Phasmophobia

Phasmophobia

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Ankido Nov 30, 2024 @ 3:15pm
2
Poltergeist spawned on me
This game is terrible. I've literally in the past two days died at least 5 times and all those deaths were because a ghost spawned on top of me. The ghost location was literally across the house but it seem to want to spawn on me. Poltergeist did it twice. This game is no fun. So the developers I give you this.
https://gyazo.com/6a214540f7b3ef0c3e7d78247d22a66b

I hope someone picks this idea up and creates a new version of this game. It's become terrible.
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Showing 1-13 of 13 comments
Emurinus Nov 30, 2024 @ 3:45pm 
Thank you for telling us absolutely no details about what you were doing that led up to the ghost spawning on top of you multiple times (in which you get a minimum 2 second grace to get away unless you cause a cursed hunt or outright remove the grace period in Custom). If this managed to happen multiple times then this is likely user error in some capacity, and if it is a legitimate bug, the details help with reporting it.
Banshee Target Nov 30, 2024 @ 5:09pm 
I wonder if it's the usual "Oh I can clearly hear the ghost making sounds extremely close to me, so I'll just froze and not move an inch" scenario. During the grace period, you can pinpoint the ghost's spawning location and run away with minimal effort. Assuming you were playing on a lower difficulty(like professional or lower) and no cursed hunts were initiated, you had around 3-5 seconds to react to the grace period, which is plenty.

But as Emurinus said, you gave almost zero info about what exactly happened, so we can't help you.
Maya-Neko Nov 30, 2024 @ 5:40pm 
In most cases like this it comes down to players not understanding how the ghost works outside of hunts, like especially that it's still an invisible entity that keeps running around and needs to be taken into account in escape routes. And please don't tell us, that you've set a 0 seconds grace period. Happened already way too often, that people complained about getting insta-killed, just to be the ones specifically asking for that to happen.

And i'm quite impressed, that your review already made clear how much you hated the game after 39 hours, yet you still kept playing it for another 83 hours. I've never really seen anyone putting more than 10 hours into a game they've no fun with, let alone 122, so can't really be that bad.
Last edited by Maya-Neko; Nov 30, 2024 @ 5:43pm
to put it simply, you have 0 seconds grace period for the ghost to kill you at the start of a hunt (depends on the settings you are playing on), and you misunderstand that the ghost can start a hunt from the location it is at, not necessarily in the ghost's favorite room. The ghost can move around the house and start the hunt from anywhere. This is your problem, not the game's.
Last edited by The Great White Shiekh; Nov 30, 2024 @ 11:36pm
Ankido Dec 1, 2024 @ 2:21am 
The ghost was trying to spawn. It was a poltergeist. I can out run him anytime of the day. We needed an objective to survive the hunt and smudge him. He was in a room literally on the other side of the house. My settings doesn't have roaming or switching rooms. I ran to the kitchen behind the island. He spawned and teleported on top of me, and killed me. Tell me, is this the mechanics of the game? Some really odd things happen in this game and it doesn't feel complete or polished.
Maya-Neko Dec 1, 2024 @ 11:11am 
Originally posted by Ankido:
The ghost was trying to spawn. It was a poltergeist. I can out run him anytime of the day. We needed an objective to survive the hunt and smudge him. He was in a room literally on the other side of the house. My settings doesn't have roaming or switching rooms. I ran to the kitchen behind the island. He spawned and teleported on top of me, and killed me. Tell me, is this the mechanics of the game? Some really odd things happen in this game and it doesn't feel complete or polished.

Well, obviously it wasn't in a room on the other side of the house, but rather in the room you were in as well. There's also no way of teleportation for the ghost within a hunt, unless you've used either the summoning circle within the hunt or used the knowledge wish of the monkey paw, which teleports the ghost close to the one who wished for it right before the hunt.

There is only one thing, that could happen beyond that and that is, if someone in the lobby used some sort of cheat engines to mess with the game data.



Originally posted by 🅴🆅🅸🅻:
Hi, you have made one big mistake here and that was asking this community for help. Literally the only community worse than league or legends. The only people that may help you less is the devs themselves.

And help can be given to those who ask for it properly with the intention to actually get help or an explanation

However, when information are so scarse like in this thread, then it's highly likely, that any missing memories get filled with assumptions rather than precise explanations (which is rather common, especially when someone is angry), which is why as many informations as possible or even better videos are so important into understanding rare bugs (or the non-existence of such bugs, which is usually more likely)

And i don't know of any bug in the past 3 years that was ever able to teleport any ghost in a hunt (like the Wraith ability and the event teleportation weren't touched for a really long time), so i've a hard time to believe, that such an extremely rare bug not only happens once, but twice to a single person.

Originally posted by 🅴🆅🅸🅻:
Some ghosts (i will not spoil it for you by saying which) can teleport to you before they start to hunt

OP specifically said there were Poltergeists doing it, which can't teleport.
Banshee Target Dec 1, 2024 @ 11:18am 
Originally posted by Maya-Neko:

There is only one thing, that could happen beyond that and that is, if someone in the lobby used some sort of cheat engines to mess with the game data.

Just an hour ago I met cheaters on a public lobby doing this. They spawned the ghost in the van and instakilling us in random rooms with 0 grace period, even though we were playing on Professional. It's possible OP met the same type of cheaters.

Edit: it's off-topic, but when this "EVIL" guy posted their comment, it got 9 awards within the first 20 minutes somehow, even though there is barely any post engagement, with only a total of 4 users commenting. I'm pretty sure he somehow botted them.
Last edited by Banshee Target; Dec 1, 2024 @ 11:23am
Myth Alric Dec 1, 2024 @ 3:09pm 
You can't turn off ghost roaming, it only goes down to 'low'. Low means it still happens. There are things you can do, to not die. Use motions sensors so you know if the ghost walks over to you. Use a crucifix so it can't hunt on top of you. Block the doorway with salt so if it walks out you notice. Pay attention to the sounds it is making.
bibo Dec 1, 2024 @ 6:50pm 
sounds like a skill issue to me
Emurinus Dec 1, 2024 @ 7:02pm 
Originally posted by Banshee Target:
Originally posted by Maya-Neko:

There is only one thing, that could happen beyond that and that is, if someone in the lobby used some sort of cheat engines to mess with the game data.

Just an hour ago I met cheaters on a public lobby doing this. They spawned the ghost in the van and instakilling us in random rooms with 0 grace period, even though we were playing on Professional. It's possible OP met the same type of cheaters.

Edit: it's off-topic, but when this "EVIL" guy posted their comment, it got 9 awards within the first 20 minutes somehow, even though there is barely any post engagement, with only a total of 4 users commenting. I'm pretty sure he somehow botted them.
Can't remember if it was in this forum or another one, but I recall another thread a long time ago where either the OP (not the OP of this thread of course), or someone related gave the OP three of every single award for their sheer rant, and gave the entire first page three jesters each even if they weren't directly talking to the OP. Was pretty bizarre yet humorous to say the least.

Originally posted by Ankido:
The ghost was trying to spawn. It was a poltergeist. I can out run him anytime of the day. We needed an objective to survive the hunt and smudge him. He was in a room literally on the other side of the house. My settings doesn't have roaming or switching rooms. I ran to the kitchen behind the island. He spawned and teleported on top of me, and killed me. Tell me, is this the mechanics of the game? Some really odd things happen in this game and it doesn't feel complete or polished.
Roaming can be set to low but not off entirely, so it's possible it may have roamed into the same room of yours before. Since you mentioned a kitchen island, the first maps that come to mind would either be Tanglewood or Willow (or either of the farmhouses), both of which are pretty small maps so a single ghost roam and/or recent ghost event may have been all it needed to get near you.

As mentioned before, the ghost should not be able to instantly kill you unless you're playing a custom difficulty that removes the grace period. Every preset difficulty has a minimum of 2 seconds grace (Nightmare/Insanity) or more (Professional- 3 secs, Intermediate- 4 secs, Amateur- 5 secs). Causing a cursed hunt from the cursed object will make the grace period only 1 second, which can be difficult to avoid if you aren't expecting the ghost near you. Regardless, when going for hunt objectives, I recommend placing a crucifix under your feet to prevent any ghosts from sneaking up on you, and preferably have the other one near your escape route so the ghost can't cut you off by surprise.

Also, since idk if it was mentioned yet, but was this solo? If it was in a group and you're absolutely certain the ghost unnaturally spawned on top of you, then someone could've either misused a cursed object or outright cheated. The former happens more often than you think, intentionally or not.




Funnily enough, I actually had a game of Sunny Meadows Restricted recently where I had a Yokai in the male wing. I was at 0 sanity from a Moon Tarot Card, then pulled a Devil card as I was leaving which tped the Yokai near me. Unfortunately, it stayed there for a couple minutes and immediately nuked me the moment I walked back inside to go place down a motion sensor.
Ankido Dec 2, 2024 @ 5:44pm 
The ghost was trying to spawn in a bedroom. We went to the kitchen and he spawned. I can hear footsteps and BOOM, teleported on top of me. It was a matter of a second. The first two steps and he was on top of me. I'm telling you, we were literally across the other side of the house. Poltergeist don't teleport to you. Nothing was used to force the ghost to spawn. He spawned on his own when our sanity was low. This is not normal for this game. Maybe a dev is trolling me. Who knows!
underscores222 Dec 2, 2024 @ 6:20pm 
How do you know the ghost was trying to spawn in a bedroom? Do you mean it was the favorite room?
Your experience betrays a lack of understanding of the admittedly less clear mechanics of the ghost. The ghost is an actual entity that moves around the house invisibly during the game. It will always return to the ghost room, but can visit any room in the house at any time by walking there. It can also start a hunt at any time if the hunt conditions are met (generally average team sanity threshold). So it's not unheard of for a ghost to roam to another room and then hunt from there, which is likely what happened to you.

In addition, there is a setting for grace period, as others have pointed out, that is the first phase of a hunt. Once the ghost decides to hunt, it will freeze in place, lock the front door, and begin playing the hunt sound for a number of seconds. You can turn this down to 0 on custom difficulties and harder game modes.

Sure sounds like you were either playing a harder mode than you are ready for or you created a custom difficulty that was harder than you were ready for. Either way, your dissatisfaction with the game mechanics and then blaming it on everyone aside from yourself is the issue and it looks like you've made the right decision. Best of luck with the next game you pick up.
GooseDog Dec 3, 2024 @ 4:07am 
Maybe while you were waiting in the kitchen, the ghost changed to a closer room?
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Date Posted: Nov 30, 2024 @ 3:15pm
Posts: 13