Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd also run the steamvr performance test just to see what it says.
I think my system was overall one step newer (i7, 32mb ram) - but I played on high settings (except for like one thing - shadows maybe - I turned down because the asylum ran like ass), so probably okay and you can turn things down a little if it gives you trouble.
1080 is not comfortable for VR.
I had both. 3070 is just enough for VR(yes, I know you won't be able to get it, so, I guess you're kinda screwed).
Maybe with a bit more time and effort and knowhow, the controls can be fixed.
This is just an assets for the controls, or it is the implemented VR in the game engine and those are still under development and many times deprecated, also the version of the game engine can be the thing.
Take a look at Saint & Sinners how that game works with the controls...
That game is just perfect on all things. So it is possible.
But the game works graphics wise perfect on my 1070ti 8GB
But that's just an option in the game engine to turn on so that is easy.