing solo, the Ghost can always hear you talk unless your microphone is hard muted.

They do not hear the camera click, AFAIK.
Kelrycor May 16, 2021 @ 11:49pm 
Normal sounds (photo, emf beep, door lock, radio box noise, etc.) do not interest the ghost at all. Even lights doesn't attract him, so shutting off electonical devices while you are in a locker is not necessary.

The ghost, like altruistic said, is only reacting to your voice or other noises you do into the mic (sighting, sneezing, etc.) - and it doesn't matter if you press your PtT button or not, the ghost will be led to the position the noise occured.

People were stating that your footsteps will also attract the ghost, and the cracling noise from the radio (walkie-talkie) will if it is used during a hunt. Both I cannot confirm atm.
Last edited by Kelrycor; May 17, 2021 @ 12:19am
Emurinus May 17, 2021 @ 12:06am 
Unless confirmed otherwise, only your voice is caught by the ghost. It could have been unfortunate timing or your friend made a noise without realizing it and the ghost picked up on it.
Fiat Punto May 17, 2021 @ 1:57pm 
Originally posted by altruistic:
The only thing the Ghost can hear is your voice if you are using local PTT. Or if you are playing solo, the Ghost can always hear you talk unless your microphone is hard muted.

They do not hear the camera click, AFAIK.
No. Even if you play solo, ghosts cannot hear you if you use local push to talk. You can confirm this by using the spirit box - it won't register your voice unless you hold the PTT key.

Originally posted by Kelrycor:
Normal sounds (photo, emf beep, door lock, radio box noise, etc.) do not interest the ghost at all. Even lights doesn't attract him, so shutting off electonical devices while you are in a locker is not necessary.

The ghost, like altruistic said, is only reacting to your voice or other noises you do into the mic (sighting, sneezing, etc.) - and it doesn't matter if you press your PtT button or not, the ghost will be led to the position the noise occured.

People were stating that your footsteps will also attract the ghost, and the cracling noise from the radio (walkie-talkie) will if it is used during a hunt. Both I cannot confirm atm.
That is also not correct. I tend to talk to myself, scream or do other things without holding the PTT key during hunts and it never attracts the ghost or makes him open my closet fully.
Last edited by Fiat Punto; May 17, 2021 @ 1:58pm
Kelrycor May 17, 2021 @ 9:36pm 
Originally posted by GRIEFER:
That is also not correct. I tend to talk to myself, scream or do other things without holding the PTT key during hunts and it never attracts the ghost or makes him open my closet fully.

I cannot check it because I play VR (PTT is always off). But I wouldn't rely on what you say as a friend of mine was forced-opened in a locker because he was speaking simultanously in Discord without using the PTT button ingame (I was not able to hear him ingame).

It is stated by the dev himself in his patch notes in several changes that the ghost can hear you during a hunt, even as non-VR and not using PTT. Just one example:
https://game-updates.info/phasmophobia?36

You see that it is an intended feature, so it seems that it is just bugged out on your side if you can make noises and don't get catched. Lucky you ;)

I can just advice anyone to just stay silent in lockers for the time being if they want to survive.
Last edited by Kelrycor; May 17, 2021 @ 9:42pm
Mormaz May 18, 2021 @ 5:39am 
Originally posted by Kelrycor:
Originally posted by GRIEFER:
That is also not correct. I tend to talk to myself, scream or do other things without holding the PTT key during hunts and it never attracts the ghost or makes him open my closet fully.

I cannot check it because I play VR (PTT is always off). But I wouldn't rely on what you say as a friend of mine was forced-opened in a locker because he was speaking simultanously in Discord without using the PTT button ingame (I was not able to hear him ingame).

It is stated by the dev himself in his patch notes in several changes that the ghost can hear you during a hunt, even as non-VR and not using PTT. Just one example:
https://game-updates.info/phasmophobia?36

You see that it is an intended feature, so it seems that it is just bugged out on your side if you can make noises and don't get catched. Lucky you ;)

I can just advice anyone to just stay silent in lockers for the time being if they want to survive.
From what I read it concerns only the Single Player mode, not the multi.
Kelrycor May 18, 2021 @ 7:47am 
Originally posted by Mormaz:
Originally posted by Kelrycor:

I cannot check it because I play VR (PTT is always off). But I wouldn't rely on what you say as a friend of mine was forced-opened in a locker because he was speaking simultanously in Discord without using the PTT button ingame (I was not able to hear him ingame).

It is stated by the dev himself in his patch notes in several changes that the ghost can hear you during a hunt, even as non-VR and not using PTT. Just one example:
https://game-updates.info/phasmophobia?36

You see that it is an intended feature, so it seems that it is just bugged out on your side if you can make noises and don't get catched. Lucky you ;)

I can just advice anyone to just stay silent in lockers for the time being if they want to survive.
From what I read it concerns only the Single Player mode, not the multi.

You might be right about this. Hm...

Though I don't find any official information about key is necessary fpr active PTT setting in multiplayer for the ghost to hear you during a hunt. Neither does it explain why my friend was found and the ghost force-pulled his locker door, nor does it make any sense to deactivate this feature during multiplayer only. Also it is quite possible they were other changes after January that affected it, especially after force-pull became a thing now.

I have to test this out if I get myself to play non-VR anytime soon.
Last edited by Kelrycor; May 18, 2021 @ 7:49am
DasaKamov May 18, 2021 @ 10:34am 
Originally posted by Mormaz:
From what I read it concerns only the Single Player mode, not the multi.
"Single-player" mode follows the *exact* same rules as multi-player mode. "Single player" is just a multi-player game with one person in the lobby.

The only game mode that uses different rules is the Tutorial, and the only difference there is that the ghost will never enter "hunting" mode.
Mormaz May 18, 2021 @ 10:43am 
Originally posted by Kelrycor:
Originally posted by Mormaz:
From what I read it concerns only the Single Player mode, not the multi.

You might be right about this. Hm...

Though I don't find any official information about key is necessary fpr active PTT setting in multiplayer for the ghost to hear you during a hunt. Neither does it explain why my friend was found and the ghost force-pulled his locker door, nor does it make any sense to deactivate this feature during multiplayer only. Also it is quite possible they were other changes after January that affected it, especially after force-pull became a thing now.

I have to test this out if I get myself to play non-VR anytime soon.

The only explanation for your case would be:
1- Friend is not using PTT key, but Voice detection mode (aka. "If I Sneeze I'm F**ked" mode). Hard muting your microphone can also sometimes create a "signal burst" input, as I noticed too many times with some friends (hiding behind a wardrobe, friend mute his mic', making a "clic" or "pop" noise and you hear your "crawling new friend" coming back to say Hi).

2- Bad timing.

3- Divider might not work as intended if you're sticking to the wall (ghost could possibly see you through when entering the room, needs testing).

4- Ghost was a Banshee.

5- None of the above, X-Files case, paranormal mystery, no logical explanation that gives some magic to the game.
Last edited by Mormaz; May 18, 2021 @ 10:46am
Mormaz May 18, 2021 @ 10:45am 
Originally posted by DasaKamov:
Originally posted by Mormaz:
From what I read it concerns only the Single Player mode, not the multi.
"Single-player" mode follows the *exact* same rules as multi-player mode. "Single player" is just a multi-player game with one person in the lobby.

The only game mode that uses different rules is the Tutorial, and the only difference there is that the ghost will never enter "hunting" mode.

Thanks for correcting it !
Fiat Punto May 18, 2021 @ 11:05am 
Originally posted by Mormaz:
Originally posted by DasaKamov:
"Single-player" mode follows the *exact* same rules as multi-player mode. "Single player" is just a multi-player game with one person in the lobby.

The only game mode that uses different rules is the Tutorial, and the only difference there is that the ghost will never enter "hunting" mode.

Thanks for correcting it !
Well yes but actually no. Sanity barely drops at all in asylum solo. I played on professional, after around 10 minutes if staying in the dark my sanity was above 90%. Sanity drops normally when playing with friends.
Kelrycor May 18, 2021 @ 11:12am 
Originally posted by Mormaz:
Originally posted by Kelrycor:

You might be right about this. Hm...

Though I don't find any official information about key is necessary fpr active PTT setting in multiplayer for the ghost to hear you during a hunt. Neither does it explain why my friend was found and the ghost force-pulled his locker door, nor does it make any sense to deactivate this feature during multiplayer only. Also it is quite possible they were other changes after January that affected it, especially after force-pull became a thing now.

I have to test this out if I get myself to play non-VR anytime soon.

The only explanation for your case would be:
1- Friend is not using PTT key, but Voice detection mode (aka. "If I Sneeze I'm F**ked" mode). Hard muting your microphone can also sometimes create a "signal burst" input, as I noticed too many times with some friends (hiding behind a wardrobe, friend mute his mic', making a "clic" or "pop" noise and you hear your "crawling new friend" coming back to say Hi).

2- Bad timing.

3- Divider might not work as intended if you're sticking to the wall (ghost could possibly see you through when entering the room, needs testing).

4- Ghost was a Banshee.

5- None of the above, X-Files case, paranormal mystery, no logical explanation that gives some magic to the game.

1 - nope
2 - it was definitely a force pull on both doors to full open, so nope
3 - unlikely
4 - Banshee acts not differently on lockers
5 - you're right, none of the above: maybe mutliplayer does follow just the same rules like singleplayer?

For me, it is yet to be confirmed by testing if PPT will be bypassed or not for the ghost. For the time being, only official information is not differing in any way.
Mormaz May 20, 2021 @ 2:39pm 
Originally posted by Kelrycor:
Originally posted by Mormaz:

The only explanation for your case would be:
1- Friend is not using PTT key, but Voice detection mode (aka. "If I Sneeze I'm F**ked" mode). Hard muting your microphone can also sometimes create a "signal burst" input, as I noticed too many times with some friends (hiding behind a wardrobe, friend mute his mic', making a "clic" or "pop" noise and you hear your "crawling new friend" coming back to say Hi).

2- Bad timing.

3- Divider might not work as intended if you're sticking to the wall (ghost could possibly see you through when entering the room, needs testing).

4- Ghost was a Banshee.

5- None of the above, X-Files case, paranormal mystery, no logical explanation that gives some magic to the game.

1 - nope
2 - it was definitely a force pull on both doors to full open, so nope
3 - unlikely
4 - Banshee acts not differently on lockers
5 - you're right, none of the above: maybe mutliplayer does follow just the same rules like singleplayer?

For me, it is yet to be confirmed by testing if PPT will be bypassed or not for the ghost. For the time being, only official information is not differing in any way.
Oh, My bad, I thought I quoted OP's first post with his case, not yours xD
Kelrycor May 20, 2021 @ 2:52pm 
Originally posted by Mormaz:
Originally posted by Kelrycor:

1 - nope
2 - it was definitely a force pull on both doors to full open, so nope
3 - unlikely
4 - Banshee acts not differently on lockers
5 - you're right, none of the above: maybe mutliplayer does follow just the same rules like singleplayer?

For me, it is yet to be confirmed by testing if PPT will be bypassed or not for the ghost. For the time being, only official information is not differing in any way.
Oh, My bad, I thought I quoted OP's first post with his case, not yours xD

Ah, ok :) explains a lot. np ^.^
Zyonretranki May 20, 2021 @ 3:02pm 
Well,for the looks of it, was probably a bug, another thing to consider

1) Are you sure that the ghost didn't saw you or your friend entering the closet?

2) Ghosts now have a 50% chance of remembering were it saw you the last hunt, meaning that if in every hunt you hide on the same place, the ghost will get you eventually

3) If you make noise inside the locker the ghost will know you are there, even if you are not talking you can make another noises without noticing

For what I read, it can be the 2nd one.
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Date Posted: May 16, 2021 @ 10:21pm
Posts: 15