Phasmophobia

Phasmophobia

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Mr.Heroin Aug 20, 2023 @ 6:43am
Does Phasmophobia have an anti-cheat system or only report?
cuz i have seen some ss of "hacker" or smth under the names but i heard this is a troll hack not actually phasmo, and i am curious if they have an actual anti-cheat or only if u report them
Originally posted by WolfLink0370:
the developers have opted to not use an automatic ban system - if you see anyone blatantly cheating (such as editing level or just straight up hacking the game), make sure to report them ASAP.

The anti-cheat prevents he game from running if it detects something is off with the install; to my knowledge it does not automatically report someone
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Showing 16-30 of 53 comments
Valk Aug 22, 2023 @ 4:25am 
Originally posted by Glimmer:
Originally posted by Ykario:

We ain't going to ban someone just cuz they edited their level or money. That doesn't change anything for us.

Not true. Devs have said they will now ban for cheated levels.

From the Ascension 0.9.0 patch notes: "Warning: Players now found editing their level will be banned."
Genuinely feel like the devs need to back off a bit with banning people... If someone is actively harming the experience of other players, absolutely. Ban away. But if someone has a client-side mod that turns the ghost into like, hatsune miku or some ♥♥♥♥, and they're playing in a lobby with friends who are all using the same mod together for a bit of a laugh... "It doesn't fit with our vision" seems like a bit of a poor excuse for banning people. Same for stuff like the level editing. Last I checked the game doesn't exactly have leaderboards or anything, and there's no actual advantage in the game to cheated levels/money other than "cutting down the grind for the player" potentially. I'm not saying I agree with cheating at all, but banning people for something which is never going to affect other people's clients, and has no actual ingame benefit seems a bit too far.
Edit: Also come to think of it, the moment someone starts figuring out how to do things like multiply the exp gain of the lobby rather than just the client, it is going to run into major issues in line with GTAV Online in the past, where players could get banned simply for having been in the same lobby as a cheater, and that cheater had dumped money or exp on them.
Last edited by Valk; Aug 22, 2023 @ 4:30am
Originally posted by Valk:
Originally posted by Glimmer:

Not true. Devs have said they will now ban for cheated levels.

From the Ascension 0.9.0 patch notes: "Warning: Players now found editing their level will be banned."
Genuinely feel like the devs need to back off a bit with banning people... If someone is actively harming the experience of other players, absolutely. Ban away. But if someone has a client-side mod that turns the ghost into like, hatsune miku or some ♥♥♥♥, and they're playing in a lobby with friends who are all using the same mod together for a bit of a laugh... "It doesn't fit with our vision" seems like a bit of a poor excuse for banning people. Same for stuff like the level editing. Last I checked the game doesn't exactly have leaderboards or anything, and there's no actual advantage in the game to cheated levels/money other than "cutting down the grind for the player" potentially. I'm not saying I agree with cheating at all, but banning people for something which is never going to affect other people's clients, and has no actual ingame benefit seems a bit too far.

Right and wrong. such external changes are also advantages. Let the "Miku" shine and you automatically have an advantage in events and hunts. And no anti-cheat program is so good that it can distinguish pure cosmetic changes without an advantage from those with an advantage.

The money you get in private lobbies can also be used in public lobbies. this would be a another point.

of course it can get a wrong player... but better do something against this like this as do nothing.

-> btw in GTa you could report yourself if this happen and the devteam would reset you to a certain point.
Last edited by ☠Dragnoros, der Wächter; Aug 22, 2023 @ 4:36am
Valk Aug 22, 2023 @ 4:47am 
Originally posted by ☠Dragnoros, der Wächter:
Originally posted by Valk:
Genuinely feel like the devs need to back off a bit with banning people... If someone is actively harming the experience of other players, absolutely. Ban away. But if someone has a client-side mod that turns the ghost into like, hatsune miku or some ♥♥♥♥, and they're playing in a lobby with friends who are all using the same mod together for a bit of a laugh... "It doesn't fit with our vision" seems like a bit of a poor excuse for banning people. Same for stuff like the level editing. Last I checked the game doesn't exactly have leaderboards or anything, and there's no actual advantage in the game to cheated levels/money other than "cutting down the grind for the player" potentially. I'm not saying I agree with cheating at all, but banning people for something which is never going to affect other people's clients, and has no actual ingame benefit seems a bit too far.

Right and wrong. such external changes are also advantages. Let the "Miku" shine and you automatically have an advantage in events and hunts. And no anti-cheat program is so good that it can distinguish pure cosmetic changes without an advantage from those with an advantage.

The money you get in private lobbies can also be used in public lobbies. this would be a another point.

of course it can get a wrong player... but better do something against this like this as do nothing.
Oh believe me, I understand that mods that make the ghost super visible could be considered as having an advantage, but at the same time, last I checked Phasmophobia isn't a competitive game. Maybe even something as simple as implementing a tickbox in the menu that allowed mods for example. Have it so that you've got two sets of lobbies that are functionally identical, but depending on whether you've ticked that box or not it shows one or the other (or have them both shown all the time, and then if you've ticked that box then it will lock you out of the non-modded ones). It isn't perfect as you say, but it is never going to be. The people who want to cheat and ruin the game for others are going to do that regardless, I'm personally more concerned about the players who just want to have a bit of fun for themselves and their friends potentially getting hit with stuff because the devs deem anything that isn't part of their vision a ban-worthy offence.

And yeah, cheated money/progression can be used in a public lobby, but at the same time it is like....how does it actually give anyone an advantage? The only difference I can see is that a non-cheating player will enter a lobby and all the equipment has been purchased, so they dont have to buy any themselves. This is functionally identical to if you joined a player who had got that money legitimately. It isn't like there's a reward system either (think, giving players a good rating currency if they bought all of the gear for you) so it's not like they'd be farming reputation or anything. Also, come to think of it, how would anything other than an anticheat even be able to TELL if that money was cheated or not. Short of someone having a public profile with <2 hours in phasmophobia yet being level 20 odd and buying the entire team's gear, I can't see any way that you'd be able to verify reliably whether it was legit money or not.

Edit- Also the GTA thing with reporting yourself was insanely unreliable. My original account got permabanned after I reported myself when someone dumped a ton of stuff in my inventory, and rockstar support's decided that the hacker didn't exist, and banned a bunch of my friends and me. You've got to rely on the trust between the player and the developer to avoid that happening.
Last edited by Valk; Aug 22, 2023 @ 4:49am
Cosmoros Aug 22, 2023 @ 4:59am 
Originally posted by Jarl Thidrandi:
I don't understand why someone would cheat, but I really don't understand why you Karens seem to care so much... If it bothers you, leave the lobby or kick the player, or just play with your friends. Seriously people, this culture of righteous indignation needs to go away. Mind your own business and let the goons be goons, this isn't some competitive game or anything...

I think this guy should get checked if he is cheating. Really sus calling people who dont want cheaters ingame a Karen.



Originally posted by Cat Nose Presser:
I reported this guy on day 2 of the patch and he is still not banned.

Is the reporting system useless or do you have to email the devs to act on a blatant cheater like this guy?

https://cdn.discordapp.com/attachments/1097055215854821388/1142431257242910720/image.png
With video got guy banned in like an hour when devs looked at it. Gone cheater xD
it's about the principle. it doesn't matter if it's a competitive game or not.

Since Phasmophobia doesn't support mods, it doesn't matter if they are "fun mods" or not. The dev can decide for himself. I'm even of the opinion that the dev could sue if he really wanted to. A lot of players claim the right to do it... but actually they shouldn't without the dev's permission.
-> You can forget the statement "then they should add one".

So it works as it should. The "Anti cheat program" recognizes additional files and takes the necessary action. mostly, what i read here

Since the latest update, there are actually advantages... namely the better equipment.

Experienced players recognize cheaters relatively well. Some even develop a sixth sense. I've done that in TeamFortress2 xD
Originally posted by Auto Chaos RU:
Originally posted by Jarl Thidrandi:
I don't understand why someone would cheat, but I really don't understand why you Karens seem to care so much... If it bothers you, leave the lobby or kick the player, or just play with your friends. Seriously people, this culture of righteous indignation needs to go away. Mind your own business and let the goons be goons, this isn't some competitive game or anything...

I think this guy should get checked if he is cheating. Really sus calling people who dont want cheaters ingame a Karen.



Originally posted by Cat Nose Presser:
I reported this guy on day 2 of the patch and he is still not banned.

Is the reporting system useless or do you have to email the devs to act on a blatant cheater like this guy?

https://cdn.discordapp.com/attachments/1097055215854821388/1142431257242910720/image.png
With video got guy banned in like an hour when devs looked at it. Gone cheater xD

where do you report this guy in Discord... i asked 2-3 days ago and there is no report channel.
Wolfie Aug 22, 2023 @ 5:02am 
Originally posted by Auto Chaos RU:
Originally posted by Jarl Thidrandi:
I don't understand why someone would cheat, but I really don't understand why you Karens seem to care so much... If it bothers you, leave the lobby or kick the player, or just play with your friends. Seriously people, this culture of righteous indignation needs to go away. Mind your own business and let the goons be goons, this isn't some competitive game or anything...

I think this guy should get checked if he is cheating. Really sus calling people who dont want cheaters ingame a Karen.



Originally posted by Cat Nose Presser:
I reported this guy on day 2 of the patch and he is still not banned.

Is the reporting system useless or do you have to email the devs to act on a blatant cheater like this guy?

https://cdn.discordapp.com/attachments/1097055215854821388/1142431257242910720/image.png
With video got guy banned in like an hour when devs looked at it. Gone cheater xD
well he's not wrong, it's a party game, if they added mods people would not have to cheat, the game is brutal for new players, i can totally understand it
Valk Aug 22, 2023 @ 5:22am 
Originally posted by ☠Dragnoros, der Wächter:
it's about the principle. it doesn't matter if it's a competitive game or not.

Since Phasmophobia doesn't support mods, it doesn't matter if they are "fun mods" or not. The dev can decide for himself. I'm even of the opinion that the dev could sue if he really wanted to. A lot of players claim the right to do it... but actually they shouldn't without the dev's permission.
-> You can forget the statement "then they should add one".

So it works as it should. The "Anti cheat program" recognizes additional files and takes the necessary action. mostly, what i read here

Since the latest update, there are actually advantages... namely the better equipment.

Experienced players recognize cheaters relatively well. Some even develop a sixth sense. I've done that in TeamFortress2 xD
So how would you recognise the difference between a cheater and someone who was powerlevelled. There's nothing in the rules anywhere about powerlevelling people. The only difference will be in the amount of hours the person has on the game, and if their profile is private suddenly that becomes a moot point. This is why I'm saying the devs shouldn't just go around banning people based on screenshots of stuff like level and money. ESPECIALLY when there's no actual advantage over a legitimate player of the same level.
Originally posted by Valk:
Originally posted by ☠Dragnoros, der Wächter:
it's about the principle. it doesn't matter if it's a competitive game or not.

Since Phasmophobia doesn't support mods, it doesn't matter if they are "fun mods" or not. The dev can decide for himself. I'm even of the opinion that the dev could sue if he really wanted to. A lot of players claim the right to do it... but actually they shouldn't without the dev's permission.
-> You can forget the statement "then they should add one".

So it works as it should. The "Anti cheat program" recognizes additional files and takes the necessary action. mostly, what i read here

Since the latest update, there are actually advantages... namely the better equipment.

Experienced players recognize cheaters relatively well. Some even develop a sixth sense. I've done that in TeamFortress2 xD
So how would you recognise the difference between a cheater and someone who was powerlevelled. There's nothing in the rules anywhere about powerlevelling people. The only difference will be in the amount of hours the person has on the game, and if their profile is private suddenly that becomes a moot point. This is why I'm saying the devs shouldn't just go around banning people based on screenshots of stuff like level and money. ESPECIALLY when there's no actual advantage over a legitimate player of the same level.


How do you tell a cheater from a good player... The way he recognizes the ghost or another small details.

A good player has knowledge, so most of the time the good player can explain how to get the ghost. I often do that too, if player ask me. For the most part, cheaters can't explain it.

Examples: 1. I had 1 cheater the day 2-3 days ago. He identified the Goryo based on the first hunt. He also couldn't explain it and said "I'm prestige 3, trust me". =100% cheater 2.Even finding the ghostroom in a very large building can be a sign. -> had already found a cheater because he had found the ghost room in the last corner of the "Asylum" within 20 seconds and couldn't really explain it.

Even aggressively waiting at the front door so that you go in as 1 is sometimes a sign that he has nothing good in mind and wants to do something bad.

In summary: as an experienced player, you can usually tell people by their actions in the 1st game whether it is legit or not.

It's harder to find out in a lobby, but it's also possible in some cases.

-> Playing time and level can be decisive, but the player name and the behavior of a player in a lobby can also be indications of this.

As I said before... 6th sense. Of course this sense isnt always right... but mostly you can say... the feeling in your bone is right^^
Last edited by ☠Dragnoros, der Wächter; Aug 22, 2023 @ 5:40am
Valk Aug 22, 2023 @ 5:53am 
Originally posted by ☠Dragnoros, der Wächter:
Originally posted by Valk:
So how would you recognise the difference between a cheater and someone who was powerlevelled. There's nothing in the rules anywhere about powerlevelling people. The only difference will be in the amount of hours the person has on the game, and if their profile is private suddenly that becomes a moot point. This is why I'm saying the devs shouldn't just go around banning people based on screenshots of stuff like level and money. ESPECIALLY when there's no actual advantage over a legitimate player of the same level.


How do you tell a cheater from a good player... The way he recognizes the ghost or another small details.

A good player has knowledge, so most of the time the good player can explain how to get the ghost. I often do that too, if player ask me. For the most part, cheaters can't explain it.

Examples: 1. I had 1 cheater the day 2-3 days ago. He identified the Goryo based on the first hunt. He also couldn't explain it and said "I'm prestige 3, trust me". =100% cheater 2.Even finding the ghostroom in a very large building can be a sign. -> had already found a cheater because he had found the ghost room in the last corner of the "Asylum" within 20 seconds and couldn't really explain it.

Even aggressively waiting at the front door so that you go in as 1 is sometimes a sign that he has nothing good in mind and wants to do something bad.

In summary: as an experienced player, you can usually tell people by their actions in the 1st game whether it is legit or not.

It's harder to find out in a lobby, but it's also possible in some cases.

-> Playing time and level can be decisive, but the player name and the behavior of a player in a lobby can also be indications of this.

As I said before... 6th sense. Of course this sense isnt always right... but mostly you can say... the feeling in your bone is right^^
This is why i mentioned a powerlevelled player. A power levelled player might have got to a higher level simply from sitting in the van and selecting which ghost it is when an advanced player has figured it out by themselves. The result of this is you have a player who is a much higher level than they should be, who has no clue how to play the game. If someone is using actual game changing cheats like wallhacks, xray, being able to pinpoint the ghost, invincibility etc, then I've been saying they need to be banned from the start. What I've mainly been trying to point out though is that a player who cheated themself to level 50 with 100 000 money, who does not use any game changing cheats, is going to be indistinguishable from a player who was powerlevelled to level 50. Both of them will have the experience of a complete novice, due to not actually having played the game properly.
Think of it as like, a player might not want to sit through the slow grind of tier 1 gear, of spamming the first 2-3 houses constantly, etc, and so they ask their friend with a LOT of time in the game if they can powerlevel them on nightmare, as the friend has done a lot of solo nightmare stuff, for example. Your reports could potentially get these players banned. And before you say "well its their fault for not playing the game as intended", it isn't stated anywhere that powerlevelling is banned, because that sort of rule is impossible to enforce in any game. Banning someone from the servers permanently for not breaking the rules.... Seems pretty unfair I'd say.
@Valk

wrong... A noob who get the high lvl by another player... wouldnt reported because you can tell that he "sucks" and that he highly got the level thanks to another player... Of course, less intelligent players will report people like that... but the DEV'S will probably check these people out for a while and then see if there's really anything wrong.

leveling up by other players... yes it's unfair... but these players have little chance of surviving in other lobbies because they're then forced to go in there and participate themselves... and then you might notice that there's something not true...

--------------------------------------------------------------------------------------------------

This discussion, which was actually already closed, was actually just the question "whether there is an anti-cheat program?" and this question has already been answered. if you want to discuss further... start a new discussion or find another way^^
Valk Aug 22, 2023 @ 6:07am 
Originally posted by ☠Dragnoros, der Wächter:
@Valk

wrong... A noob who get the high lvl by another player... wouldnt reported because you can tell that he "sucks" and that he highly got the level thanks to another player... Of course, less intelligent players will report people like that... but the DEV'S will probably check these people out for a while and then see if there's really anything wrong.

leveling up by other players... yes it's unfair... but these players have little chance of surviving in other lobbies because they're then forced to go in there and participate themselves... and then you might notice that there's something not true...

--------------------------------------------------------------------------------------------------

This discussion, which was actually already closed, was actually just the question "whether there is an anti-cheat program?" and this question has already been answered. if you want to discuss further... start a new discussion or find another way^^
Again... I'm not talking about players who are using hacks in the game. I'm talking about the new rule about how the devs plan to ban anyone with an edited level, and how they plan to use their honor based equivalent to anticheat to enforce that.
Saintlace Aug 22, 2023 @ 6:55am 
Here's the problem.

If you see someone 20 Prestige level 100 with tier 3 items, you can not declare them as cheating. You can report them, but Prestige 20 level 100 is a legitimate level that everyone can earn. Hacking it, can be declared as cheating, but HOW DO YOU KNOW?

Not only that, but their are custom modes that can fly you through the levels.
It is very easy in this game to prestige in less than a day.
I know players that been playing 24/7 with no life.

In my personal opinion, they should not have prestige and / or levels.
They should keep it as a money system.
Earn money to unlock items, maps, tiers, and customization.
If they want Prestige, have it where you must pay a certain amount of money. Once prestige, you loose everything.

Banning people is risky for a game. It could kill the game easily and cause major problems.
Hence Friday 13th situation.

If they truly want to stop all this hacking and cheating, then they should do what Dead by Daylight did.
Take all the Save Files off of local on people's computers, and move them to a server where people cannot hack them and / or edit them easily.
Dead by Daylight did it, now their is practically no hackers.
Mr.Heroin Aug 22, 2023 @ 4:55pm 
Originally posted by ☠Dragnoros, der Wächter:
Originally posted by Valk:
Genuinely feel like the devs need to back off a bit with banning people... If someone is actively harming the experience of other players, absolutely. Ban away. But if someone has a client-side mod that turns the ghost into like, hatsune miku or some ♥♥♥♥, and they're playing in a lobby with friends who are all using the same mod together for a bit of a laugh... "It doesn't fit with our vision" seems like a bit of a poor excuse for banning people. Same for stuff like the level editing. Last I checked the game doesn't exactly have leaderboards or anything, and there's no actual advantage in the game to cheated levels/money other than "cutting down the grind for the player" potentially. I'm not saying I agree with cheating at all, but banning people for something which is never going to affect other people's clients, and has no actual ingame benefit seems a bit too far.

Right and wrong. such external changes are also advantages. Let the "Miku" shine and you automatically have an advantage in events and hunts. And no anti-cheat program is so good that it can distinguish pure cosmetic changes without an advantage from those with an advantage.

The money you get in private lobbies can also be used in public lobbies. this would be a another point.

of course it can get a wrong player... but better do something against this like this as do nothing.

-> btw in GTa you could report yourself if this happen and the devteam would reset you to a certain point.

tbh i dont find it as a grief, it is not like u compeat with others uk? they can just say yo i can add high tier items , and i have all items if u dont wanna lose them, and u can say yes or no
Mr.Heroin Aug 22, 2023 @ 4:57pm 
Originally posted by Valk:
Originally posted by ☠Dragnoros, der Wächter:
@Valk

wrong... A noob who get the high lvl by another player... wouldnt reported because you can tell that he "sucks" and that he highly got the level thanks to another player... Of course, less intelligent players will report people like that... but the DEV'S will probably check these people out for a while and then see if there's really anything wrong.

leveling up by other players... yes it's unfair... but these players have little chance of surviving in other lobbies because they're then forced to go in there and participate themselves... and then you might notice that there's something not true...

--------------------------------------------------------------------------------------------------

This discussion, which was actually already closed, was actually just the question "whether there is an anti-cheat program?" and this question has already been answered. if you want to discuss further... start a new discussion or find another way^^
Again... I'm not talking about players who are using hacks in the game. I'm talking about the new rule about how the devs plan to ban anyone with an edited level, and how they plan to use their honor based equivalent to anticheat to enforce that.

i just read "honor based equivalent" so wdym by honor? past lvl or actually some in game honor or smth
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Date Posted: Aug 20, 2023 @ 6:43am
Posts: 53