Phasmophobia

Phasmophobia

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cobaltnightmare Aug 26, 2023 @ 2:02pm
2
demonologist is better
this game was fun a year or so ago
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Showing 1-15 of 18 comments
Shurenai Aug 26, 2023 @ 2:07pm 
4
Cool! Go have fun with demonologist then... Why are you here?
Maya-Neko Aug 26, 2023 @ 2:25pm 
Ok
Thuse Aug 26, 2023 @ 2:25pm 
Demonologist jumpscares are cheap and very repetetive. i mean sure phasmo litteraly only has some events and then "the hunt" but still feels alot more scary and replayable.
But it does have more maps and i do enjoy the system more. On the other hand this latest major patch is a whole buggy mess.
TTV Eviil Witch Aug 26, 2023 @ 2:27pm 
i know its not the topic, i miss the mute sound
in the past, we used to mute pressing V and then we could hear a "breath sound". its not happing anymore in my game so sometimes i get confused if i am muted or not. maybe its just in my game?
Callmelandon Aug 26, 2023 @ 5:36pm 
ok
on the hardest difficulty... "hard" they haunt like phas ghosts on amateur. and they make it VERY obvious before they haunt. like the ghost will literally speak to you without spirit box over and over letting you know youve annoyed it enough/your sanity is low enough, get ready kids aged 5-10 i'm slowly coming for you.... never saw a ghost faster than the player.

jump scares? yeah they have great jump scares. good lore story side mode that is the game "blood stained" storyline? yeah. they call it an easter egg. or i mean, just take the entire story and make it a 'new update'
Rimjul Gaming Aug 30, 2023 @ 4:46am 
ok
Aria Aug 30, 2023 @ 11:34am 
2
Demonologist will never thrive like Phasmophobia.
Crimson Bort Aug 30, 2023 @ 12:45pm 
Steam player stats disagreel. 27,000 weekly avg on Phasmo. 1000 on Demonologist. Demonologist has really cool and creepy level design, but aside from that it's gameplay is shallow in comparison. Seems more luck based to me. Phasmo there's actual strategy involved. I'm keeping an eye on demonologist though, definitely has potential if they flesh out ghost behaviours. Last time i played they all behaved the same with a couple exceptions. Big turn off for me was they just ripped ghosts and descriptions from Phasmo and swapped them around. Some of the scares look VERY cool, but get old fast cause they are triggered in the same place everytime.
Last edited by Crimson Bort; Aug 30, 2023 @ 12:47pm
Quill Aug 30, 2023 @ 1:19pm 
I Have Done Nothing But Teleport Wraits For 3 Days!
Emurinus Aug 30, 2023 @ 2:38pm 
Cool. Go play Demonologist then instead of making bait threads for steam points.
Ulfkarl Aug 30, 2023 @ 3:03pm 
Originally posted by Thuse:
Demonologist jumpscares are cheap and very repetetive. i mean sure phasmo litteraly only has some events and then "the hunt" but still feels alot more scary and replayable.
But it does have more maps and i do enjoy the system more. On the other hand this latest major patch is a whole buggy mess.
the horribly bad ghost models in phasmophobia and their blinking is so immersion breaking and takes away all the fear and scary factor, it needs to be removed ASAP
Shurenai Aug 30, 2023 @ 3:14pm 
Originally posted by ᛟ Werewolf ᛉ:
Originally posted by Thuse:
Demonologist jumpscares are cheap and very repetetive. i mean sure phasmo litteraly only has some events and then "the hunt" but still feels alot more scary and replayable.
But it does have more maps and i do enjoy the system more. On the other hand this latest major patch is a whole buggy mess.
the horribly bad ghost models in phasmophobia and their blinking is so immersion breaking and takes away all the fear and scary factor, it needs to be removed ASAP
.... For you.

The blinking in and out of reality is one of the things that keeps me on edge during a hunt, never knowing exactly where it is in those interim moments and being startled when it blinks in a whole heck of a lot closer than I was expecting.

The ghost models aren't great, but to me they aren't particularly important either- For me, The atmosphere of the game trumps ugly or beautiful or disgusting ghost models.
Maya-Neko Aug 30, 2023 @ 5:43pm 
Originally posted by ᛟ Werewolf ᛉ:
the horribly bad ghost models in phasmophobia and their blinking is so immersion breaking and takes away all the fear and scary factor, it needs to be removed ASAP

It's always the same for every game: Graphics can generate initial hype very good, but are bad at player retention, while gameplay isn't as good in creating hype (though there are definitely exceptions, mostly with never before seen feature), but it has good player retention and go better conversion rate of stream/video viewers to actual player.

Phasmo focuses more on gameplay, while Demonologist is more on the graphical side, so it's not a surprise, that Phasmo beats Demonologist by a mile in terms of player numbers.

Obviously, both are still aiming to get better in the area they've focused less on in the prototyping phase, but the problem with graphics focused games in particular is, that when players realized, that they don't like the current gameplay, then they're less inclined to follow the games progress and thus it is less less likely to come back into the game, when gameplay improvements where made. Phasmo on the other hand doesn't have such a big problem in that regard, since people keep playing the game due to the engaging gameplay, so the chances are higher, that they get news about for example graphic overhauls.

And overall Phasmo is a lot more immersive than any other ghost hunting game so far. It feels like i really interact with the ghost itself most of the time, whereas in other games many things are somewhat disconnected from the ghost. Demonologist is very notorious in that regard, since half the events are map related and aren't caused by the ghost. In Ghost Exorcism Inc as well you're half the time running around and searching for cursed objects and such things and if you see the ghost it's mostly just about running away or attacking it, so that it vanishes for a few seconds. MetaPhysical and Ghost Exiles are probably the biggest direct competitors in terms of gameplay, since they focus more on interaction as well instead of presentation.
TornadoQuake Aug 30, 2023 @ 6:02pm 
Well, considering the latest update is unplayable on my Steam Deck, I might have to agree with you. They both have their goods and bads. I like how in Phasmo you can get EMF readings on almost every ghost interaction, and getting UV prints is easier. I almost always die when trying to hide, though. The ESG and Easel in Demonologist needs to be reworked because it's just a boring waiting game. Looping the ghost is too easy and a joke, though. At least in Phasmo you get some money when you die, unlike in Demonologist you get nothing. Lastly, Phasmo has way better and realistic gear designs.
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Date Posted: Aug 26, 2023 @ 2:02pm
Posts: 18