Phasmophobia

Phasmophobia

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NerdzGG Oct 21, 2023 @ 11:44am
Fingerprints on doors
Is anyone having an issue where the fingerprints on the doors are not registering as fingerprints. When the ghost opens the door, it counts as a interaction, and I've used my ultraviolet and see them, every angle I position to take the photo, still does not register, the ones that register are the Windows and Lightswitches /.
Originally posted by Kaisoku:
I've had it sometimes where I pull out the UV light, charge it up, but the second I switch from the light to my camera, the fingerprint instantly disappears too as if it wasn't charged. Switch back, it's lit, switch again, instantly gone.. aggravating.. because sometimes you can't set up the flashlight in the right position to aim at the fingerprint and you have a time limit before it disappears too.

I'm certain that has to be a bug, as it doesn't happen all the time. But it's the reason why I've kind of kept to the glowstick because it is easier to keep them lit while thrown onto the ground while I take the photo.
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Kaisoku Oct 21, 2023 @ 11:51am 
I've had it sometimes where I pull out the UV light, charge it up, but the second I switch from the light to my camera, the fingerprint instantly disappears too as if it wasn't charged. Switch back, it's lit, switch again, instantly gone.. aggravating.. because sometimes you can't set up the flashlight in the right position to aim at the fingerprint and you have a time limit before it disappears too.

I'm certain that has to be a bug, as it doesn't happen all the time. But it's the reason why I've kind of kept to the glowstick because it is easier to keep them lit while thrown onto the ground while I take the photo.
Last edited by Kaisoku; Oct 21, 2023 @ 11:52am
Shurenai Oct 21, 2023 @ 12:30pm 
Originally posted by Kaisoku:
I've had it sometimes where I pull out the UV light, charge it up, but the second I switch from the light to my camera, the fingerprint instantly disappears too as if it wasn't charged. Switch back, it's lit, switch again, instantly gone.. aggravating.. because sometimes you can't set up the flashlight in the right position to aim at the fingerprint and you have a time limit before it disappears too.

I'm certain that has to be a bug, as it doesn't happen all the time. But it's the reason why I've kind of kept to the glowstick because it is easier to keep them lit while thrown onto the ground while I take the photo.
While under active illumination it will show, and it will gradually charge to be visible even without the active illumination. It's like those glow in the dark sticker stars, they store up energy during the day and then at night gradually release it over time. Same thing here.

You have to charge it for awhile, not just shine the UV on it for a moment and instantly switch to your camera to take a picture. And the weaker your UV option, the longer it takes to charge up. IE, with a glowstick it might take 10~ seconds, with the T3 super lamp it takes closer to 2-5 seconds. You're not giving it any time to charge up, so of course it vanishes when you put the glowstick away to take out your camera.
WolfLink0370 Oct 21, 2023 @ 12:49pm 
Originally posted by Shurenai:
You have to charge it for awhile, not just shine the UV on it for a moment and instantly switch to your camera to take a picture. And the weaker your UV option, the longer it takes to charge up. IE, with a glowstick it might take 10~ seconds, with the T3 super lamp it takes closer to 2-5 seconds.
This would be correct - and the specific time it takes to charge prints is listed in the upgrade menu... they are listed as taking 10, 5, and 1.5 seconds respectively

EDIT: And to be clear - those are the MINIMUM exposure times that you need for a given print to be sufficiently charged up with each tier. I'm not too certain on their duration once charged, but I would like to say it's relevant to how much longer after that minimum time you charge it up.
Last edited by WolfLink0370; Oct 21, 2023 @ 12:54pm
Kaisoku Oct 21, 2023 @ 11:46pm 
Nah, I'm talking about a buggy behavior. You can aim it at the fingerprint for like 20 seconds.. standing there, telling people "Hey, we have a fingerprint over here. UV evidence." and the second I switch away to camera, it's gone.

Not "slowly fade away", it blinked gone. I thought it had simply disappeared (timed out), but the second I switched to the UV light again, it was there again. Wait 10 seconds, swtich to camera, gone.

I haven't had it happen lately, but I use the glowstick mostly now, so no idea if it's just because I don't deal with them the same.
Last edited by Kaisoku; Oct 21, 2023 @ 11:47pm
Watcher Rat Oct 22, 2023 @ 12:26am 
Originally posted by Kaisoku:
Nah, I'm talking about a buggy behavior. You can aim it at the fingerprint for like 20 seconds.. standing there, telling people "Hey, we have a fingerprint over here. UV evidence." and the second I switch away to camera, it's gone.

Not "slowly fade away", it blinked gone. I thought it had simply disappeared (timed out), but the second I switched to the UV light again, it was there again. Wait 10 seconds, swtich to camera, gone.

I haven't had it happen lately, but I use the glowstick mostly now, so no idea if it's just because I don't deal with them the same.
I've had it happen a couple times, though not consistently. Most of the time I see it, it clears up and goes back to normal after another door touch occurs, but I've also had luck switching to a different UV flashlight. Happened more when the 0.9.0 patch was new before hotfixes though, haven't seen it happen in the last couple weeks at all.
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Date Posted: Oct 21, 2023 @ 11:44am
Posts: 5