Phasmophobia

Phasmophobia

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Zet395 Sep 25, 2023 @ 3:23pm
Okay, I need help.
7 hunts. 7 hunts in a row we had scenarios where temp was going below freezing, shown by breath and thermometer. I was told that sometimes, this can happen if the fuse ever blew out, but only one hunt did that occur. The other 6 hunts, I had little reason to doubt the temp difference was evidence, but each time, it wasn't temp. Can somebody PLEASE explain to me what the heck is going on before I pull my hair out?
Originally posted by VulgarMonkey:
So I was watching an Insym video today and this actually came up. His thermo sat around this the entire time.[imgur.com] So if this is what you're seeing when you read 0 I totally get it, but it's referred to as "the notch above 0" (so, not actually 0). To be fair, it might not actually be 1 if you were to measure the distance between 0 and 5 and look at how far the mercury actually sits above 0 - but it is still sitting above 0.

I presume you're using the Tier 1 though in this. When you start using Tier 2 or 3, which gives exact readings on a digital display, you'll never see it go below literal 1 unless it's a freezing-evidence ghost. It's a little vague on the Tier 1, and probably isn't 'technically at 1' in a visual sense (maybe more like halfway to 1), but knowing what I know with the Tier 2/3, and the readings I get, I consider the image provided '1' as the corresponding baseline.

Depending how long it's sat there for, I'd consider soft-confirming not freezing as evidence. As long as we visually see the same baseline, it doesn't matter what we call it (whether 0 or 1). We know that if the mercury goes below that image, it's freezing.

If you're telling me your mercury goes below the level in the image in any way, and you don't have freezing as an evidence type, your game is busted or something weird.
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Showing 1-15 of 32 comments
WolfLink0370 Sep 25, 2023 @ 3:35pm 
Breath no longer is an indicator for freezing temperatures - this was literally revealed prior to the main update in the development previews, as re-confirmed in the patch notes for Ascension. Breath in it's current form is now an indicator that the room is just simply and sufficiently cold... and this is made obvious in game by seeing breath in the truck during snowy weather. Rough estimate on the maximum temp for breath is now 5 Celsius, or 41 Fahrenheit if you understand that better.

Thermometers are now the ONLY way to get the evidence, and are now starter equipment because of this. Do keep in mind though that the ghosts can roam as frequently as it wants to - which can cause the temperature to sometimes fluctuate and prevent an accurate reading. Ensuring the houses heating is off can help with this. If using the tier 1 Mercury Thermometer - it will always dip below the freezing point instead of lingering around it.
Last edited by WolfLink0370; Sep 25, 2023 @ 3:38pm
Zet395 Sep 25, 2023 @ 3:37pm 
Originally posted by WolfLink0370:
Breath no longer is an indicator for freezing temperatures - this was literally revealed prior to the main update in the development previews, as re-confirmed in the patch notes for Ascension. Breath in it's current form is now an indicator that the room is just simply and sufficiently cold... and this is made obvious in game by seeing breath in the truck during snowy weather. Rough estimate on the maximum temp for breath is now 5 Celsius, or 41 Fahrenheit if you understand that better.

Thermometers are now the ONLY way to get the evidence, and are now starter equipment because of this.
I know, I know. But we double-check for thermo every time, because after the first couple of times, we just assumed, because that's what we were used to from other games. But even when Thermo shows it, we keep getting fooled by something.
WolfLink0370 Sep 25, 2023 @ 3:39pm 
Well I just edited my response with some additional info, but long story short - ghost only lowers the temp with it's CURRENT position, and there's not much you can do to stop it from roaming outside of either being a high level or having the right cursed possession to keep it trapped.

So if it's roaming a lot - best to turn the power off so that the buildings heaters aren't working against you.
Last edited by WolfLink0370; Sep 25, 2023 @ 3:40pm
Zet395 Sep 25, 2023 @ 3:42pm 
Originally posted by WolfLink0370:
Well I just edited my response with some additional info, but long story short - ghost only lowers the temp with it's CURRENT position, and there's not much you can do to stop it from roaming outside of either being a high level or having the right cursed possession to keep it trapped.
I'm thinking maybe that's where we went wrong. I assumed the temps had to be 32F for it to be freezing, when I guess it has to be BELOW 32 in order for it to be considered evidence.
GuineaPrince Sep 25, 2023 @ 3:49pm 
Also be sure that your freezing actually is freezing. If the digital thermometer shows 0.1, or your mercury thermometer is right on or just above the line, that doesn't count. Gotta get that below 0.
Maya-Neko Sep 25, 2023 @ 4:52pm 
This isn't a thing. No matter what the breaker does, freezing will still only be shown when the ghost has freezing as evidence.

As for the freezing, how did you measured it while the ghost was hunting? Since the ghost roams around, often out of its room, chances are high that the temperatures rather raises than being lowered. Also, if you were using T2 or T3 thermometers, keep in mind that when a manifested ghost is nearby, that your electronics get jammed by the ghost and are useless in their functionality in that time (so even if you read a negative temperature, an EMF5 or see the response sign on the spiriti box for a split second, that can't be used as evidence)

Originally posted by GuineaPrince:
Also be sure that your freezing actually is freezing. If the digital thermometer shows 0.1, or your mercury thermometer is right on or just above the line, that doesn't count. Gotta get that below 0.

Technically, non-freezing ghost can only get the temperature down to 1.0 °C, so everything below that (0.9 °C and lower) is already freezing, since it lies below the lower limit of non-freezing ghosts. Though it doesn't hurt to look at it a littlebit more often after that, just to be extra safe, especially when you're waiting other evidences anyway.

Last edited by Maya-Neko; Sep 25, 2023 @ 4:55pm
WolfLink0370 Sep 25, 2023 @ 7:42pm 
Originally posted by Maya-Neko:
This isn't a thing. No matter what the breaker does, freezing will still only be shown when the ghost has freezing as evidence.
While that may be true - In theory, a ghost could roam long and/or often enough for temperatures to return to normal in it's favorite room.

IF this theory is correct and such a scenario happens - then turning the breaker off will slow the rate the temperature can normalize, which will allow for a bit more consistency.
Maya-Neko Sep 25, 2023 @ 8:26pm 
Originally posted by WolfLink0370:
Originally posted by Maya-Neko:
This isn't a thing. No matter what the breaker does, freezing will still only be shown when the ghost has freezing as evidence.
While that may be true - In theory, a ghost could roam long and/or often enough for temperatures to return to normal in it's favorite room.

IF this theory is correct and such a scenario happens - then turning the breaker off will slow the rate the temperature can normalize, which will allow for a bit more consistency.

I was rather referring to the many assumptions connecting hunts, freezing and the fuse box into a messy dependency, which is definitely not a thing, at least if i understand it right.

As for the temperatures with a switched off fuse box, yes, it is easier to see that way, however it also depends on the weather, as some have a higher base temperature, causing the drop times to be higher as well, especially in chain hunt scenarios, where the ghost leaves the room for like half the time.
SamEstine Sep 26, 2023 @ 4:30am 
If I understand your post, seems like you assumed it was freezing for 6 matches in a row?

iirc the temp could go as low as 0 on the mercury thermometer and that won't count as freezing, even though technically speaking, freezing temps starts at 0 in real life, so the devs oughtta do something about the confusion they're causing here (costed me a few matches before I read about the negative thingy).

Unless you see it dip to negative, never assume it is freezing.
Last edited by SamEstine; Sep 26, 2023 @ 4:31am
Zet395 Sep 26, 2023 @ 1:15pm 
Originally posted by SamEstine:
If I understand your post, seems like you assumed it was freezing for 6 matches in a row?

iirc the temp could go as low as 0 on the mercury thermometer and that won't count as freezing, even though technically speaking, freezing temps starts at 0 in real life, so the devs oughtta do something about the confusion they're causing here (costed me a few matches before I read about the negative thingy).

Unless you see it dip to negative, never assume it is freezing.
Yeah, that's where we went wrong, and we did figure it out thankfully. We're very slowly getting to handle of things, but we didn't START with Phas, y'know? Or at least, I didn't. I've played other games that spawned from it like Demonologist and Ghost Exorcism Inc. When I came to the game, I assumed freezing temps were... Y'know, actually the freezing point? I am no good with Celsius, so I am glad they added Fahrenheit. But usually, it's 32, and I thought that would be it, because the evidence just says freezing. I didn't think it meant BELOW freezing. Really misleading.

But here's hoping we keep getting better at it.
Maya-Neko Sep 26, 2023 @ 2:36pm 
Originally posted by Zet395:
But usually, it's 32, and I thought that would be it, because the evidence just says freezing. I didn't think it meant BELOW freezing. Really misleading.

But here's hoping we keep getting better at it.

Technically, everything below 1°C or 33,8°F is freezing evidence, given that these are the lowest possible values of non-freezing ghosts. So 32°F itself is therefore also already low enough for evidence

Though the tutorial still states, that you need a value below 0°C or 32°F to be sure about the evidence.

In the end it's up to you what limit you're going with. The first one is sufficient enough to know the temperatures for sure, but it usually doesn't hurt to wait another 10 seconds to get the actual freezing temperatures.

Just bare in mind, that non-freezing ghosts will cause the T1 thermo to go all the way down to 1°C, barely above the freezing point. If you're not able to tell the difference for that specific case, then rather wait for the temps to go way below the 0°C point.
VulgarMonkey Sep 26, 2023 @ 4:02pm 
Originally posted by Maya-Neko:
Originally posted by Zet395:
But usually, it's 32, and I thought that would be it, because the evidence just says freezing. I didn't think it meant BELOW freezing. Really misleading.

But here's hoping we keep getting better at it.

Technically, everything below 1°C or 33,8°F is freezing evidence, given that these are the lowest possible values of non-freezing ghosts. So 32°F itself is therefore also already low enough for evidence

Though the tutorial still states, that you need a value below 0°C or 32°F to be sure about the evidence.

In the end it's up to you what limit you're going with. The first one is sufficient enough to know the temperatures for sure, but it usually doesn't hurt to wait another 10 seconds to get the actual freezing temperatures.

Just bare in mind, that non-freezing ghosts will cause the T1 thermo to go all the way down to 1°C, barely above the freezing point. If you're not able to tell the difference for that specific case, then rather wait for the temps to go way below the 0°C point.

This person Phasmo's.

Seems like some misinformation in this thread, but then I'm not sure what to tell people who are saying something is happening that seems to contradict the 'rules'.

Ghosts without freezing as evidence can only drop the temperature to 1 degree. Anything below 1 degree means you have freezing as an evidence type - even though, technically speaking, 0.1-0.9 degrees is above the freezing point irl. Typically the thermo will continue to drop below zero, however it's possible with a roaming ghost you may have 'missed' a window where freezing is being shown and caught the tail end of it. I've 'confirmed' freezing seeing 0.1-0.9 on a tier 2 thermo, as the temperature ended up rising to a normal 1-5 degrees. Since the game, at some point, gave me a value <1; it's freezing.

So I don't do Fahrenheit, but if 32 is your equivalent of 0, then if you see 32 then you have freezing. I don't know what to tell you if you're saying you saw 32 and you ended up with a ghost type without freezing as an evidence type. Either you didn't see it correctly (sorry to blame but it happens), the game glitched (though I've never heard of glitches involving freezing temperatures), or there's a recent update and I'm not aware of it.

Your current assumptions are correct. 32 counts as freezing. Keep ticking it in the book - and hopefully figure out what you were actually getting wrong regarding the 'false positive'.
Zet395 Sep 26, 2023 @ 4:08pm 
Originally posted by VulgarMonkey:
Originally posted by Maya-Neko:

Technically, everything below 1°C or 33,8°F is freezing evidence, given that these are the lowest possible values of non-freezing ghosts. So 32°F itself is therefore also already low enough for evidence

Though the tutorial still states, that you need a value below 0°C or 32°F to be sure about the evidence.

In the end it's up to you what limit you're going with. The first one is sufficient enough to know the temperatures for sure, but it usually doesn't hurt to wait another 10 seconds to get the actual freezing temperatures.

Just bare in mind, that non-freezing ghosts will cause the T1 thermo to go all the way down to 1°C, barely above the freezing point. If you're not able to tell the difference for that specific case, then rather wait for the temps to go way below the 0°C point.

This person Phasmo's.

Seems like some misinformation in this thread, but then I'm not sure what to tell people who are saying something is happening that seems to contradict the 'rules'.

Ghosts without freezing as evidence can only drop the temperature to 1 degree. Anything below 1 degree means you have freezing as an evidence type - even though, technically speaking, 0.1-0.9 degrees is above the freezing point irl. Typically the thermo will continue to drop below zero, however it's possible with a roaming ghost you may have 'missed' a window where freezing is being shown and caught the tail end of it. I've 'confirmed' freezing seeing 0.1-0.9 on a tier 2 thermo, as the temperature ended up rising to a normal 1-5 degrees. Since the game, at some point, gave me a value <1; it's freezing.

So I don't do Fahrenheit, but if 32 is your equivalent of 0, then if you see 32 then you have freezing. I don't know what to tell you if you're saying you saw 32 and you ended up with a ghost type without freezing as an evidence type. Either you didn't see it correctly (sorry to blame but it happens), the game glitched (though I've never heard of glitches involving freezing temperatures), or there's a recent update and I'm not aware of it.

Your current assumptions are correct. 32 counts as freezing. Keep ticking it in the book - and hopefully figure out what you were actually getting wrong regarding the 'false positive'.
So, from what my friend has told me, freezing doesn't count as evidence now unless it drops BELOW 0 or 32. As the game currently stands, if it's right on 0 or 32, that indicates the Ghost Room, and not necessarily evidence as freezing. Following this rule, we got more consistent results, but it still isn't perfect either, I want to say. I'm no veteran or anything, so I don't know how it all works, but that's what he told me.
VulgarMonkey Sep 26, 2023 @ 4:21pm 
Originally posted by Zet395:
Originally posted by VulgarMonkey:

This person Phasmo's.

Seems like some misinformation in this thread, but then I'm not sure what to tell people who are saying something is happening that seems to contradict the 'rules'.

Ghosts without freezing as evidence can only drop the temperature to 1 degree. Anything below 1 degree means you have freezing as an evidence type - even though, technically speaking, 0.1-0.9 degrees is above the freezing point irl. Typically the thermo will continue to drop below zero, however it's possible with a roaming ghost you may have 'missed' a window where freezing is being shown and caught the tail end of it. I've 'confirmed' freezing seeing 0.1-0.9 on a tier 2 thermo, as the temperature ended up rising to a normal 1-5 degrees. Since the game, at some point, gave me a value <1; it's freezing.

So I don't do Fahrenheit, but if 32 is your equivalent of 0, then if you see 32 then you have freezing. I don't know what to tell you if you're saying you saw 32 and you ended up with a ghost type without freezing as an evidence type. Either you didn't see it correctly (sorry to blame but it happens), the game glitched (though I've never heard of glitches involving freezing temperatures), or there's a recent update and I'm not aware of it.

Your current assumptions are correct. 32 counts as freezing. Keep ticking it in the book - and hopefully figure out what you were actually getting wrong regarding the 'false positive'.
So, from what my friend has told me, freezing doesn't count as evidence now unless it drops BELOW 0 or 32. As the game currently stands, if it's right on 0 or 32, that indicates the Ghost Room, and not necessarily evidence as freezing. Following this rule, we got more consistent results, but it still isn't perfect either, I want to say. I'm no veteran or anything, so I don't know how it all works, but that's what he told me.

According to my understanding, and my own play throughs (though it could always be coincidence), anything below 1, or 33.8, is freezing evidence. 1, and 33.8, is the lowest a non-freezing evidence ghost can go. This becomes more evident with tier 2 or 3 thermos where they show you the exact temperature in the room (to one decimal place) where you can see 0.1-0.9 (or 32.1-33.7 I suppose?) clearly as a number on screen. Again, I tick freezing based off 0.1-0.9 and haven't gotten it wrong, but I could have just had amazing coincidences too. It's harder to see the exact temperature on the tier one thermo (though it has it's other unique advantages) so it's worth hanging about. If the mercury is below 1/33.8, then hanging around should confirm freezing as it continues to drop (though you might have missed the 'window' as the ghost is off roaming or something).

I still think objectively your friend was incorrect, but in saying that multiple people in this short thread have told you the same; that it needs to be below 0/32. I just don't think that's actually what happens in game, objectively, as per the literal coding.

But if you're having better success all the power to you. Like I said I don't have any trouble going off my own advice. Be interested to see what the thermo looked like in your games where you're seeing 0/32 and then the ghost ends up being a type without freezing as an evidence. So far I've heard people claim this but yet to see it be true for me. Open to it, that's what this game is all about imo. Figuring out the 'rules'.
Zet395 Sep 26, 2023 @ 5:05pm 
Originally posted by VulgarMonkey:
Originally posted by Zet395:
So, from what my friend has told me, freezing doesn't count as evidence now unless it drops BELOW 0 or 32. As the game currently stands, if it's right on 0 or 32, that indicates the Ghost Room, and not necessarily evidence as freezing. Following this rule, we got more consistent results, but it still isn't perfect either, I want to say. I'm no veteran or anything, so I don't know how it all works, but that's what he told me.

According to my understanding, and my own play throughs (though it could always be coincidence), anything below 1, or 33.8, is freezing evidence. 1, and 33.8, is the lowest a non-freezing evidence ghost can go. This becomes more evident with tier 2 or 3 thermos where they show you the exact temperature in the room (to one decimal place) where you can see 0.1-0.9 (or 32.1-33.7 I suppose?) clearly as a number on screen. Again, I tick freezing based off 0.1-0.9 and haven't gotten it wrong, but I could have just had amazing coincidences too. It's harder to see the exact temperature on the tier one thermo (though it has it's other unique advantages) so it's worth hanging about. If the mercury is below 1/33.8, then hanging around should confirm freezing as it continues to drop (though you might have missed the 'window' as the ghost is off roaming or something).

I still think objectively your friend was incorrect, but in saying that multiple people in this short thread have told you the same; that it needs to be below 0/32. I just don't think that's actually what happens in game, objectively, as per the literal coding.

But if you're having better success all the power to you. Like I said I don't have any trouble going off my own advice. Be interested to see what the thermo looked like in your games where you're seeing 0/32 and then the ghost ends up being a type without freezing as an evidence. So far I've heard people claim this but yet to see it be true for me. Open to it, that's what this game is all about imo. Figuring out the 'rules'.
Here's another example. I just now did a hunt with a friend, and the ghost room was 0C, and 32F exactly, and got cold breaths. However, Freezing was not evidence, as it was a Myling. We only ever get Freezing when it drops below 0C and 32F.
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Date Posted: Sep 25, 2023 @ 3:23pm
Posts: 32