Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah same here.. I've only seen those 2 actually.. Granted I've only gotten to like level 8 or 9 I think (haven't had time to play with my group). Most of the time I don't even get to see the ghost because we for some reason have a hard time getting them to show.. lol There's a lot of variation in the ghosts, but it doesn't seem like there's a weight system so if it shows too often for the same group the chances go down.
Yep, without a face and bald. Quite disturbing. I have seen too a ghost hunting at 4 legs, it was quick like a cheetah
That is a bug I would say. Because my friend see this ghost at 4 legs, but we (3 players) was seeing the ghost walks normal. Hrm, curios.
As was said, a lot of things are client sided on this game to add to the spooky nature of the game. A ghost could scream in your ear but the person beside you hears nothing or hears a very far scream. Animations are also client sided where you could see it moving one way while everyone else doesn't. It sort of adds to the idea that everyone sees things differently. It'd be interesting if it was tied to the character you pick.