Phasmophobia

Phasmophobia

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Fisher_008 Nov 1, 2020 @ 8:36am
Make it more beginner friendly
So I'm not going to lie, despite being very excited about the game, all I feel now is disappointment. I bought the game 2 days ago, spent 30 min with the tutorial and I couldn't even finish it. Nearly every task and gameplay element is described only briefly and very ambiguously. So yesterday, we had a little Halloween gathering and was very excited to try this with friends (we had 2 Quests). In the end we barely got any fun out of it despite trying to get a grasp for 1,5 hours. The game seems to have depth, so I don't get what the point is making the learning phase so annoying.
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Showing 1-13 of 13 comments
mldb88 Nov 1, 2020 @ 8:45am 
Yea I agree the tutorial could do a bit of a better job (the fact you won't actually SEE all of the ghost activities so you know what a positive sign is kinda hurts the game). Most of it is pretty straightforward, and once you know what a positive sign looks like it'll be hard to miss the next time when you know what to look for. If there's anything specific you're having trouble figuring out though I'd be glad to help where I can.
TeePee Nov 1, 2020 @ 8:50am 
Yeah, tutorial is a bit rough, could definitely be better. I'm not normally one for youtubers, but check out Dusktheviking's stuff on Youtube. He has a really good walkthrough guide, and he's really watchable - doesn't get over the top with his reactions, but he'll say when he's spooked.

EDIT: https://www.youtube.com/watch?v=FfxFkkx3XEk
Last edited by TeePee; Nov 1, 2020 @ 8:51am
Thyder Nov 1, 2020 @ 9:07am 
To be honest I only went to the training to learn the minimum about basic mechanics and equipment functions. After that, I went right over into online with my friend who didn't even go into training and despite being amateurs, we're doing pretty well and managing to get everything done.

I'd suggest you to not focus too much on training and just play online, if you have any questions you can always ask to your teammates.
Last edited by Thyder; Nov 1, 2020 @ 9:08am
LeL'Rathlor Nov 1, 2020 @ 9:27am 
Its a fairly linear learning curve. Look at the guides, I believe by "Script" author
Ulfkarl Nov 1, 2020 @ 9:46am 
there are so many guides and videos in youtube that teach you how to play the game, there are even a Q&A in discord, I completed the tutorial very fast without watching all of that, you just need to comprehend what you read
limierr Nov 1, 2020 @ 10:00am 
Originally posted by Fisher_008:
So I'm not going to lie, despite being very excited about the game, all I feel now is disappointment. I bought the game 2 days ago, spent 30 min with the tutorial and I couldn't even finish it. Nearly every task and gameplay element is described only briefly and very ambiguously. So yesterday, we had a little Halloween gathering and was very excited to try this with friends (we had 2 Quests). In the end we barely got any fun out of it despite trying to get a grasp for 1,5 hours. The game seems to have depth, so I don't get what the point is making the learning phase so annoying.
What is your problem exactly ?
=> How works items ?
=> How to found a ghost in the basic house ? (i didn't test others maps so far as i am low level).
=> How to encourage ghost to attack ?
RequiemsRose Nov 1, 2020 @ 11:36pm 
I found the tutorial frustrating. I even had to restart it because I dropped an item by accident and it just disappeared into a towel on the floor never to be seen again. Had a few moments of "now do X" leading to "okay but um, how do I do X? aw well, press all the buttons, one is bound to work". I'm starting to get the hang of it and haven't died in a while either despite my tendency to panic when the lights begin to flicker. In my case, hopping into multiplayer was the best thing to learn how to play. Learned far more from friendly players explaining things than the tutorial taught me.

I will say that the tutorial should really mention the shoulder flashlight function as well. I didn't learn that until my team had asked why I didn't see lights flickering during a hunt and my response was that I had spirit box out not flashlight, so they told me about T. (I survived by pure chance, thing spawned right in front of me, I cowered in a corner staring at it and freaking out a bit on the mic. Despite doing basically everything you shouldn't when a hunt starts, it just walked off to go after someone else, ended up being a demon to so not player specific on the targetting)
Shooty Manz Nov 1, 2020 @ 11:51pm 
Early Access version 0.17 ish. That's out of 1.0 for a live build. Do the math.

Everyone acting like this is some full release triple A game or some sh!t
RequiemsRose Nov 1, 2020 @ 11:59pm 
Originally posted by FER SIGMAR!:
Early Access version 0.17 ish. That's out of 1.0 for a live build. Do the math.

Everyone acting like this is some full release triple A game or some sh!t

We don't expect perfect, but functional for it's purpose would be nice. Feedback is also part of how early access improves as it develops, so new players expressing how the tutorial didn't teach them the basics they actually needed is overall beneficial to the game.
Chris Nov 2, 2020 @ 1:00am 
My training was getting scared ♥♥♥♥♥♥♥♥ by a freaking phantom
Chris Nov 2, 2020 @ 1:01am 
Straight up took me a long time to learn how to use various tools and what to do to get various evidence and how to prove various ghosts. Now I can just about get every ghost even without getting all the evidence pieces.
TeePee Nov 2, 2020 @ 12:33pm 
Originally posted by FER SIGMAR!:
Early Access version 0.17 ish. That's out of 1.0 for a live build. Do the math.

Everyone acting like this is some full release triple A game or some sh!t

Whooooa, calm down there champ. No-one's acting anything like that. Just some folks saying 'yeah, the tutorial's not great atm', which is objectively true.

At the end of the day, if you're releasing something for sale to folks, folks are going to buy it, and making sure those folks know how to play your game is a fairly important step. Is it fit for purpose right now? Maybe just barely. Are we expecting it to get better by the time 1.0 lands? Hell yes. Is anyone screaming about it and demanding refunds? Not in here, so I'm not entirely sure what you're getting worked up about.
Ashley Nov 2, 2020 @ 12:37pm 
Hm the tutorial worked just fine for me. Once I figured it out it's very easy for the most part.
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Date Posted: Nov 1, 2020 @ 8:36am
Posts: 13