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That said you can train your body to not get motion sickness. Just play a fps games that makes her motion sick daily. As soon as she starts feeling it stop, and try again later. She'll get better with time.
If you get motion sick in VR, and don't want to ween onto it in VR, I would suggest just playing the game in desktop mode; it's a great game even without VR.
If neither of those things appeal to you, then yeah all you can really do is pass on the game.
If that was true then you wouldn't see your co-players "model" as they move. The model for your camera move has only the arms and hands showing.
The solution is adjusting the 'camera' perspective angle above and back, then adding the relative '3rd person' model to the 'arms and hands'. This is not 'breaking the game'
YES there has been other "Its first person only" games that do have 3rd person say "only in Admin Mode" or modded on, which again same thing (adding a new 'model' for the player than just arms or hands and adjusting the camera rendering angle).
An example of this is on the Store page for the game. The VR view and where the hands are compared to the 'screen shot' showing in non-VR mode, the hand placement and view point is changed.
NO you can't 'train' your body for that, it comes from many factors that are affected.
If not, that should be tweakable.
I've known some people with similar issues as your girlfriend in other games and increasing the FOV does a lot to ease motion sickness in their cases.
You can absolutely train your body to overcome motion sickness, the same way you can overcome feelings of vertigo. I have done it. It will take you a few months and it isn't exactly fun, but afterwards you'll be set for life (driving, boating and gaming included).
A quick Google search will set you on your way if you want other sources.
It isn't complicated. Set a regimen of linear-progressive exposure to specific triggers for symptoms, stopping shortly before symptoms occur and never going more than 24 hours without conducting actions that trigger symptoms.
In practice, play and set a timer. When she feels sick, stop the timer (lets say it is 10 minutes). Roll the clock back slightly (8 minutes 30 seconds) and play for that amount of time the next day and stop. The day after, play for 8 minutes and 45 seconds and stop. The next day, 9 minutes, etc. Do this every single day for several months. If at some point she starts getting sick, roll the timer back again slightly and keep going. Eventually, the "timer" will be at several hours - longer than you would reasonably be expected to play a game in one sitting -- and the motion sickness won't be a problem any more.
If she goes a few years without doing something that triggers the motion sickness, it may come back (though in a milder form), but the odds of that seem pretty slim.
This. I find that adjusting the FOV can work wonders on those with motion sickness. With a few tweaks (and maybe adjusting mouse sensitivity to make movements less jarring) you should be good to go (if the devs add the option).
In facts, you can. A while ago, I wasn't able to play in VR. Motion sickness like hell, doesn't matter wich game. So hard the I have to puke.
So I was tying to play VR games only 10 minutes in a day with my extreme motion sickness. After a while, I was able to play 15 minutes withoutotion sickness... Then 30 minutes, then more then a hour.
It took me a long time to play on VR (more then a half year) , but now I don't have problems with it!
For the dev of an indie game, that can be a very difficult task to implement when the game was not designed for 3rd person in the first place.
No you cannot train your body. I love people that say this. These are usually people that do not have this issue. I wouldn't have bought the game if I had known it was First Person Only.
If you have someone point a camera at you and you look at the computer, you won't be able to see yourself. So they can't just pull the camera out to make it third-person.