Phasmophobia

Phasmophobia

View Stats:
Owl Jan 11, 2021 @ 12:47am
What Ghost possesses/Moves mannequins (2 questions)
So I bought the game back when there were only a couple hundred people playing it. Happy it’s gotten so popular, I remember one time back then me and another friend witnessed a mannequin turn into a scratchy ♥♥♥♥♥♥ up version of the black male (player model I use) and slowly walked around till it turned back into a mannequin. That happened one time, we still see them “move” meaning we just see that it’s in a different area.

My questions are;
1, what ghost(s) have this interaction?
2, do they still do that weird player manifestation still?
< >
Showing 1-2 of 2 comments
SiEgE Jan 11, 2021 @ 3:38am 
Originally posted by Owl:
So I bought the game back when there were only a couple hundred people playing it. Happy it’s gotten so popular, I remember one time back then me and another friend witnessed a mannequin turn into a scratchy ♥♥♥♥♥♥ up version of the black male (player model I use) and slowly walked around till it turned back into a mannequin. That happened one time, we still see them “move” meaning we just see that it’s in a different area.

My questions are;
1, what ghost(s) have this interaction?
2, do they still do that weird player manifestation still?
From what I've seen in both my experience and other people's streams:
- All ghosts can interact with mannequins. The only requirement for the mannequin is to be in the ghost room.
- Mannequins just teleport to a random position somewhere in the house. Nothing more complex than that.
- Player manifestation is no longer present. From what I know - it was removed completely, at some point. But I do recall old threads to describe such stuff. None is currently present, sadly.
Last edited by SiEgE; Jan 11, 2021 @ 3:39am
His Quivzness Jan 11, 2021 @ 6:13am 
Originally posted by SiEgE:
- Player manifestation is no longer present. From what I know - it was removed completely, at some point. But I do recall old threads to describe such stuff. None is currently present, sadly.
I read somewhere although i cant find it now, and its not so implicitly stated in the github repository, that the player manifestation code is still in the ghost AI, but its been disabled by turning that section into a comment. Meaning it can be easily added back in at some later point, but currently isn't present.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Jan 11, 2021 @ 12:47am
Posts: 2