Phasmophobia

Phasmophobia

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Can Someone Explain "Freezing Temps"?
I used to play this game before Aug. 2023, and Freezing Temps were always a spot on instances for evidence. Now, Freezing Temps just seem to be so misleading.

Here is a list of the first three missions me and my friends did for missions for Professional Difficulty at Bleadsdale Farm House.
  • Mission #1 (Phantom): No matter how much we tried to debunk the freezing temps (baby thermometer was below 0 Celsius), we kept getting temps below freezing, kept seeing breath, marked the ghost down with our three evidence... AND it was a Phantom.
  • Mission #2 (Demon): NO COLD TEMPS! We walked everywhere, punched a voodoo doll in the face, and no matter what we did, we couldn't identify any cold temperatures.
  • Mission #3 (Myling): As soon as we entered the establishment, we found the ghost room, had a quick response to freezing temperatures (E.g. Breath, Thermometer), ghost writing, AND finger prints on a window. Clearly this was a demon, right? WRONG! There was never any instances of events that lead to EMF 5, and the most we got out of a trigger was an EMF 3!

I don't know if this is a bug or what, but we have gotten three missions in a row, and temperature was never in cooperation. I don't get it: why is Freezing Temps so fickle now?
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Showing 1-15 of 19 comments
Vencered Nov 1, 2024 @ 5:23pm 
Anything below 32 Degrees F is freezing temps
Orange Madness Nov 1, 2024 @ 5:24pm 
Originally posted by Vencered:
Anything below 32 Degrees F is freezing temps

EXACTLY! Why are we then getting either no Freezing Temps for something cold or getting Freezing Temps when something shouldn't be cold?
K4RN4L Nov 1, 2024 @ 5:32pm 
I totally feel this.

For some time now me and my team are quite sure with the ghost just to be hit with a shovel that is anything else than we collected (and before it started to hunt).

For example no UV prints but then being a ghost WITH UV prints, only EMPF 3 but it being an EMF 5 ghost then or - as you stated it - the totally whacky freezing temperatures.

I do not know why they are kind of overcomplicating the game. I loved Phasmophobia from the beginning for being a very creepy detective experience where you shouldn't overdo it. But now the ghosts veil their attributes and get pi**ed so fast, kill you and you get a whopping 50% of the already meager XP dedacted.
Toph's Feethugs Nov 1, 2024 @ 5:33pm 
Seeing your breath is no longer an indication of freezing temperatures. The only thing that proves freezing temperatures is seeing the thermometer post a freezing temperature, either under 32 degrees F or 0 degrees C.
Orange Madness Nov 1, 2024 @ 6:20pm 
Originally posted by Toph's Feethugs:
Seeing your breath is no longer an indication of freezing temperatures. The only thing that proves freezing temperatures is seeing the thermometer post a freezing temperature, either under 32 degrees F or 0 degrees C.

What the ♥♥♥♥ was the point in removing the breath gimmick? I know there is weather which could skew with things, but why?
Ellixen Nov 1, 2024 @ 7:00pm 
Originally posted by Orange Madness:
Originally posted by Toph's Feethugs:
Seeing your breath is no longer an indication of freezing temperatures. The only thing that proves freezing temperatures is seeing the thermometer post a freezing temperature, either under 32 degrees F or 0 degrees C.

What the ♥♥♥♥ was the point in removing the breath gimmick? I know there is weather which could skew with things, but why?

Also the case's weather can effect it too. If the power is off and it's cold outside you can still get close to freezing but not quite. It does mess with getting an idea of the ghost room (easier difficulties)
Super Moogle Nov 1, 2024 @ 7:24pm 
Originally posted by Orange Madness:
Originally posted by Toph's Feethugs:
Seeing your breath is no longer an indication of freezing temperatures. The only thing that proves freezing temperatures is seeing the thermometer post a freezing temperature, either under 32 degrees F or 0 degrees C.

What the ♥♥♥♥ was the point in removing the breath gimmick? I know there is weather which could skew with things, but why?

Because IRL you can normally see your breath when it gets colder than 5-7 degrees, not 0 degrees.
Super Moogle Nov 1, 2024 @ 7:33pm 
Originally posted by Orange Madness:
I don't know if this is a bug or what, but we have gotten three missions in a row, and temperature was never in cooperation. I don't get it: why is Freezing Temps so fickle now?

Temperature drops are linked to the ghost's current location, and ghosts can roam around a lot between several rooms during the investigation phase. If they wander out of the door of their favorite room, the room temp will start rising until the ghost returns.

If you get a ghost in the dining room area of ridgeview for example, it's nearly impossible to get the freezing temps evidence because the ghost will be rapidly moving between the foyer, dining room, living room, kitchen, upstairs hallway, and downstairs hallway because the room borders are so close together.

If you keep the breaker turned off, the ghost will cause the temps to drop faster in the room that it is currently occupying. So if you suspect freezing but have a very wander-y ghost, turn the breaker off, sit outside of the house for a bit to keep your sanity up, then go back inside and check the ghost room.

On the T2 and T3 thermometers, as soon as you see a number below 1.0 celsius you will eventually get freezing temperatures. Non-freezing ghosts are hard capped at 1.0 degrees celsius. On the T1 thermometer, you want to wait for the thermometer to definitely drop below 0 unless you're gaming on a very large monitor.

Also the T1 thermometer kinda sucks now because it was given a high degree of inaccuracy in a recent patch.
NomiWoofVT Nov 1, 2024 @ 7:45pm 
As some have already stated, seeing your breath is no longer an indicator of Freezing Temps.

The goal is to usually turn the breaker on to help warm up the house, and use the thermometer to seek the coldest room assuming you haven't found anything else to indicate the room yet. The Tier 1 thermometer is the slowest one to change and adjust to the temperatures. Set it down in the coldest room. If you have it on you and keep leaving and re-entering the cold room, it'll never finish adjusting to the coldest room's temperature. Basically constantly resetting it. Even a decimal point above 0 degrees C is not considered freezing, whereas a decimal point below 0 does count it. Sometimes it can take a few minutes for the thermometer to fully drop more as the match progresses. I usually just leave it on a bed or shelf, wherever in the ghost room, and come back to it last.

Part of seeing your breath was making it too fast and easy for people to start finding ghost rooms.

It can help to recognize ghost types and behaviors to single one out as well. Like the movement of some being extremely fast or very slow in hunts, as seen with Hantu, Revenant, Thaye, and a few others. Banshee's being the only one to shriek in a Parabolic Mic. Moroi's drain a player's sanity more rapidly so long as they're in range, which the lower the Average Sanity of the group greatly increases its speed. This is just to list a few to notice patterns if struggling with evidence.
zombygunner Nov 1, 2024 @ 9:06pm 
This game to me has always been confusing even in groups im just standing there because i have zero idea what is going on and the tutorial works better than it used to but not that good still at the same time some of the equipment seems iffy when using. i wish i could get into it but again its too confusing and too hard to understand. but it has great ratings and those that like it good on them im glad they got to enjoy it.
BrendyBear Nov 1, 2024 @ 9:24pm 
Originally posted by Super Moogle:
Originally posted by Orange Madness:
I don't know if this is a bug or what, but we have gotten three missions in a row, and temperature was never in cooperation. I don't get it: why is Freezing Temps so fickle now?

Temperature drops are linked to the ghost's current location, and ghosts can roam around a lot between several rooms during the investigation phase. If they wander out of the door of their favorite room, the room temp will start rising until the ghost returns.

If you get a ghost in the dining room area of ridgeview for example, it's nearly impossible to get the freezing temps evidence because the ghost will be rapidly moving between the foyer, dining room, living room, kitchen, upstairs hallway, and downstairs hallway because the room borders are so close together.

If you keep the breaker turned off, the ghost will cause the temps to drop faster in the room that it is currently occupying. So if you suspect freezing but have a very wander-y ghost, turn the breaker off, sit outside of the house for a bit to keep your sanity up, then go back inside and check the ghost room.

On the T2 and T3 thermometers, as soon as you see a number below 1.0 celsius you will eventually get freezing temperatures. Non-freezing ghosts are hard capped at 1.0 degrees celsius. On the T1 thermometer, you want to wait for the thermometer to definitely drop below 0 unless you're gaming on a very large monitor.

Also the T1 thermometer kinda sucks now because it was given a high degree of inaccuracy in a recent patch.

This.

I'll add that if you find the ghost room quickly, you shouldn't try to get freezing temps immediately. Do other things first and check the temps after several minutes once the room has had time to cool down.

Occasionally a room adjacent to the ghost room that the ghost has to go through when it leaves it's room to roam, like a hallway, can be colder than the ghost room. Finding a temp that 0.9C and below anywhere is freezing temps evidence. Non-freezing ghosts can cool to 1C, anything below that is a freezing temps ghost.

More info: https://phasmophobia.fandom.com/wiki/Freezing_Temperatures
Orange Madness Nov 2, 2024 @ 6:33am 
So, pretty much what I'm understanding here is hope to god you don't get a ghost with Freezing Temps. Whipping out Thermometers now as a dowsing rod is now pointless, breath is just a wasted particle effect, and you need a Thermometer that isn't a T1 in order to reliably play the game.

This is really sad. I have only purchased one other game that I regret due to developers being fickle; this is now number two. I understand that it is their game, and they have the right to make the rules, but why is it that this game has a multilevel structure where you need to not use the book in-game, rather a ♥♥♥♥♥♥♥ Github page to explain Ghost Activities?

Plus, being a "new" player just feels unfair to play. Due to having little to no toys to play with, most additional information is impossible to actually acquire. I remember when I first picked up this game in 2021, it took me about 12 hours to constantly get a report of confirmed Ghosts. Now, here I am, 20 hours in, and I feel as if this game is Pokemon Snap! All that me and my party can do is get photos, try 1-2 objectives, and never get the ghost.

I really feel sad that I twisted my friends arm to get the game on console, since this is not what I remember Phasmophobia being. It used to be a fun, plucky little hunting game where it was fun to be wrong; now, being wrong is about 90% of the time and you need a PHD in ghost hunting. You really didn't need to know the secret evidence or hidden mechanics of the Ghosts, for all you needed was the bare evidence to "win" your mission. Now, you NEED to know footsteps, NEED to know movement speeds, and NEED to know so many other niche things that, although nice to know prior as knowledge bombs, feels like an burden to learn.
Dragonmaster Nov 2, 2024 @ 7:03am 
For the baby thermo, if it hovers around the 0 it’s not freezing. It has to clearly go below to be freezing. For the other two thermos any reading below 1 at any point is freezing.
Breath no longer means freezing, breath happens below 5. It’s a main indicator of the ghost room.
OenKrad Nov 2, 2024 @ 7:15am 
Originally posted by Orange Madness:
So, pretty much what I'm understanding here is hope to god you don't get a ghost with Freezing Temps. Whipping out Thermometers now as a dowsing rod is now pointless, breath is just a wasted particle effect, and you need a Thermometer that isn't a T1 in order to reliably play the game.

This is really sad. I have only purchased one other game that I regret due to developers being fickle; this is now number two. I understand that it is their game, and they have the right to make the rules, but why is it that this game has a multilevel structure where you need to not use the book in-game, rather a ♥♥♥♥♥♥♥ Github page to explain Ghost Activities?

Plus, being a "new" player just feels unfair to play. Due to having little to no toys to play with, most additional information is impossible to actually acquire. I remember when I first picked up this game in 2021, it took me about 12 hours to constantly get a report of confirmed Ghosts. Now, here I am, 20 hours in, and I feel as if this game is Pokemon Snap! All that me and my party can do is get photos, try 1-2 objectives, and never get the ghost.

I really feel sad that I twisted my friends arm to get the game on console, since this is not what I remember Phasmophobia being. It used to be a fun, plucky little hunting game where it was fun to be wrong; now, being wrong is about 90% of the time and you need a PHD in ghost hunting. You really didn't need to know the secret evidence or hidden mechanics of the Ghosts, for all you needed was the bare evidence to "win" your mission. Now, you NEED to know footsteps, NEED to know movement speeds, and NEED to know so many other niche things that, although nice to know prior as knowledge bombs, feels like an burden to learn.
If you're playing on Professional or lower, you just need three evidences. You're really blowing everything out of proportion just because you got the ghosts wrong. You don't need "to see a github". It uses a wiki anyways, not github.

The thermo can still be used to find the ghost room because it'll be colder than other rooms, but harder to do with cold weather. That hasn't changed. There are also other tools to be used to find the ghost room.

The one thing I will say on freezing temps as an evidence is that it's not reliable any more. If you get a small room that a ghost can wander out of constantly, you may not ever see freezing temps even if it's an evidence. You can just rule out the other evidences though and get the same conclusion, but that's definitely one thing the devs should correct since it's silly that there are situations where a ghost will never show one of its evidences all because of its particular ghost room.

But as others have said, freezing breath is not an indicator that it's freezing evidence. Just that the room is cold. This can sometimes be used to find the ghost room if no other room is doing this. You also need actual freezing temps to show (Less than 1 degree Celsius counts).
ChronoGuru Nov 2, 2024 @ 7:23am 
Originally posted by Orange Madness:
So, pretty much what I'm understanding here is hope to god you don't get a ghost with Freezing Temps. Whipping out Thermometers now as a dowsing rod is now pointless, breath is just a wasted particle effect, and you need a Thermometer that isn't a T1 in order to reliably play the game.

This is really sad. I have only purchased one other game that I regret due to developers being fickle; this is now number two. I understand that it is their game, and they have the right to make the rules, but why is it that this game has a multilevel structure where you need to not use the book in-game, rather a ♥♥♥♥♥♥♥ Github page to explain Ghost Activities?

Plus, being a "new" player just feels unfair to play. Due to having little to no toys to play with, most additional information is impossible to actually acquire. I remember when I first picked up this game in 2021, it took me about 12 hours to constantly get a report of confirmed Ghosts. Now, here I am, 20 hours in, and I feel as if this game is Pokemon Snap! All that me and my party can do is get photos, try 1-2 objectives, and never get the ghost.

I really feel sad that I twisted my friends arm to get the game on console, since this is not what I remember Phasmophobia being. It used to be a fun, plucky little hunting game where it was fun to be wrong; now, being wrong is about 90% of the time and you need a PHD in ghost hunting. You really didn't need to know the secret evidence or hidden mechanics of the Ghosts, for all you needed was the bare evidence to "win" your mission. Now, you NEED to know footsteps, NEED to know movement speeds, and NEED to know so many other niche things that, although nice to know prior as knowledge bombs, feels like an burden to learn.

This is firmly a case of you greatly exaggerating a mechanic that is quite easy to use, and of ye age ole “get gud”.

A few years ago you had to learn mechanics from scratch by experimenting. Now you have to relearn mechanics from scratch by experimenting, and you’re complaining.

There’s difficulty settings for a reason.
Last edited by ChronoGuru; Nov 2, 2024 @ 7:26am
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Date Posted: Nov 1, 2024 @ 5:18pm
Posts: 19