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I personally will test it over a longer period, so i will not just look one minute at it and then cry about it not being usable for cheesing the evidence anymore
At least the T3 can be used now
At first I wasn't sure of the T1.... the variability is really annoying *when compared to what we had before*. Yes, it's less accurate and potentially confusing and the old one was so nice (just walk into a room with the thermo at "ambient" temperature and wait for it to change by a pixel so you can see if it's colder - it was just too perfect!). I must admit it actually makes a lot of sense from a progression through better equipment point of view - but it does suck for new players.
I think the actual solution is probably to make the whole investigation much easier for newer players - to compensate for the bad equipment. For example, by making the temperature variation between rooms (and the effect the ghost has on the "coldness" more pronounced) when the setting is set to Amateur or Intermediate. This way, the player gets an easier ride and that inaccuracy of the T1 won't be all that bad. As the player progresses to Professional and beyond the investigation can get more difficult by having the range of room temperatures more difficult to distinguish. Even the "cold breath" limits could change based on the level to make it easier for new players to find the ghost room.
This same thing could also work for making hunts easier to survive for starter players by slowing down the ghost and/or giving more grace period on Amateur to give those new players more of a chance to realise what's happening so they can run and hide!
Essentially, we were really spoilt by having such a precise thermometer from the start!
This doesn't really change anything for new players, since they usually didn't know about the 1°C-trick anyway and were better off just waiting for something as obvious as -5°C. That didn't change at all. And lets be real, if beginners can't keep apart a thermo jumping around 1-4°C and a thermo jumping around 18-24°C, then the biggest problem is most likely not the inaccuracy of said thermo.
I wish they gave you a box of like 10 thermometers so you could drop one in each room and just check them as you search for evidence. Be a lot more fun in my opinion.
It works slightly different, in that you've to wait like 5 seconds to see, if it still has the random pattern or if it just went straight down even beyond the like 3°C-lower barrier. I wonder why this small randomization causes so mouch trouble for some people, especially since T2- and T3-thermo users are already used to this randomization and i've never heard anyone complain about this.
No need to think, but it was objectively better, because unlike the other tiers and even more so unlike other evidence types, the T1-thermo was capable of instantly ruling out freezing as evidence, once it reached 1°C. That's so broken that it's surprising how long it took to fix that bug.
Also beginners don't need the 1°C-trick. They only need to know, if it is above 0°C or below it and that is still done as precise as previously. Or rather even better for beginners, since when you've paid attention the past year, tons of people came into this forum, claiming they've seen it hovering over 0°C, when in fact it was actually 1°C.
The other thermometer changes more than make up for this alleged "nerf" - the constant scanning make the T2 and T3 usable now, and the initial scan delay before this constant scanning is realistically a non-issue... as you can just get it out of the way during the walk back into the house and/or ghost room. The T3 should have honestly been the best thermometer, and now... it is.