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Also the tier 1 glowstick is debatable as to how good it is now with the whole print charging mechanic - personally, I don't think the coverage it provides is worth the time it takes to get a print sufficiently charged... and while the tier 2 has a narrow angle it does charge a bit faster. Tier 3 UV though is honestly the best of both worlds and is the clear choice once you can use it.
That's great for a single door or window, but if it has multiple, the Glowstick isn't going to cut it. There's quite a few windows that the Glowstick won't even reach on the floor either.
Plus the T3 UV can be placed down to cover large angles that the Glowstick can't reach.
Tier 2 meanwhile takes half as long at five seconds... and then tier 3 only takes like two and still gives a pretty wide angle of coverage.
(EDIT: All of the above should honestly be commonly known, as the print charge times are listed directly in-game on each of the UV tiers)
So yeah, tier 3 is undeniably best of the three options. giving good coverage AND charging speed... and like I said, it's debatable which of the other tiers is better prior to unlocking tier 3 UV - tier 2 is better for charging prints, tier 1 is better for area coverage.
T3 only takes 1.5 seconds to charge. I really don't understand what people see in the Glowstick taking 10 seconds to charge and falling off within a couple seconds. It makes getting the picture a huge pain if it's anywhere but a door, low window or a cooler.
Plus, I find the glowstick great for footprints. They seem to disappear quickly after stepping in salt for me, so having a T2 UV risks them disappearing just as they charge while you fumble around to look for your camera. Meanwhile, with T1, I just drop the stick next to a salt pile, grab the camera, and I get two or three footprints at 3*s, which is great, because I got $500 for a weekly challenge in collecting those photos.
Its non electronic property is also great in many situations where electronics will get you killed. For a starter item is easily one of the best in the game.
T3 UV covers such a large area that you don't need to fuss about with charging and throwing. Pictures are also buggy and prone to desync during the charging part. T3 UV takes such a small amount of time to charge that you don't need to worry about the Desync. Also makes it MUCH simplier when playing Solo or no-one is currently in the room with you.
Drop the T3 UV on the ground facing the piles of salt and it'll show the footprints from a much further range. As an added bonus, no fussing about with recharging the Glowstick when it decides to run out at the most inopportune moments. Like you said, Footsteps disappear pretty quick compared to Hand/Fingerprints.
Everything you've listed, the T3 can do or does better with proper placement.
The AoE effect really isn't all it's cooked up to be considering UV doesn't appear on different parts of the same door. The T3 has a wider range of vision and can be set up to cover far more then a single door or window that the Glowstick can do.
I still can't wrap my head around what people see it in for UV detection. It's objectively worse then the T3 everywhere except during a Hunt. T3 can be "set and forget" all the same as the Glowstick, so it really doesn't even have that going for it either.
But the point is that I'd rather give it a quick blast and be sure I get credit for it. Really, the only allure for the glowstick IMHO is how much area it covers, but at the same time I'm not keen on being required to be so close to whatever I'm trying to look at.
Regardless, this is getting slightly off the primary topic the OP was making regarding the ability to quick swap... for the third and final time... and as this thread has proven... it is debatable whether or not T1 UV is better than T2 - everyone will have their preference on the matter but as far as I'm personally concerned, BOTH are inferior to the T3
It's also a statement to how bad T2 UV is that it's even a discussion if T1 is better. You know how bad T2 is? They give you a T2 UV in the lobby to find the symbols on the ground by the trophy room. They give you T2 because if you had T1 or T3, you could probably see mostly the whole of either one of the two parts. Yes, it charges twice as fast as T1, but who cares when T3 charges in the time it takes for you to get into position for a 3* camera shot, and T1's radius lets you just drop it on the ground and take a 3* photo regardless of how charged it actually is?
Didn't mean to turn this into a UV rant topic, but that and maybe T2 Thermo are the pieces of gear you might actually want this feature for.
The T3 UV is better than the T1 glowstick at anything UV related. But the glowstick has some merit as a non electronic light source, making it a safe light during a hunt.