Phasmophobia

Phasmophobia

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Hexerin Mar 18, 2021 @ 11:32pm
Why is there no hunt cooldown if crucifix blocks the hunt?
It kinda defeats the point of the crucifix if the ghost can just consume both charges and then hunt within a span of only a few seconds.
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Showing 1-15 of 26 comments
DasaKamov Mar 19, 2021 @ 7:33am 
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not. If you're not seeing that cooldown, one of your teammates may be cheating.
BloodfallenTear Mar 19, 2021 @ 10:09am 
Originally posted by DasaKamov:
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not. If you're not seeing that cooldown, one of your teammates may be cheating.
This just happened to me and my friend, the ghost has consumed both charges within like 10-20 seconds and started a hunt a few seconds afterwards, think it just might be a beta bug.
Hexerin Mar 19, 2021 @ 12:57pm 
Originally posted by DasaKamov:
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not.
There is currently no cooldown triggered by hunts blocked by the crucifix. This is very simple to test (as I have done) by tossing down the crucifixes and standing around in the dark with <50% sanity.

Originally posted by DasaKamov:
If you're not seeing that cooldown, one of your teammates may be cheating.
I don't play with randoms. I also saw this happening while playing solo, and then tested while solo.
Myth Alric Mar 19, 2021 @ 4:00pm 
There is a cooldown between hunts if it hits the cross but it really isn't very long at all. It might just be like 10 seconds or something. In fact it might not even technically be a "cooldown" but rather how long it takes the ghost to decide it's next action.
Marlex Mar 19, 2021 @ 4:54pm 
Originally posted by BloodfallenTear:
Originally posted by DasaKamov:
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not. If you're not seeing that cooldown, one of your teammates may be cheating.
This just happened to me and my friend, the ghost has consumed both charges within like 10-20 seconds and started a hunt a few seconds afterwards, think it just might be a beta bug.

Same here.
USA Bias Mar 20, 2021 @ 5:32pm 
Originally posted by BloodfallenTear:
Originally posted by DasaKamov:
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not. If you're not seeing that cooldown, one of your teammates may be cheating.
This just happened to me and my friend, the ghost has consumed both charges within like 10-20 seconds and started a hunt a few seconds afterwards, think it just might be a beta bug.
It is also possible that the crucifix was not consumed, the ghost hunt will only be stopped if the ghost is within a 3 meter radius of the crucifix. The ghost's exact location is hard to determine at any given time, so it is a common practice to put both crucifixes in the room to spread out the area the hunt will be stopped from. If they are really being consumed that fast, something is not right with the game.
Hexerin Mar 20, 2021 @ 5:57pm 
Originally posted by Monty:
It is also possible that the crucifix was not consumed
It's very obvious when the crucifix is consumed. It losing one (and/or both) of its arms isn't something you just don't notice.
Elinara Mar 20, 2021 @ 6:00pm 
We had a crucifix go from full to used up immediately yesterday. There's something wrong with the timer for sure. Nobody in my group cheats.
Bob Mar 20, 2021 @ 6:30pm 
At the end of the day, it is all up to chance. If you are hoping a crucifix will save you for long when the average sanity is at 0, then you are out of luck (at least on professional).

At the end of the day, it likely still bought you 10+ seconds between the 2 charges being eaten up. Need more context personally. Sanity levels. Ghost type. Was someone saying something to up the odds of a hunt?

Originally posted by DasaKamov:
There's a hard 25 second cooldown between hunts, regardless if the crucifix is present or not. If you're not seeing that cooldown, one of your teammates may be cheating.
There is no way lol

Crucifix or no, there are so many times where a hunt ends, and another begins before I can get out the front door on a small map.
Last edited by Bob; Mar 20, 2021 @ 6:34pm
Kaisoku Mar 20, 2021 @ 6:50pm 
So a ghost rolls a chance to hunt, and if the cross is nearby, it instead is supposed to perform a ghost activity.
I'm not sure what the cooldown is between checks for activity/hunts, but it's probably longer than "instantaneous".

There is a cooldown between hunts, however that only applies if a hunt actually happens. If the hunt is prevented by the cross, it never starts, so there's no cooldown for hunts. But there should be a cycle time for checking for activity/hunt.

If you watched a crucifix break both arms within a few seconds, and then hunt.. then it probably had 3 checks for activity in a row, all hunts, and the cross stopped what it could.

A demon hunts more readily over activity, and if the narrator at the start says that its an aggressive ghost, it will have a higher hunt probability as well. If you have an aggressive demon, low sanity and provoked it in some way, it could have chain hunt attempts back to back on you.

If this keeps happening over and over, regardless of ghost and occurs way too fast, then I suspect a bug and time to report.
Hexerin Mar 20, 2021 @ 7:01pm 
Originally posted by Bob:
If you are hoping a crucifix will save you for long when the average sanity is at 0, then you are out of luck (at least on professional).
Originally posted by Kaisoku:
If the hunt is prevented by the cross, it never starts, so there's no cooldown for hunts.
The literal entire point of the crucifix is to protect against, and give the player time to react to, attempted hunts. If the crucifix isn't triggering the 45 second hunt cooldown when it blocks a hunt, then it is bugged and needs to be fixed. Period.
Bob Mar 20, 2021 @ 7:58pm 
Originally posted by Hexerin:
Originally posted by Bob:
If you are hoping a crucifix will save you for long when the average sanity is at 0, then you are out of luck (at least on professional).
Originally posted by Kaisoku:
If the hunt is prevented by the cross, it never starts, so there's no cooldown for hunts.
The literal entire point of the crucifix is to protect against, and give the player time to react to, attempted hunts. If the crucifix isn't triggering the 45 second hunt cooldown when it blocks a hunt, then it is bugged and needs to be fixed. Period.
There has never been some 45 second hunt cooldown, so I don't understand where you are pulling these numbers from. Smudging buys you time, crucifix is a mulligan if the chance is rolled. You can be hunted 5-10 seconds after a previous hunts end if the odds are high enough for it to happen.

Again, context matters, otherwise I can simply retort in a manner that is similar to yours. I have never had it happen where the crucifix pops twice in less than 10 seconds, and then start a hunt... even if it was a demon at 0 sanity. Even if it did, that is tough.. now we ask why we are all at 0 sanity and took so long to complete the game?

Man, this game is already brain dead easy after you come to a few basic realizations, and you are here claiming mechanics that aren't even a thing. Crucifix is better in the early to mid of a session, and smudging is better nearing the later game of one. It is a very basic thing to understand, and if your odds are low to be hunted with higher sanity, then put down a crucifix to buy even more time between hunts, potentially.
Kaisoku Mar 20, 2021 @ 8:01pm 
Not sure on lower difficulties, but its more like 20 seconds (25?) hunt cooldown on professional.
0 sanity professional = chain hunting with ~20 second stints of freedom in between. Makes evidence gathering quite tough, but that is kind of the point. Usually it only gets to that point if you are having a hard time finding a particular evidence.

If you are at the point where its going to rapid-fire hunt you, then it is too late for the crucifix, honestly.
It's already a limited range effect, very hard to use in the first place.

On that note: I'd like to see the option of holding the crucifix DURING a hunt have the ability to force it to de-target for a moment (like smudge sticks)... honestly, its how you naturally think they work anyways (walking around bearing a crucifix).
There is a cooldown between hunts that is supposed to last for 25 seconds after the end of a hunt. The best explanation to this would be that this cooldown doesn't apply to crucifixes because no hunt has ended so the requirement for the cooldown isn't met. However, I clearly remember using crucifixes to stop hunts when having 0 sanity and the crucifixes always were being consumed within a reasonable time frame (meaning at least more than 10 seconds), note that this was over a month ago. Personally, I would guess that hunts aren't supposed to happen just a few seconds after being stopped by a crucifix so this is probably a bug and a pretty new one and should be reported.
BloodfallenTear Mar 21, 2021 @ 2:21am 
Originally posted by Monty:
Originally posted by BloodfallenTear:
This just happened to me and my friend, the ghost has consumed both charges within like 10-20 seconds and started a hunt a few seconds afterwards, think it just might be a beta bug.
It is also possible that the crucifix was not consumed, the ghost hunt will only be stopped if the ghost is within a 3 meter radius of the crucifix. The ghost's exact location is hard to determine at any given time, so it is a common practice to put both crucifixes in the room to spread out the area the hunt will be stopped from. If they are really being consumed that fast, something is not right with the game.
Both were consumed, and the favorite room was a pretty small one.
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Date Posted: Mar 18, 2021 @ 11:32pm
Posts: 26