Phasmophobia

Phasmophobia

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Halflife3 Jan 24, 2024 @ 12:12pm
how is this compared to demonologist?
played demonologist with a friend and it was awful, couldn't figure out how to use any of the tools, just wandered around in the demo until we got bored. Does phasmophobia actually explain what to do or is it just more wandering?
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Showing 1-11 of 11 comments
Captain Oveur Jan 24, 2024 @ 12:35pm 
It’s half and half. The tutorial shows to a decent level how to use the tools, but it definitely could use some improvement (they do plan to rework it. I’m wanting to say the next update?). I would recommend looking up a guide on YouTube to supplement the tutorial.

As to wandering around, that’s actually going to be a fair amount of gameplay, even knowing what you’re doing, especially when you start upping the difficulty. You may have to chase the ghost around the house to get some evidence if the RNGods are being mean to you (not likely on lower difficulty). You might find the ghost type within 5-10 minutes, it might take a half an hour or more.
Last edited by Captain Oveur; Jan 24, 2024 @ 12:35pm
KingKickAss Jan 24, 2024 @ 12:59pm 
Phasmo has the gameplay aspect, Demonologist's graphics and atmosphere blow it out of the water, but has some gmod level jumpscare attempts where its just a floating PNG. This game isn't hard to get into and the items for evidence are pretty straight forward too.
Banshee Target Jan 24, 2024 @ 1:19pm 
Demonologist is like a book that have a nice cover but nothing interesting inside. It has better graphics but that's all. Once you get used to the 4 different jumpscares that in the game, you'll get bored. Phasmo on the other hand has some nice detective mechanics that make the replay value much higher. Needless to say I'm extremely biased towards Phasmo so my opinion probably doesn't matter.
Last edited by Banshee Target; Jan 24, 2024 @ 1:34pm
Kaisoku Jan 24, 2024 @ 3:00pm 
Demonologist feels like a haunted house after a while.
Phasmo still needs to update its graphics, but the gameplay is more engaging honestly.

And Phasmo is still being developed, with roadmap plans.
Myth Alric Jan 24, 2024 @ 4:36pm 
Demonologist has scripted events which has nothing to do with the ghost. Phas does not have any scripted events, and everything is tied to the ghost. The scripted events make for scary/interesting events but they lose any impact when they are repeated and you realize they don't mean anything.

Phas takes a bit to learn, but it isn't too difficult. Really if you play a couple of games with a more experienced player, you would pick it up pretty quickly.
Demonologist has been overrated since it came out and I wasn't wrong. :)

Besides the devs practically abandoned it again it looks like and isn't fixing the crashing problem or any criticism that people had about that game. Extra credit points for me.

People tried so hard to debate Demonologist vs Phasmophobia that it doesn't get talked about anymore. So sad :(
glowstick Jan 24, 2024 @ 5:36pm 
It's not really comparable honestly. It's like comparing Scooby-Doo to The Conjuring. Are they both about ghosts? Yes. But that's where the similarities end, in my opinion.
underscores222 Jan 24, 2024 @ 7:03pm 
Getting to know the tools and strategy of how to find and identify the ghost is a big learning curve for new players, but after that, there's a lot more depth to Phasmo. The basics of getting 3 evidences and knowing what the ghost is that way will engage a player for a while, depending on how much they play and how quickly they pick things up. But then there's a whole additional level of difficulty where you don't get all the evidence and have to figure out what the ghost is by behavior and special abilities, none of which are expressly outlined in the game itself.
While technically possible to learn what these special abilities are by playing thousands of games and comparing, it's much easier to look at the wiki at some point to get a run down. I do suggest avoiding the wiki until you get to know the game, simply because it does have a lot of information on the exact mechanics of the game, which I found to ruin some of the scariness, and once that's gone you can't really get it back.
The tutorial is definitely a good place to start to learn what the gameplay is like and how the evidence items work. It will be getting a minor update to some of the sections to make them reflect the actual in game experience better, but that's mostly about clearing up some confusion.
There's also a progression system, so as you play you level up and unlock additional equipment and then upgrades for the equipment that gives you something to look forward to. The upgraded equipment is generally better, so it's a big boost once you get it unlocked.
Overall, game is fun, engaging and has a lot of hidden depth that keeps me coming back.
Church Jan 24, 2024 @ 9:56pm 
Having just played demonologist with some friends and all of us refunded it, the main differences were that demonologist focused too hard on jumpscares. Its main selling point is Unreal Engine 5 graphics in a spooky house with the same routine scripted events depending on where you're at in the building (such as the blood jetting from the bed that loops constantly.)

There's a bunch of these scripted events that have nothing to do with the ghost, the ghost randomly appears, changing models every time for different shock value poses, and then vanishes again. The equipment is 1:1 copies of Phasmophobia (granted a lot of Phasmo equipment is just based on real world stuff).

The actual hunting aspect and detective work that goes into a phasmo run is completely lost in that game and it may require more effort but being jump scared 10+ times in a single 5 min run before all of us dying instantly w/o any warning was just a bad time.
Delta Dagger Jan 25, 2024 @ 11:30am 
As has been said, Demonologist is pretty shallow. It's a Disney haunted house ride. Phasmo does a much better job with atmosphere and gameplay. Graphics don't make the game.
Víєгα Ɍόѕє Jan 25, 2024 @ 12:23pm 
Originally posted by Sleepy Peach:
Demonologist has been overrated since it came out and I wasn't wrong. :)

Besides the devs practically abandoned it again it looks like and isn't fixing the crashing problem or any criticism that people had about that game. Extra credit points for me.

People tried so hard to debate Demonologist vs Phasmophobia that it doesn't get talked about anymore. So sad :(
The developers havent even remotely come close to abandoning Demonologist in anyway. They continue to put out support for the game in a timely manner. We've seen 4 maps added, we're getting a 5th one soon. They've added a few new items and some cosmetics. They've listened to complaints and have fixed a ton of issues. Where Demonologist loses players is that the cheap gimmicky scares that continue to plague the game.
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Date Posted: Jan 24, 2024 @ 12:12pm
Posts: 11