Phasmophobia

Phasmophobia

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Theos 🪐 Oct 26, 2021 @ 6:00pm
Ghost killing multiple people per hunt is too much
Just got team wiped in a single hunt.
How is it okay?
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Showing 1-15 of 42 comments
rwvy Oct 26, 2021 @ 6:01pm 
be better at hiding and wait for the actual end of the hunt instead of assuming it's done because someone died?
Gweenie Oct 26, 2021 @ 6:02pm 
If you are playing on Nightmare this is intended I believe its fine if you are playing on lower difficulties this is not intended and its a bug
Theos 🪐 Oct 26, 2021 @ 6:04pm 
Originally posted by Galloweenie:
If you are playing on Nightmare this is intended I believe its fine if you are playing on lower difficulties this is not intended and its a bug

I know it is intended.
Just saying it shouldn't be a thing.
Gweenie Oct 26, 2021 @ 6:05pm 
Originally posted by Theus:
Originally posted by Galloweenie:
If you are playing on Nightmare this is intended I believe its fine if you are playing on lower difficulties this is not intended and its a bug

I know it is intended.
Just saying it shouldn't be a thing.
Nah it should be honestly, its why its called Nightmare. It keeps you on your toes and makes sure you are doing what you can to survive rather then waiting for a neck snap of your friend and being like "Well hes dead, time to leave"
Jingle Oct 26, 2021 @ 6:30pm 
It doesn't happen all the time. What do you expect on nightmare difficulty? I'm glad I got to see my whole team die and fail. The game should have challenging difficulty you know
Vladislak Oct 26, 2021 @ 7:27pm 
It's only on nightmare difficulty, and quite frankly I'm loving it. It really ups the tension knowing that even if one of your companions dies you could still be next.
rooster Oct 26, 2021 @ 7:33pm 
I agree and disagree. I think it is a great idea for the game, but the way everything works right now doesn't make it good.

The ghosts are pretty much invisible, you don't really know if your buddy just died because of the weird delay between them dying and their body dropping, so you don't actually know if they died.

I think it's a good idea, but the kinks need to be worked out, and most importantly, in my opinion, the grace period of the start of the hunt should be applied after killing someone as well.
Vladislak Oct 26, 2021 @ 7:38pm 
Well of course it can use some ironing out, it was just introduced so I don't expect it to be perfect yet. Although I believe the moment the ghost grabs a player they drop their items, so it shouldn't be hard to tell if your comrade just died, especially if they're carrying a lit flashlight.

The invisibility issue is the one that I can see definitely needing a change. But I like the fact that a ghost can enter a room with three people and kill all three fairly quickly so I don't know about it having the same grace period as when a hunt starts, maybe a reduced grace period. It IS nightmare difficulty after all. If they'd done this on any of the other difficulties I'd say it was too much, but when I pick nightmare I want it to be incredibly risky.
RattyRattington Oct 26, 2021 @ 7:47pm 
Keep smudge sticks on you or nearby when sanity is low enough for a hunt. They can save your life. Just find a hiding spot where you can see the ghost coming, so that if it enters it can approach you in a straight line, you can wait until it's about 1 meter from you then pop the smudge stick and run through the ghost and escape.
Scary Oct 26, 2021 @ 7:47pm 
Originally posted by rwvy:
be better at hiding and wait for the actual end of the hunt instead of assuming it's done because someone died?
Point is, once your teammate dies during a hunt, the heartbeat sound and ghost's footsteps are no longer audible for you, so you'll assume that the hunt is over and shortly after you'll get the hands animation and die too, pretty sure this is a game breaking bug.
Last edited by Scary; Oct 26, 2021 @ 7:48pm
rooster Oct 26, 2021 @ 7:54pm 
Originally posted by DeadlyCreature:
Keep smudge sticks on you or nearby when sanity is low enough for a hunt. They can save your life. Just find a hiding spot where you can see the ghost coming, so that if it enters it can approach you in a straight line, you can wait until it's about 1 meter from you then pop the smudge stick and run through the ghost and escape.
K this is like the worse excuse, and it's made all the games I've played really really bad. Because you're right. Keep a smudge on you at all times. You also need a lighter. Well...There is 4 people, and only 2 lighters, so I've noticed instead of picking up evidence gathering equipment, the first thing people grab is a lighter, and hold on to it. Because they have to to stay alive.

Also, to the other person. No. There is a huge delay between getting grabbed by the ghost and items dropping. You can literally talk to your team mates for a solid 3-5 seconds after getting grabbed, walk 10 feet, and then your items drop and the animation starts.
Vladislak Oct 26, 2021 @ 8:01pm 
Originally posted by rooster:
Also, to the other person. No. There is a huge delay between getting grabbed by the ghost and items dropping. You can literally talk to your team mates for a solid 3-5 seconds after getting grabbed, walk 10 feet, and then your items drop and the animation starts.
Fair enough. I may be mistaken. But either way since they can still talk for a few seconds they can easily tell you that the ghost got them.
Either way it's kind of a moot point if they significantly reduce how often the cloaked ghosts show up, you'll see the ghost reach them.
RattyRattington Oct 26, 2021 @ 8:02pm 
Originally posted by rooster:
Originally posted by DeadlyCreature:
Keep smudge sticks on you or nearby when sanity is low enough for a hunt. They can save your life. Just find a hiding spot where you can see the ghost coming, so that if it enters it can approach you in a straight line, you can wait until it's about 1 meter from you then pop the smudge stick and run through the ghost and escape.
K this is like the worse excuse, and it's made all the games I've played really really bad. Because you're right. Keep a smudge on you at all times. You also need a lighter. Well...There is 4 people, and only 2 lighters, so I've noticed instead of picking up evidence gathering equipment, the first thing people grab is a lighter, and hold on to it. Because they have to to stay alive.

Also, to the other person. No. There is a huge delay between getting grabbed by the ghost and items dropping. You can literally talk to your team mates for a solid 3-5 seconds after getting grabbed, walk 10 feet, and then your items drop and the animation starts.

It's not an excuse, it's a tip. I play solo. Players can follow each other and hide together and one person can smudge and everyone can run past the ghost. You don't need 4 lighters.

There's also only 2 lighters in Professional and below and no one's complained about it before. Don't play Nightmare if you can't handle dying. Only grab a lighter and smudge stick if you need to stick around on low sanity or complete an objective related to smudging, you don't need to have one 24-7... You sound like someone who should not be playing Nightmare. CJ said that Nightmare pushes players to their limits and requires a very different play style. It's only for the best of the best ghost hunters.
Last edited by RattyRattington; Oct 26, 2021 @ 8:03pm
Gweenie Oct 26, 2021 @ 8:04pm 
Originally posted by LFTAlone:
Originally posted by rwvy:
be better at hiding and wait for the actual end of the hunt instead of assuming it's done because someone died?
Point is, once your teammate dies during a hunt, the heartbeat sound and ghost's footsteps are no longer audible for you, so you'll assume that the hunt is over and shortly after you'll get the hands animation and die too, pretty sure this is a game breaking bug.
In this case I agree with it needing to be fixed
Theos 🪐 Oct 26, 2021 @ 8:07pm 
To be honest, what makes it frustrating for me isn't the difficulty. I like it, I'm all for the trial and error, 1 win out of 10 hunts thing. What does make it frustrating is: money.

Money isn't infinite. If you keep dying, you go bankrupt, if you go bankrupt, you can't even try to do higher difficulty hunts anymore, so you're stuck with going back to amateur to farm money.

This kind of difficulty does not work well with the currency this game has.
Lets assume you're playing with 3 other friends. Each of you will spend almost $1000 each, to add at least 1 of each equipment. You can only add up to 2 of some of the equipment, so lets round up the total spent on equipment to $3500.

$3500 to have all equipment in a hunt, then you select nightmare difficulty, which you will MOST DEFINITELY LOSE. But you and your friends are well aware of that, it is supposed to be extremely difficult and you will lose most of the hunts on that difficulty. Still, you guys want to play it because its new. So you keep trying multiple times, losing $3500 each run. But then: you guys finally win a hunt, having all 4 3-star evidence pictures, and completing all 3 secondary objectives. After losing thousands of dollars, you guys finally managed to beat nightmare mode, and win yourselves around $300 each. Congrats. Now go spam amateur hunts so you can farm back all the money you lost, try and play nightmare again, lose all of your money, and keep repeating the cycle. Fun, right?
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Date Posted: Oct 26, 2021 @ 6:00pm
Posts: 42