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It's the ghost type. So a poltergeist tends to stay in, or very close to their room but a yurei walks around. Banshees will follow and hunt down the person they target and go a few rooms down. Nice way to rule out things though half the time you find this info out by someone dying.
Very weird and LONG round, but still had some fun. I think it turned out being a spirit?
If he was upstairs while starting a hunt then it means he was wandering upstairs at this time.
In the beta, I might have witnessed a ghost that actually full-on moved rooms entirely and permanently in the new Prison map, but I'm not sure. It's hard to tell when you're in Professional, everyone's at 0 sanity, someone's already dead, and chaos is happening.
We once had a Wraith who manifested several corridors away from it's room on the Asylum.
Every ghost will have a moment of pathing back/teleporting back to its favourite room.
Some ghosts cannot leave their rooms by natural(Jinn) or hunter-induced reasons(Smudging Yurei).
But for the rest, ghosts can roam pretty much anywhere. I had several cases where the ghost would cling on to the first detected hunter(happened to me several times) and follow me around the building, flicking lightswitches, touching doors and stomping loudly, even though I'm not in its favourite room, and, speaking fairly, quite away from it.
And they are also always free to start their attacks from any point of the building(unsure). Because of their love to their favourite room, they'll probably start attacks from it or a position nearby, though.