Phasmophobia

Phasmophobia

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Farkanna Feb 10, 2024 @ 11:46pm
This is a TEN DOLLAR GAME.
I feel like a lot of you don't understand this is not a big dev. This is a ten dollar game, and for a ten dollar game this is AMAZING. I forget it was that cheap. Stop saying how you're dissapointed, or "devs fix devs fix devs come up with something". bruh this is a tiny dev, and for a tiny dev, its amazing. Remember that.
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Showing 1-15 of 16 comments
You're incorrect. This is a 12 dollar game.

An people are still allowed to critisize.
/AUSTRIA\Bomberman Feb 11, 2024 @ 10:10am 
a tiny dev that made millions lmao
Fluffy Milk Horse Feb 12, 2024 @ 7:01am 
They've sold over 2 million copies. They are not a small dev, they just have an awful lead developer.
Trooper Bri Feb 12, 2024 @ 7:32am 
Originally posted by Totally Unlikable:
They've sold over 2 million copies. They are not a small dev, they just have an awful lead developer.

Nah. Most kids these days just aren't cut out for EA titles. It requires patience and being able to understand that the devs don't give a crap about whiny, entitled people.
And I don't blame them. It's bad enough they have to deal with some petulant child in their partnership, and even come in here to ban hammer loudmouths.

So, go read the EULA again. EA guarantees NOTHING. <--- Key word. nothing. But for some reason kids feel the need to make something out of nothing.
Jimmy Hunter Feb 12, 2024 @ 8:05am 
Originally posted by Totally Unlikable:
They've sold over 2 million copies.

What does "copies sold" have anything to do with the size of the company?

They are not a small dev, they just have an awful lead developer.

I'm not sure what fantasy world you're living in, but here in reality, we can count the number of developers that work at Kinetic on one hand. That isn't a large company. At all.
/AUSTRIA\Bomberman Feb 12, 2024 @ 12:35pm 
Originally posted by Jimmy Hunter:
Originally posted by Totally Unlikable:
They've sold over 2 million copies.

What does "copies sold" have anything to do with the size of the company?

They are not a small dev, they just have an awful lead developer.

I'm not sure what fantasy world you're living in, but here in reality, we can count the number of developers that work at Kinetic on one hand. That isn't a large company. At all.
money
Emurinus Feb 12, 2024 @ 12:44pm 
Originally posted by /AUSTRIA\Bomberman:
Originally posted by Jimmy Hunter:

What does "copies sold" have anything to do with the size of the company?



I'm not sure what fantasy world you're living in, but here in reality, we can count the number of developers that work at Kinetic on one hand. That isn't a large company. At all.
money
And?
/AUSTRIA\Bomberman Feb 12, 2024 @ 12:46pm 
Originally posted by Emurinus:
Originally posted by /AUSTRIA\Bomberman:
money
And?
since some ppl dont understand: its his right to do whatever he wants with the money and game but as costumers we can tell him he should invest more money so we get a better game and faster. but some fanboys just defend whatever it costs
Carnage Feb 13, 2024 @ 6:07am 
The dev made so much money, he could've hired a team of people who could've remade the game from scratch on Unreal Engine.

Instead, 3 years later you still can only switch cameras in one order and the game has worse performance than open world games made on Unity (i.e. Subnautica) and freezes for a second every time you turn on your flashlight.

If you don't know how to code, then at least hire someone who can.
Jimmy Hunter Feb 13, 2024 @ 8:19am 
Originally posted by /AUSTRIA\Bomberman:
since some ppl dont understand: its his right to do whatever he wants with the money and game but as costumers we can tell him he should invest more money so we get a better game and faster. but some fanboys just defend whatever it costs

Is this why AAA companies constantly spend idiotic amounts of money on games with the mechanical depth of a kiddie pool?

The correlation between "Quality of games" and "money spent on the game" died sometime back in the late 80s on the NES. Anyone still pretending otherwise is absolutely clueless to how the gaming industry has worked for the last 40~ years.
Knee Feb 13, 2024 @ 8:35am 
Originally posted by /AUSTRIA\Bomberman:
Originally posted by Emurinus:
And?
since some ppl dont understand: its his right to do whatever he wants with the money and game but as costumers we can tell him he should invest more money so we get a better game and faster. but some fanboys just defend whatever it costs
Why do people think this way? If you like a game, buy it but don’t expect it to change for the better. Proceeding to hound devs to do something with a game because you think they have money is just petty entitlement.
ScareCrow369 Feb 13, 2024 @ 9:08am 
Phasmo is **** you can stop white knighting but I know simpin ain't easy....................
Jimmy Hunter Feb 13, 2024 @ 10:32am 
Originally posted by DragonZord2030:
Phasmo is **** you can stop white knighting but I know simpin ain't easy....................

Imagine getting this angry over people liking a video game that you don't. Grow up.
/AUSTRIA\Bomberman Feb 13, 2024 @ 10:56am 
Originally posted by Jimmy Hunter:
Originally posted by /AUSTRIA\Bomberman:
since some ppl dont understand: its his right to do whatever he wants with the money and game but as costumers we can tell him he should invest more money so we get a better game and faster. but some fanboys just defend whatever it costs

Is this why AAA companies constantly spend idiotic amounts of money on games with the mechanical depth of a kiddie pool?

The correlation between "Quality of games" and "money spent on the game" died sometime back in the late 80s on the NES. Anyone still pretending otherwise is absolutely clueless to how the gaming industry has worked for the last 40~ years.
u just cant compair AAA with Indie devs.
a single dude working on a game as a hobby doesnt really need to spend money on it while AAA games burn millions per year.
also most AAA games use their own engine and well, developing your own engine burns so much money. thats why they run bad while most indie devs use engines that are older than the majority of people on steam.
/AUSTRIA\Bomberman Feb 13, 2024 @ 11:00am 
Originally posted by Knee:
Originally posted by /AUSTRIA\Bomberman:
since some ppl dont understand: its his right to do whatever he wants with the money and game but as costumers we can tell him he should invest more money so we get a better game and faster. but some fanboys just defend whatever it costs
Why do people think this way? If you like a game, buy it but don’t expect it to change for the better. Proceeding to hound devs to do something with a game because you think they have money is just petty entitlement.
early access is actually meant for that.
you give a indie dev money for a not yet finished game so he can spend the money to get better quality and release it faster.
but since AAA games use early access as an excuse for early and bad launches people dont understand that anymore.
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Date Posted: Feb 10, 2024 @ 11:46pm
Posts: 16