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报告翻译问题
Yes, you can train yourself to overcome motion sickness to an extent.
However, in her case this is more a brain neurological issue after a stroke, so that doesn't appear to be an option.
Yeah its possible to render a model and pull back the camera to create a cheap'n'dirty 3rd person view.
This game was not created with that in mind (your arms holding stuff are rendered onto your view, not in the world, and you have no self rendered model), so it would take quite a bit of work to put this in place. Note, it would involve more than just "render the model and there ya go".. there's a number of things that could interact poorly, cause bugs, unintended interactions, etc, etc.
Sadly, its a lot of additional effort for a developer that's already moving pretty slow with regards to content.
It isn't a highly common condition, so its not going to be catered to by most games, it's a sad truth. Its a fight sometimes just to get button/key mapping available on some of these indie games (I have a handful that I'd love to have played, but the locked controls limit me from enjoying them... I have to shelve them).
no
Congratulations on your one-liner, how productive.
As far a third person camera, it's unlikely to get official support, since there are two things that will likely be pretty tricky: wall collisions and the aiming of the mouse for interactions, because the camera will have you be far further from any object so some (light switches etc.) are hard to interact with and some others (camera, photocam) will be tricky to allow the player to see it.
I've checked the phasmo mods, but so far it doesn't seem like anyone has made a 3rd person mod, but that's probably the most likely shot you've got. Someone implementing it via a mod. It would be glitchy, not solve all or most of the above problems and be the quality a dev would need to provide for an ingame functionality in a sold product, but at least it would allow 3rd person play.
the relationship between game design and accessibility is... weird because i dont believe accessibility is always possible but to what degree it interferes with games design is difficult to tell since its never genuinely ruled out, its just never considered to begin with. it feels wrong to say here that it couldnt happen but since the game wasnt made accessible to ppl with motion sickness to begin with its difficult to say it ever would be. and it needs to be noted that this is a VR game so motion sickness was always a possibility that needed to be considered.
also i think people forget that asking for an accessibility feature is like, fine, whether its for a good reason or not. if someone could "fix" their motion sickness of their own volition theres still ppl out there who cant. OP's gf just happens to be someone who cant, but if someone asks for it it should still be the default assumption that someone will need it. pretty damn disappointing that she felt the need to disclose a disability by the responses in this thread, no one should have to just for a chance at being taken seriously.