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Bir çeviri sorunu bildirin
You can hold it in hands to smudge the ghost, but it might fail. I do prefer to stand in front of a locker / closet and call for the ghost. When the ghost closes in(3-5 meters), I ignite the smudge stick and throw it at him. Then I enter the locker / closet. Works out easily.
To be more specific the smudge stick has a radius similar to the crucifix, which is 3 meters. I would look up a picture of crucifix range to get an idea. Beware, the effect only gets applied to the ghost when you light it, and when it goes out. IT DOES NOT affect the ghost in-between while it is lit.
If you are wondering about any evidence of this here is a video made by Insym who has.... an unhealthy amount of time in the game. Haha
https://youtu.be/eD-rKc9QYwo
Around the 2 min part he mentions that during the burning animation nothing happens, only when it's lit and when it dies out.
Thanks for the heads-up. Yes, the radius is 3 meters, like smudging a ghost during a non-hunt. But as it can happen easily that it fails if thrown a little bit off, I prefer to directly hit the ghost in the face or let it walk right over it (I am not a fan to just light it and walk through the ghost, though this works too).
The effect being applied only when lighting or going out, is nonsense and was discussed in another threads about the smudge stick already. Yes, by code, when lit and going out the code will do an extra check, but in between it will also do regular code-checks for the 3 meter range.
If not, it would have killed me a hundred of times, because I light the smudge stick at about 5-6 meter distance when the ghost closes in and throw it in his face. It would have no effect then. This was also true when the smudge stick was lasting 15 seconds (and not 6 like now). As it works well for me, that "Insym" is just not right about it or is talking rubbish (at least for this specific fact). Maybe his information is just deprecated becasue the dev changed the code to make sticks more reliable.
Interesting! I'll have to look into it, the logic seemed to be right for me when I played as when I lit it outside the 3 meter radius then walked into the radius during a hunt the ghost just kept running at me till it went out, then it wondered off. I'll have to do some more testing!
(Also, I can just imagine a terrifying ghost chasing you and you just throw a smudge stick at her face, I lmao'ed at that)
I usually stand next to a room I want to hide in, at least 20 m from the usual ghost room / favorite hunting spot. I call out for the ghost during hunt. Then I wait until I hear the gargling sound. As soon as I see the shape of the ghost and I am sure it has seen me and is closing in to me, I light the smudge stick and throw it right at it (as a VR player I have quite a range I can throw the stick with the right technique easily about 10 meters). Then I enter the room and just hide in it (behind a furniture).
The ghost will not be "repelled" and directly turn around, it will get blinded. So it will walk to the last position it has seen you - in this case, directly to the room door. In this blinded phase, the ghost is harmless and cannot kill your for about 5 seconds. As blinding works like a line of sight break, it will not catch another glimpse of you (second line break), so the ghost will enter patrol mode, occasionally may walk 1-2 meter into the room, out again and most like away. This is the usual behaviour. This way you get the "escape during a hunt" and "smudge during a hunt" objective in one try easily.
Also works quite well with lockers / closets. Wait and call ghost in front of a locker, as soon as you see it and it closes in to you, either throw the stick right in his face (it may be farer away than 3 meters easily), or just drop it in front of the locker (for this you have to wait a little bit more). Go into the locker. The ghost will walk vlinded to the locker (last point where it has seen you) or will get blinded as soon as it reaches the stick on the floor. Yes, it may randomly open a door while patrolling in front of the locker, but as it is blinded it will not force open the door and kill you.
Works reliable for me everytime. Try it out :)
The Crucifix affects a Radius of 3 Meters (in either direction), as most people know (5 for Banshees). The Smudge Stick however, since it only makes the two checks (Start of Burn and End of Burn), has a much larger Radius. Specifically, again as stated by DK himself, the Smudge Stick checks a Six Meter Radius When lit and when it finishes burning (this size is to avoid Overly Large rooms being pretty much impossible to smudge effectively, for example).
This means that the smudge stick is actually extremely effective at catching a ghost that is chasing you, even if you light it early, since the actual radius is deceptively large compared to other tools at the players disposal, making it a very strong tool for surviving a ghost chase since you don’t actually need the ghost to get that close to use it to protect yourself.
All the rest of your, very helpful, information and Tips are Correct however, it is merely the fact that the Radius is much larger than other, similar behaving, equipment that frequently causes this confusion (in conjunction with the slightly weird way the game tracks the “Smudge during a hunt” objective, which literally only cares about “Someone being actively chased when the smudge is lit”, rather than the smudge sticks proximity to the ghost).
Of course, it’s entirely possible DK changed the radius of smudge sticks to be smaller at some point quite recently, but I can’t imagine why he would nerf Smudge Sticks so severely unless it was making the game too easy for players (in which case, of course, feel free to disregard my clarification in the event this turns out to be the case).
I have simply thrown a lit smudge stick at the ghost or in front of it. It has worked - Ive got the optional objective with this method and the ghost has stopped in place for a while (its only few seconds though).
You have to do it when it sees you and is going for you/or another player. You light it up once ghost comes at you and hold it, works better and is more effective