Phasmophobia

Phasmophobia

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Idunnnnn Feb 19, 2021 @ 11:35pm
Ghost spawning outside his room near a player or teleporting to a player
It is increasingly common for the entity spawning or teleporting near a player and not in his room. I have seen it happen several times when the ghost surprises you by spawning very close to you or a friend, even though you are far from the room.

The place that I see this happen very often is in the school where the ghost will spawn in the corridor next to someone, even if the person is the furthest away from his room.

In the farmhouse where I tried to escape by going up the stairs and I came across the ghost at the top of the stairs, very close to me, when his room was in the workshop below, far away. I died because I didn't even have time to react.

I saw it again today at the farmhouse where the person said the entity appeared behind him, even though he was out of the room and in one of the smal urbanl houses (sorry I can't remember which) where the ghost was in the living room, but he spawned in the next hall, killing me. In another run, I was killed and I didn't even see the ghost, even though I kept looking at the exit to his room, relatively far away.

It happens in both alpha and beta and with different types of ghosts

I am reporting mainly because I believe it is a bug and not intentional, but also because you know at least where the ghost is going to come from is fundamental to having a chance to survive.

I love the game. <3
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Showing 1-11 of 11 comments
RattyRattington Feb 19, 2021 @ 11:40pm 
Ghosts will manifest wherever they happen to be while invisible and they are never restricted to only their ghost room. So it's not a bug lol. Every ghost can wander.

In fact Wraiths have an ability to teleport to a player anywhere in the building and they could happen to manifest then as well.

This applies to hunting as well. Any ghost could begin a hunt wherever they currently are including outside the ghost room.
Last edited by RattyRattington; Feb 19, 2021 @ 11:41pm
His Quivzness Feb 20, 2021 @ 2:39am 
In addition to the wraith which can teleport to players, the phantom will walk to player (essentially the same thing, but it has to actually walk the whole way rather than just teleporting). And the banshee can also walk all the way to where a player was and then immediately begin a hunt if it sees you no matter what your sanity levels.

The ghost also spawns during a hunt within a small radius of where it was before the hunt. So a ghost can trigger a motion sensor in one room and immediately begin hunting from the next room over or even one upstairs from where it was.
Last edited by His Quivzness; Feb 20, 2021 @ 2:41am
Idunnnnn Feb 20, 2021 @ 1:21pm 
Not the case of being a wraith as it happened with different types of entities. In addition to the Wraith using his power, the player must be very close to him.

Ghosts can perfectly walk around, I'm obviously not talking about that. I'm talking about him appearing far away from the room next to someone. No way did he get there so fast, before the player.

Yes, ghosts must start hunting from within their rooms. I've seen it clearly in a hundred runs and it doesn't make any sense that it happens now and then.

In addition, this only happened more rarely at the farmhouse and urban houses but it happens very often at school. I never saw it happen in prison for example.

I have seen other posts that felt the same happen and one pointed out something interesting. It seems to happen only with the cut woman's model and I'm pretty sure that in fact it was her every time (it was certainly she who appeared at the top of the stairs in the farmhouse)
His Quivzness Feb 20, 2021 @ 3:10pm 
Originally posted by Idunnnnn:
Yes, ghosts must start hunting from within their rooms. I've seen it clearly in a hundred runs and it doesn't make any sense that it happens now and then.
Not at all. There is nothing that says the ghost must start hunting from their room. Ghosts start hunting from within a spherical radius of where they are at the time. So if they've wandered to the other side of the building that's where they will start their hunt.
Originally posted by Idunnnnn:
In addition, this only happened more rarely at the farmhouse and urban houses but it happens very often at school. I never saw it happen in prison for example.
Like i said the spawn when they hunt happens in a radius which means the ghost can appear on the other side of walls or on another floor. If the ghost is wandering as well then they can start hunts from nowhere near the ghost room.

The wraith doesn't have to teleport, and then start a hunt. It can teleport and then start wandering from where it teleported to, and then later start hunting. It also teleports to within 3m of a player. So if you're in the foyer of tanglewood for example, it could teleport to the foyer, the boy's bedroom, the main bathroom, the nursery or the garage and still be within 3m of you. If you're on Grafton and you're in the utility room, it could teleport to the utility, the living room, the master bedroom, the twin bedroom, the master bedroom bathroom, the upstairs bathroom, the upstairs hallway, the upstairs bedroom or the upstairs storage.

The banshee's special ability means it starts its hunt when it can see a player, so it can walk from one side of high school to the other and then start its hunt from the other end of the corridor to you. Or it can walk into a room you were in and wait to see if you come back hence seeming to spawn in front of you.

The phantom will also walk to where you are and then do whatever else it feels like. So it could walk to where you are at the other side of the building and then just hang around watching you for 5-10 minutes and then decide to hunt.

Besides special abilities the ghosts increased ability to wander as well as the fact that for manifestations and for hunts that they spawn within a radius of their current position can lead them to appear in paces remote from their ghost room or even from where they seconds ago triggered a sensor.

Originally posted by Idunnnnn:
I am reporting mainly because I believe it is a bug and not intentional, but also because you know at least where the ghost is going to come from is fundamental to having a chance to survive.
Not knowing where the ghost is coming from is part of the fundamental gameplay. The game is not about a ghost who sits quietly in their room (although that can happen too). Its about an unpredictable, dangerous, malevolent entity that wants to kill you and its going to use all the tricks it has up its sleeve to outsmart you. Luring you into believing its going to spawn in one place and then appearing somewhere else instead is just one of those tricks.
RattyRattington Feb 20, 2021 @ 3:15pm 
Originally posted by Idunnnnn:
Yes, ghosts must start hunting from within their rooms.

As far as I know this is simply untrue. If it does a check if it can hunt and isn't prevented by anything such as a Crucifix, it can begin the hunt where ever it's currently standing which could easily be a ways from its ghost room if the timing was good. Similarly they can manifest in a non hostile form a ways from the ghost room. Nothing prevents them at all from doing this. It.. doesn't mean anything.

This is starting to border into conspiracy theory tinfoil hat territory. People confuse game mechanics for bugs or a few coincidences and convince themselves it's fact. Happens alot especially for games where most of the information is kept hidden intentionally and many things are unclear and then people get a whistleblower endorphin rush when they convince themselves that they've "discovered a bug" and want to be helpful and report it thinking they're the first to encounter it or figure it out. (Even though I'm pretty sure it's more effective to report bugs on their Discord server and you also completely avoided the Bug Reporting sub forum on the side in your excitement to "report a bug" if that was your true intention.)

If you re-read your own post, it starts to sound like quite a stretch. It's like those rumors kids would make up for old videogames; "press these buttons at the main menu in a specific order and you unlock a secret easter egg". A ghost wouldn't behave differently just because of a different model. That would make no sense at all especially from a technical standpoint.
Last edited by RattyRattington; Feb 20, 2021 @ 3:28pm
Aius Feb 21, 2021 @ 8:35am 
Originally posted by DeadlyCreature:
Originally posted by Idunnnnn:
Yes, ghosts must start hunting from within their rooms.

As far as I know this is simply untrue. If it does a check if it can hunt and isn't prevented by anything such as a Crucifix, it can begin the hunt where ever it's currently standing which could easily be a ways from its ghost room if the timing was good. Similarly they can manifest in a non hostile form a ways from the ghost room. Nothing prevents them at all from doing this. It.. doesn't mean anything.

This is starting to border into conspiracy theory tinfoil hat territory. People confuse game mechanics for bugs or a few coincidences and convince themselves it's fact. Happens alot especially for games where most of the information is kept hidden intentionally and many things are unclear and then people get a whistleblower endorphin rush when they convince themselves that they've "discovered a bug" and want to be helpful and report it thinking they're the first to encounter it or figure it out. (Even though I'm pretty sure it's more effective to report bugs on their Discord server and you also completely avoided the Bug Reporting sub forum on the side in your excitement to "report a bug" if that was your true intention.)

If you re-read your own post, it starts to sound like quite a stretch. It's like those rumors kids would make up for old videogames; "press these buttons at the main menu in a specific order and you unlock a secret easter egg". A ghost wouldn't behave differently just because of a different model. That would make no sense at all especially from a technical standpoint.
The ghost has been confirmed since the game launched that it will always hunt from it's favourite room, it could be a hall, a closet, utility or laundyroom, bedroom, basement or whole attic. This is also where you find 90% of the evidence unless it is a ghost that wander. This isn't to say that there is nil chance of you finding evidence anywhere else, or being misled by the ghost lowering the temperatures of a far away hallway from it's favourite room.

I'm nearing Lvl 200, and have not once not seen it try to hunt outside of it's original room. If anything it is probably an actual bug, where the ghost fails to check it's favourite room and decides to spawn on alternate floors.



Originally posted by His Quivzness:
In addition to the wraith which can teleport to players, the phantom will walk to player (essentially the same thing, but it has to actually walk the whole way rather than just teleporting). And the banshee can also walk all the way to where a player was and then immediately begin a hunt if it sees you no matter what your sanity levels.

The ghost also spawns during a hunt within a small radius of where it was before the hunt. So a ghost can trigger a motion sensor in one room and immediately begin hunting from the next room over or even one upstairs from where it was.
Your sanity needs to be below 50% minimum average, before all other ghosts except demons will actually hunt. A demon has a requirement of 65% Average before it starts aggressively hunting everyone, at any chance it can get, what are you on about?
Last edited by Aius; Feb 21, 2021 @ 8:37am
Deluge Feb 21, 2021 @ 8:46am 
Originally posted by Aius:
The ghost has been confirmed since the game launched that it will always hunt from it's
Still no. He can start a hunt no matter where he is, even if he's not in his favorite room.
700+ lvl here and happened plenty of times.
Aius Feb 21, 2021 @ 8:50am 
Originally posted by Deluge:
Originally posted by Aius:
The ghost has been confirmed since the game launched that it will always hunt from it's
Still no. He can start a hunt no matter where he is, even if he's not in his favorite room.
700+ lvl here and happened plenty of times.
What maps? Because I have not once had that kind of thing occur in all of my games played.
DasaKamov Feb 21, 2021 @ 8:59am 
Originally posted by Aius:
What maps? Because I have not once had that kind of thing occur in all of my games played.
In the past two days (on the beta build), I've seen the ghost start hunting *outside* its room in the Grafton Farmhouse, the Highschool and the Asylum. This is based on personal observation: after I died, I followed the ghost around to watch its behavior out of curiosity.
Last edited by DasaKamov; Feb 21, 2021 @ 9:00am
SiEgE Feb 21, 2021 @ 1:11pm 
Originally posted by Idunnnnn:
It is increasingly common for the entity spawning or teleporting near a player and not in his room. I have seen it happen several times when the ghost surprises you by spawning very close to you or a friend, even though you are far from the room.

The place that I see this happen very often is in the school where the ghost will spawn in the corridor next to someone, even if the person is the furthest away from his room.

In the farmhouse where I tried to escape by going up the stairs and I came across the ghost at the top of the stairs, very close to me, when his room was in the workshop below, far away. I died because I didn't even have time to react.

I saw it again today at the farmhouse where the person said the entity appeared behind him.

I am reporting mainly because I believe it is a bug and not intentional, but also because you know at least where the ghost is going to come from is fundamental to having a chance to survive.
2 types of ghosts have similar activities. Banshees may follow you around the house, and Wraiths teleport to your position randomly, and might stack that with a hunt.
Other ghosts never do that. I suggest you to keep an eye on someone you know(someone you play together with), as some cheats may have abilities to control the ghost's decisions to hunt and their actual position.
So, some of your games might actually be rigged by cheaters, and that has nothing to do with the ghost AI.

EDIT: as His Quivzness said, Phantoms also navigate towards random players.
Last edited by SiEgE; Feb 21, 2021 @ 1:17pm
ShiroiWolf Feb 21, 2021 @ 2:33pm 
The reason why people presume the hunt begins in the ghost room, is because that's where the investigators tend to crowd. so more often then not, it does not have a need or reason to roam far beyond its room, even when using various powers or entering wandering behavior.

Also, when a hunt begins, its possible for the ghost to pop in a radius of its last position (this is also why the Crucifix has an extended area of effect when held or placed down when dealing with Banshees.
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Date Posted: Feb 19, 2021 @ 11:35pm
Posts: 11