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Currently there are only three ghosts who don't have line of sight speed: Deogen (who obviously works backwards and slows down with line of sight), Thaye, and Hantu. Technically Revenent doesn't have LoS speed either, but he might just be programmed to go from min to max instantly with it, instead of gradual like most other ghosts.
EDIT: seems the next post below mine went full on detailed mechanical spoilers... consider this your warning if you don't want to know about any of that.
from the wiki on the exceptions-
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The following ghosts obey LoS acceleration, but have additional modifiers that may or may not conditionally override LoS:
The Jinn moves at a fixed speed of 2.5 m/s (instead of LoS acceleration) if it has LoS with a player, that player is further than 3 metres away, and the fuse box is on. It obeys normal ghost speeds if any of these conditions are not met.
The Moroi's base speed increases the lower the average sanity is, going from a minimum of 1.5 m/s to a maximum of 2.25 m/s. With continuous LoS, its maximum speed at the lowest average sanity range (0% - 5%) is 3.71 m/s.
The Raiju moves at a fixed speed of 2.5 m/s (overriding LoS acceleration) if it is within a certain distance of any active electronic equipment. It obeys normal speeds outside of the radius.
The main "twin" of The Twins has a base speed of 1.5 m/s, while the decoy "twin" has a base speed of 1.9 m/s.
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The following ghosts do not have gradual acceleration with LoS:
The Deogen moves slower the shorter its pathing distance is to the player; its speed ranges from 0.4 m/s (within 2.5 metres of the player) to 3 m/s (further than 6 metres).[4] If it is not chasing anyone (e.g. when smudged), it stays at its previous speed, or 1.6 m/s if its previous speed was higher than 3 m/s.
The Hantu's speed increases the lower the room temperature is, going from a minimum of 1.4 m/s to a maximum of 2.7 m/s.[5]
The Revenant moves at 1 m/s if it has not detected any player. If it detects a player, it will move at 3 m/s until it reaches the last known position of the player, before decelerating at a rate of 0.75 m/s² (for ~2.7 s) back to 1 m/s. (revenant is here because its doesn't "gradually" speed up- as soon as it knows where you "are" it hits top speed. I think this should technically put it in the other category, but the wiki does what the wiki does, I guess.)
The Thaye's initial speed is 2.75 m/s. Every time it ages, this speed decreases by 0.175 m/s; it will reach 1 m/s once it has aged completely.[4]
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I was trying to incorrectly figure out ghosts in this week's challenge and would try to see if the ghost would speed up when seeing me... I guess in the future It's not really something I need to bother finding out. I already know all their secret abilities, but sometimes they're hard to catch... I had a Hantu that wouldn't do cold breath or a Goryo which changed room
Insym had his flashlight on the whole time though, which causes the Raiju to use the fixed speed of 2,5 m/s. If he would've switched all electronics off, then it would fall back to the normal ghost speed behavior, which also allows speed up.
And Insym simply didn't knew about it and he corrected himself in his pinned comment of said video. Sometimes even great players like him can make mistakes and learn something new afterwards^^