Phasmophobia

Phasmophobia

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DiegoChivite 31. maj 2024 kl. 3:52
When is the new update coming out?
Is there anything known about when the new update will be released?
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Oprindeligt skrevet af newcitylauren:
and nothing is challenging anymore....

Me over here getting my ass wrecked on Normal difficulty...
WolfLink0370 7. juni 2024 kl. 11:11 
Oprindeligt skrevet af TheMetalCorpser:
Oprindeligt skrevet af WolfLink0370:
nope, the next update should still be version 0.9.X - those particular updates are planned to be the main meat of version 0.11, and that's still a long time off.

In other words; we will be getting some the stuff that was planned to release separately from the main development - AFAIK the developers currently have not even begun to work on the stuff they will be adding in Version 0.10, let alone 0.11.
That's honestly pretty sad. It's been long enough development time from the last big update for them to have added multiple maps, changes to code, change the models, etc. Expecting your customers to be patient is fine and all but when it's something around a year+ since the last big update it becomes a bit ridiculous.

They can't be surprised when people are getting annoyed by their slow progress.
I mean I'm not surprised by it in the slightest to be perfectly honest - the models and maps for example... they aren't planning on using stock Unity store stuff anymore for those; this should have directly meant that they were creating those art assets from scratch, which that alone is a time-consuming process.

As for coding changes, there is no doubt in my mind that they have been doing that; the bug fixes seem like they are not happening, but usually updates do come with a round of fixes as well... this is to not drown us in minor updates that are only every going to address one minor and/or situational issue each time, which I can honestly appreciate that they don't go this route.

The long and the short of it is this: creating a game, in it's own way, is a form of art... of expression; you don't rush your favorite artist and expect them to output the exact same quality of work if they hadn't... so by that same logic we shouldn't rush the developers behind our favorite games either, and let them continue at their own pace... so as to get a higher quality product as a reward for our patience.
Sidst redigeret af WolfLink0370; 7. juni 2024 kl. 11:16
TheMetalCorpser 7. juni 2024 kl. 11:27 
Oprindeligt skrevet af WolfLink0370:
I mean I'm not surprised by it in the slightest to be perfectly honest - the models and maps for example... they aren't planning on using stock Unity store stuff anymore for those; this should have directly meant that they were creating those art assets from scratch, which that alone is a time-consuming process.

As for coding changes, there is no doubt in my mind that they have been doing that; the bug fixes seem like they are not happening, but usually updates do come with a round of fixes as well... this is to not drown us in minor updates that are only every going to address one minor and/or situational issue each time, which I can honestly appreciate that they don't go this route.

The long and the short of it is this: creating a game, in it's own way, is a form of art... of expression; you don't rush your favorite artist and expect them to do the same quality of work if they hadn't... so by that same logic we shouldn't rush the developers behind our favorite games either, and let them continue at their own pace, as we'll often get a higher quality result for our patience.
You're not seeing the end of the tunnel bud you're just sticking to the wall of whatever you got distracted by. At the end of the day this is a product being sold to consumers. It either is going to be well taken care of by the producer(s) within a reasonable set time frame or it'll start causing ill will to build up from those they've built up as a targeted audience.

This game does not have meaningful voice acting, does not have a story, etc. There isn't much that would drastically extend the current development outside their fire incident. The only logical assumption is that the dev(s) are taking way too many breaks or work some other job besides the development on this game. Working other jobs isn't an issue as this is an indie game and not backed by some massive studio and publisher but it should be stated if they do so people know what to expect. If they are only working on this game and no outside distractions then their release time for meaningful updates is just too slow.

In the short view one year doesn't sound like much but most people, on average, live for about 70 years give or take. One year is quite a bit in the end. People can have things happen so they can't play anymore, pass away, have limited time, etc. In terms of business not releasing anything significant for your product, if it's the only product you have from your company, in a whole year+ then it's not a good sign whatsoever.

People that enjoy Phasmo will keep waiting. However quite a few will keep getting frustrated/bored with how the dev(s) are handling this situation and how long anything is taking to come out.
Sidst redigeret af TheMetalCorpser; 7. juni 2024 kl. 11:31
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