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Yup same
https://www.reddit.com/r/oculus/comments/chd7to/arizona_sunshine_gun_angle_fix_guide/
It helped me with wrong angle in Arizona Sunshine.
Oh awesome. Thanks bro. If have never seen this option before in a game, so i didn't even think to look for it.
For everyone else. You can scroll down in the VR options, there you can change all the rotation settings to make it work with your controllers.
https://steamcommunity.com/sharedfiles/filedetails/?id=2262959947
I'm wondering if the solution is explained somewhere.
It may also be different from VR Helmet (Oculus, Vive or Steam)
They should taken an example from Saint & Sinners which i already said 2 years ago.
VR doesn't work in Unity, it is borked and deprecated without being finished.
IF you want a good working unity VR game then i suggest you to use an older version of unity where the assets are made by users and they do work but then you end up with older version of unity. And the developer didn't wanted that so that would leave us with this garbage.
But finaly 1 user that knows what I talk about for over 2 years.
If you work in unity as well, as i am, then you would know that it is already deprecated before it even was finished.
I say it again, graphic wise it works out of the box, contol wise it's a pain in the butt and it worked before so what they did and why they did it like it is now for everyone a big questionmark.
how do U fix this now? the options aren't anywhere to be found now. I just got the game, have htc vive and the hand angle is messed up wrong.