Phasmophobia

Phasmophobia

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Sasha Mason Nov 10, 2024 @ 10:11am
Community Event practically failed
GG, no way we're going to make it.
I compared some screenshots, when it was 6days19hrs left, we had 0.18% Stage 3, practically just started.

Now, it is 2days19hours left, and about 50%. We got about 50% in 4 days.
But here's the thing, weekend is almost over and we don't have 4 days left to do the other 50%. I really don't see how we could still make it, especially if Stage 3 supposedly requires 50mil points total and you get like maybe 19-20 points per match.

Is this how it ends?
We've come so far just to not make it?
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Showing 1-15 of 81 comments
Kythan Nov 10, 2024 @ 10:35am 
Its been pretty annoying. Myself and three of my friends have been grinding these maps out. This event has been absolutely awful. I hope they never do this again.
JudiHoods Nov 10, 2024 @ 10:45am 
same, we are farming points right now, but it needs a lot of experience and each game gives you very few points... kinda frustrating
Bloody Bubba Nov 10, 2024 @ 10:46am 
oh well, the Console players didn't have previous Trophies, why start now right? lol it's just us PC Supporters who get screwed for all the work we've done, just to lose at 50% remaining.
but to be honest it was probably just gonna be a lame floating red moon or some crap, anyway. sour grapes :/
MYNTAX [GER] Nov 10, 2024 @ 10:49am 
I just played those maps for like a whole night straight and it just went up by idk 0.2% after like 6 hours.. So stupid that those who spend so much time into grinding it don't get the reward just because you have to rely on other people and those who don't do anything at all can just start the game, click the thing in the lobby and get the unlocked rewards..

I hope they just never do an event like that again (or at least find a better way) and the people who invested time and collected points do get the trophy or smth else even if the goal isn't reached cuz this rn is just trash..
WolfLink0370 Nov 10, 2024 @ 11:39am 
Originally posted by Crimson Eye V 0.11.0.0 Patch Notes - Regarding Halloween Event:
Note: This event brings a lot of technical changes which will allow us to keep track of the event progress and make live changes on our cloud servers, if needed.
They have gone on record to say that they will re-calibrate the goals if absolutely necessary.

Even then, we should keep in mind that this event was going to have some measure of trial and error in regards to the event progression being a good pace... After all, this is literally the first time they are attempting a community event like this.

In other words - don't worry about it too much I think. This is their first ever community event, so things were never guaranteed to be handled perfectly to begin with.
Last edited by WolfLink0370; Nov 10, 2024 @ 11:42am
ULTRANEONGODPET Nov 10, 2024 @ 1:08pm 
They tweaked it too late when they should. I mean, I get it if they allowed us to get 5% of the way beforehand, but a BILLION points was way too much (for context, if it stayed that way, it would've taken up to 4 - 7 years to complete the FIRST stage at the rate currently), to the point where we lost a whole week grinding to barley get half a percent the way.
Last edited by ULTRANEONGODPET; Nov 10, 2024 @ 1:08pm
Sasha Mason Nov 10, 2024 @ 1:15pm 
Originally posted by ULTRANEONGODPET:
They tweaked it too late when they should. I mean, I get it if they allowed us to get 5% of the way beforehand, but a BILLION points was way too much (for context, if it stayed that way, it would've taken up to 4 - 7 years to complete the FIRST stage at the rate currently), to the point where we lost a whole week grinding to barley get half a percent the way.
That's not really true.
For one, it was intentionally made really high to be able to adjust it later.
For two, none of the points we have grinded were lost.
They didn't tamper with the total amount gained, they just adjusted the total amount required and that caused the percentage to spike.

It also didn't take a week, they updated it just a few days later.
Funkgrunters Nov 10, 2024 @ 1:44pm 
I wouldn't blame any console players if they dropped the game after this atrocious introduction.
Xaks32 Nov 10, 2024 @ 1:52pm 
Originally posted by Sasha Mason:
Originally posted by ULTRANEONGODPET:
They tweaked it too late when they should. I mean, I get it if they allowed us to get 5% of the way beforehand, but a BILLION points was way too much (for context, if it stayed that way, it would've taken up to 4 - 7 years to complete the FIRST stage at the rate currently), to the point where we lost a whole week grinding to barley get half a percent the way.
That's not really true.
For one, it was intentionally made really high to be able to adjust it later.
For two, none of the points we have grinded were lost.
They didn't tamper with the total amount gained, they just adjusted the total amount required and that caused the percentage to spike.

It also didn't take a week, they updated it just a few days later.

This community event was bound to fail for these reasons:

1 - Devs putting too much faith into new console players completing all objectives, finding the ghost type and taking all photos; Most of these players just die and leave the game half way through it, never contributing with points.
2 - Most of these new players don't care enough about the event and they just want to play on normal maps. So these players aren't contributing with enough points.
3 - Not enough encouragement for Veteran/Old players to carry those new players throghout the event; even when carrying new players, they just die and leave the match anyways.
4 - No individual event progress means everyone gets the same rewards, so most players are just adrifting from the event by playing on normal maps.
Steel Nov 10, 2024 @ 1:58pm 
Originally posted by Xakurinha32:
Originally posted by Sasha Mason:
That's not really true.
For one, it was intentionally made really high to be able to adjust it later.
For two, none of the points we have grinded were lost.
They didn't tamper with the total amount gained, they just adjusted the total amount required and that caused the percentage to spike.

It also didn't take a week, they updated it just a few days later.

This community event was bound to fail for these reasons:

1 - Devs putting too much faith into new console players completing all objectives, finding the ghost type and taking all photos; Most of these players just die and leave the game half way through it, never contributing with points.
2 - Most of these new players don't care enough about the event and they just want to play on normal maps. So these players aren't contributing with enough points.
3 - Not enough encouragement for Veteran/Old players to carry those new players throghout the event; even when carrying new players, they just die and leave the match anyways.
4 - No individual event progress means everyone gets the same rewards, so most players are just adrifting from the event by playing on normal maps.

I wouldn't be surprised if they also overshot expected numbers for Xbox. Xbox has a huge issue for publishers where players there don't buy games, they only play Game Pass, so anything not on Game Pass basically undersells a ton when compared to expectations based on install base.
WolfLink0370 Nov 10, 2024 @ 3:52pm 
Originally posted by Xakurinha32:
Originally posted by Sasha Mason:
That's not really true.
For one, it was intentionally made really high to be able to adjust it later.
For two, none of the points we have grinded were lost.
They didn't tamper with the total amount gained, they just adjusted the total amount required and that caused the percentage to spike.

It also didn't take a week, they updated it just a few days later.

This community event was bound to fail for these reasons:

1 - Devs putting too much faith into new console players completing all objectives, finding the ghost type and taking all photos; Most of these players just die and leave the game half way through it, never contributing with points.
2 - Most of these new players don't care enough about the event and they just want to play on normal maps. So these players aren't contributing with enough points.
3 - Not enough encouragement for Veteran/Old players to carry those new players throghout the event; even when carrying new players, they just die and leave the match anyways.
4 - No individual event progress means everyone gets the same rewards, so most players are just adrifting from the event by playing on normal maps.
Most of that however can be boiled down to one theme though - first time inexperience.

Like I feel that point needs to be stressed; this is their first community event ever - it should have gone without saying that they weren't going to nail everything perfectly with something they've never done before.

These sorts of systems need user feedback and prior experience to really be good... and they had neither to work with this time around. If they do another community event... it is almost assuredly going to be better, as they can use this experience as a foundation to improve them.
Last edited by WolfLink0370; Nov 10, 2024 @ 4:03pm
Terminus_X Nov 10, 2024 @ 3:59pm 
Friend of mine's a community helper and basically word I've got through the grapevine is that a lot of this is just "watch the metrics, see what's happening/how active people are and tweak accordingly."
I doubt they'd intentionally fail everyone, but exactly WHAT they'll do remains to be seen. My money's on a last day point adjustment if people don't abruptly reorganise reality through sheer grit.
Jari89_alb Nov 10, 2024 @ 4:56pm 
I understand that it's the first time and they are observing and gathering information. I hope that those of us who are working hard to get to the end but don't get 100% will still get the trophy, since it is well deserved.
For next time, they will be able to readjust the percentage better and I hope that, if there are several stages, they will make them different objectives per stage, and that each day will have different maps to make the event more enjoyable. In this case, doing the same thing over and over again becomes boring and very possibly, many experienced players will also leave.
Maya-Neko Nov 10, 2024 @ 5:16pm 
I would be surprised if they like the idea of just deleting the trophy or the weather, so maybe we get like one or two extra days or the last day allowing us to get double points or something like that. The console players having lost one day of grinding feels like the best excuse for that^^
TheMetalCorpser Nov 10, 2024 @ 6:16pm 
Originally posted by WolfLink0370:
They have gone on record to say that they will re-calibrate the goals if absolutely necessary.

Even then, we should keep in mind that this event was going to have some measure of trial and error in regards to the event progression being a good pace... After all, this is literally the first time they are attempting a community event like this.

In other words - don't worry about it too much I think. This is their first ever community event, so things were never guaranteed to be handled perfectly to begin with.
If they go forward and make all events community based I absolutely will not play during them and will only get on to grab the rewards. This isn't WoW or Warframe. I'm not going to grind mindlessly on Phas for some collab effort.
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Date Posted: Nov 10, 2024 @ 10:11am
Posts: 81