Phasmophobia

Phasmophobia

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xo Aug 23, 2023 @ 4:24pm
The Jinn and Yurei needs reworking
Both are bland and boring.

How should they be reworked?

Well, the Yurei just closes doors and if you smudge it, it's stuck in its room. Ok?

If the door closing can be slamming the doors at some point, that'd be cool. I don't have much to offer for the Yurei, but...

The Jinn however offered something more to me.

This is what the Jinn used to be able to do in February 2020 - Changed the Jinn's ability from affecting the weather to running if its target is also running.

The weather is what I'm talking about here. I'd like to see it's aggressiveness vary on the weather. Since it has EMF, you may as well make it unique to it by having EMF 5 rarely flash EMF levels of 2 or 3.
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Showing 1-5 of 5 comments
Watcher Rat Aug 23, 2023 @ 11:43pm 
First off, the Yurei CAN slam doors. Well, technically any ghost can close them, but a Yurei that uses its ability near you hits your sanity and causes a door to instantly shut (usually with a delayed closing sound).

As for the Jinn stuff, the EMF thing wouldn't really work mechanically, because that's already what EMF 5 does...when a ghost that has EMF 5 interacts with a door, or throws something, it can come up as EMF 2/3...or it can trigger as EMF 5 instead. The randomness is already a part of the mechanic for every EMF 5 ghost.

The Jinn's running ability is also not quite how you say; it moves quicker if you are far from it, but it also accelerates to maximum speed (2.5m/s) when it spots you outside a range of 3m, similar to how a Rev speeds up when it detects you. Has nothing to do with whether you are running though, it's just a quick ghost when it has direct line of sight.

The problem with its aggressiveness depending on the weather was that it was too inconsistent, and didn't really work as an identifier at all, since ghosts are not consistently aggressive at all. There's a reason it changed from having that as an aspect.
Last edited by Watcher Rat; Aug 23, 2023 @ 11:44pm
Mandemon Aug 23, 2023 @ 11:49pm 
Originally posted by Watcher Rat:
First off, the Yurei CAN slam doors. Well, technically any ghost can close them, but a Yurei that uses its ability near you hits your sanity and causes a door to instantly shut (usually with a delayed closing sound).

To add to this, other ghost can tough the door and close it accidentally if it's close enough. Yurei can slam a fully opened door closed, and it can lose all the doors in the room at once, rather than touching one.
weiss Aug 23, 2023 @ 11:55pm 
Originally posted by Aya:
Both are bland and boring.

How should they be reworked?

Well, the Yurei just closes doors and if you smudge it, it's stuck in its room. Ok?

If the door closing can be slamming the doors at some point, that'd be cool. I don't have much to offer for the Yurei, but...

The Jinn however offered something more to me.

This is what the Jinn used to be able to do in February 2020 - Changed the Jinn's ability from affecting the weather to running if its target is also running.

The weather is what I'm talking about here. I'd like to see it's aggressiveness vary on the weather. Since it has EMF, you may as well make it unique to it by having EMF 5 rarely flash EMF levels of 2 or 3.
why would they need a rework?
both ghosts are in their own unique ways dangerous.
the yurei literarly slams doors shut infront of you during hunts, making it harder to escpe or getting in time to a hiding spot and the jinn is dangerous for peoples which love to play with the breaker always on since he is significantly faster with the breaker on.

furthermore gets a ghost not stuck in a room when you use a smudge stick.
it just pauses the hunt timer for 1 minute and 30 seconds for most ghosts except for the spirit which can not hunt for 3 minutes.

edit: i wrote hunt timer, i mean prevents sanity checks for said amount of time.
thats the correct way x3.

the ghost can still freely roam around during that time.
Last edited by weiss; Aug 23, 2023 @ 11:56pm
Watcher Rat Aug 23, 2023 @ 11:55pm 
Originally posted by Mandemon:
To add to this, other ghost can tough the door and close it accidentally if it's close enough. Yurei can slam a fully opened door closed, and it can lose all the doors in the room at once, rather than touching one.
True...although ghost events can do that too. ;) I agree Yurei can be a pain (you don't know how bad it is until you've had to eliminate one on no evidence), but in this case...what the OP mentioned is already a mechanic ;)
Hammer Of Evil Aug 24, 2023 @ 12:52am 
Originally posted by Aya:
Both are bland and boring.

How should they be reworked?

i think this is personal opinion, my team found the jinn very interesting and unsettling when it killed nearly all of us and we had not enough evidence or time to figure anything out.

i dont think it would need a rework, apart from some form of QA to make sure any unintended behavior is controlled.
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Date Posted: Aug 23, 2023 @ 4:24pm
Posts: 5