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Yeah, that sounds better than the actual feacture!
I don't know it that makes it more difficult. I imagine it to be more time consuming, but nothing else.
I agree on that. Let's see what the future brings.
i think another thing is there needs to be more threatening interactions, not hunts per say but maybe do something with the keys that we find, so like the ghost might lock a random room and or person in a room and the team has to find the right key to get him out ect. or even just lock and lock rooms randomly during and not during a hunt including the exterior doors, to force players to change direction and look for an unlocked door ect. also the poltergeist... ♥♥♥♥♥♥♥♥♥♥ make that ♥♥♥♥♥♥ makt eh furniture dance, and slam droors open and closed, and litereally hurl multiple objects accross the room. i mean maybe for all ghost that can interact but a lil more so for the poltergeist just dont make it too obvious we dont look for other clues.