Phasmophobia

Phasmophobia

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PaceyLionheart Oct 25, 2021 @ 5:30pm
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The game gets harder again?!
Game is already hard as balls after all the updates -> new update makes it even harder. Who actually asked for that? some Youtubers and streamers with thousands of hours? The game should climate for casual players and not some masochistic hardcore players, who play nothing else all the time? or what is the reason?
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Showing 1-15 of 15 comments
Whiskas Oct 25, 2021 @ 5:34pm 
Game was really never hard, you just run into a closet and you are fine. And it only takes a few games to get used to everything. Making the game harder every other update was necessary. Game was always boring after 3 rounds.
Serasin Oct 25, 2021 @ 5:46pm 
84 hours over the course of time since it released. I wanted it to be harder. Bro, just play an easier difficulty or something. ♥♥♥♥♥♥' people whining, I swear. smh
tactlessTactician Oct 25, 2021 @ 5:49pm 
The game was NOT all that hard before once you got used to it. I've played a fair amount, but I'm no streamer/youtuber, I have a full time job, and play other games often, but the new Nightmare difficulty is PERFECT. If you're having trouble, then lower the difficulty and read the wiki or something.
Queen Craw Oct 25, 2021 @ 5:51pm 
For an easier experience simply play on the easier difficulties. They are there for that reason. No one is forced to play on any difficulty setting they are not comfortable with. The player is in control.
VanillaLucia Oct 25, 2021 @ 5:53pm 
I never found the game to be particularly masochistic or hardcore unless you intentionally imposed those challenges onto yourself (such as candle-only runs, no evidence challenges, and so on). When you get the game actually steering in that direction, you now have three difficulties that are distinct and that the overall difficulty has been bumped up and normalized so that as a player you don't simply gloss over Amateur or Intermediate for the game you want to play instead of jumping straight to Professional. For the people who want it, Nightmare is the next step up from that and I have no issues with players who want that challenge being given that challenge while the other difficulties are more intended to be played by the average player.
PaceyLionheart Oct 25, 2021 @ 7:55pm 
I recently had a game in intermediate, where the oni was not giving a single piece of evidence after over 10 minutes. Yes, an oni, the one who should basically throw evidence in your damn face after 30 seconds. He was active af but he never showed anything. Maybe because he was constantly switching his room? He was active in two toilettes and an office next to it in the school and I had everything set up in these rooms. After a while I just went in and stood there until he killed me. What fun game this has become. Normally this game was, if you know what you are looking for, you found it. You could even see what ghost it was on reading certain behaviours, not seeing evidence at all. But if this is literally a requirement now, instead of finding evidence, which the game clearly is about, just to make it harder for people who get easily bored, then have it your way. I am just leaving this game then. People just think every game these days have to result in 3000 hrs played for some reason, what is so wrong about having played 10 rounds and it getting repetitive afterwards? Just go play something else and come back to it after a year.
thrythlind Oct 25, 2021 @ 7:58pm 
This has been a thing people on this forum have been asking for for ages. There is semi-constantly a new topic of "please make it harder" in varying degrees of politeness. This isn't just limited to streamers.

Now, things like Nightmare mode are really geared toward people looking for an extreme challenge. I am unlikely to play at that level myself. I might find myself dropping to Intermediate but to be honest, my first three cases on new patch all ended with me alive and successful at professional... so I'm good.
Qain Oct 25, 2021 @ 8:01pm 
Originally posted by Serasin:
84 hours over the course of time since it released. I wanted it to be harder. Bro, just play an easier difficulty or something. ♥♥♥♥♥♥' people whining, I swear. smh
I'm at about 60 hours and I for one am also glad I have the choice of a harder difficulty. Been doing Asylum/school runs solo for a loooong time now.
thrythlind Oct 25, 2021 @ 8:08pm 
At 165 hours, and I'm thinking I'll start to do Intermediate for just casual get on and do a case with occasional Professionals when I decide to do something harder. I might do Nightmare once or twice.

I'm good with the changes.
Last edited by thrythlind; Oct 25, 2021 @ 8:09pm
Chows Oct 25, 2021 @ 8:12pm 
Originally posted by PaceyLionheart:
I recently had a game in intermediate, where the oni was not giving a single piece of evidence after over 10 minutes. Yes, an oni, the one who should basically throw evidence in your damn face after 30 seconds. He was active af but he never showed anything. Maybe because he was constantly switching his room? He was active in two toilettes and an office next to it in the school and I had everything set up in these rooms. After a while I just went in and stood there until he killed me. What fun game this has become.
The ghost can't change rooms in intermediate, also why would you go in there and die instead of thinking about what you've seen? Just take a guess and leave.

Originally posted by PaceyLionheart:
Normally this game was, if you know what you are looking for, you found it. You could even see what ghost it was on reading certain behaviours, not seeing evidence at all.
You can still do all of this, as a matter of fact in Nightmare you have to do this because the ghost will never show one of three evidences required to identify it meaning you need to know its characteristics to narrow down what ghost it is.

Originally posted by PaceyLionheart:
People just think every game these days have to result in 3000 hrs played for some reason, what is so wrong about having played 10 rounds and it getting repetitive afterwards? Just go play something else and come back to it after a year.
If you play a game for 10 rounds then don't touch it in a year that means you don't like the game.
InnCognito Oct 25, 2021 @ 8:13pm 
I do agree that the game should be REALLY tamed down for the Amateur mode like Maybe FREE of hunts at the lowest difficulty. Dont know ;-) I mean things like stuff being interacted with can stay. But Thats just my opinion. idk.. All I can say is I LOVE THIS GAME!
Last edited by InnCognito; Oct 25, 2021 @ 8:14pm
thrythlind Oct 25, 2021 @ 8:16pm 
I don't think any level should be free of hunts really, it removes a lot of the tension. But before there wasn't really too much difference between Amateur and Professional.

Hunt duration changed, sanity drain rate changed, and the 5 minute set up time meant you had some leeway before the game really started. But by and large most of the actual gameplay was really the same.

What I do want them to do is change the difficulty names:

Amateur -> Sighting
Intermediate -> Haunting
Professional -> Curse
Nightmare is good.
Chows Oct 25, 2021 @ 8:17pm 
Originally posted by InnCognito:
I do agree that the game should be REALLY tamed down for the Amateur mode like Maybe FREE of hunts at the lowest difficulty. Dont know ;-) I mean things like stuff being interacted with can stay. But Thats just my opinion. idk.. All I can say is I LOVE THIS GAME!
There is already a mode in the game with no hunts, it's called the tutorial.
Qain Oct 25, 2021 @ 8:24pm 
Originally posted by thrythlind:
I don't think any level should be free of hunts really, it removes a lot of the tension. But before there wasn't really too much difference between Amateur and Professional.

Hunt duration changed, sanity drain rate changed, and the 5 minute set up time meant you had some leeway before the game really started. But by and large most of the actual gameplay was really the same.

What I do want them to do is change the difficulty names:

Amateur -> Sighting
Intermediate -> Haunting
Professional -> Curse
Nightmare is good.
I like that. I would add that last fingerprint addition (60 second duration or longer if needed) to be implemented ONLY in nightmare mode.

It would be very nice to have more variation rather than just incremental changes such as prep time, with nightmare throwing every single trick possible.

Also, this is a perfect opportunity for the devs to consider custom difficulties later on.
Dixie Normous Oct 25, 2021 @ 9:17pm 
I for one enjoy the ball busting new difficulty. I did notice that even the easiest setting feels harder but again, I enjoy a challenge. The Game is EA and still growing. I imagine we have a lot more stuff down the road more intense than this update.
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Date Posted: Oct 25, 2021 @ 5:30pm
Posts: 15