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This is the speciality of the Banshee. It will hunt and follow its prey no matter what. As long as its designated target is in the house, Banshee will ignore every other player and just walk through them.
Be aware that this changes the moment its prey is dead or not in the house.
So if you know it is a Banshee, find out who the Banshee is stalking and all other players are quite safe ;)
I had also two occasions in which a Revenant ignored me and walked right through me to kill another player. So the Revenant seems to have a special targeting system as well. In both situation it might have been possible it catched up the other player before it saw me. Although it is said that Revenants always hunt the closest target, this seems to be not true (anymore).
Then you really missed something.
I ran literally through two Banshees not being killed by accident as a Newbro before I even knew that Banshees do this.
Today, it a fun thing we do when playing in a group and found out it is a Banshee: figuring out who is actually the target and after that let the target just hide on the next hunt and anyone else can freely roam around the house saying the ghost "hello" personally while the Banshee is desperately searching its target :)
Really? Especially solo Banshee's are not special anymore compared to with usual ghosts as you are always the target anyway and hunts happen at a decent 50% sanity also. Banshee does use its special power way too less that it is really bothersome. At least from my experience.
Banshees can absolutely ignore sanity and hunt as early as the second you step foot in the house. Their special ability has them roam after their chosen Ghost Hunter and can trigger a hunt at any time if the Banshee has LoS of it's target.
Is it common? No. But it is a thing that can and does happen.
I can back this up.
It is the rare special abilite a Banshee can use to totally ignore sanity on its designated prey. Technically, if the ghost is already in the foyer and comes out of its idle timer after 3 seconds, it can insta-hunt you at the beginning in professional diffiuclty, as there is no set up timer.
Though Banshee, from my experience, seems to use it about once in 3 games you play with a Banshee. So it is super-rare.
I am not freaking out on Banshees. The only ghosts I have respect for are Revenant and Yokai. Both can catch you by surprise if you are not aware of the ghost type yet.
Revenant especially on smaller maps like Willow. Then you notice its a Revenant by speed, you are most likely already dead if you or a teammate does not have a smudge stick at hands.
Yokai's with its very high hunting treshhold of 80 while talking to it caught me 2 times by surprise (I escaped succesfully everytime though). It will also start in hearing range, so quite near to you. Makes it quite dangerous if you ask me. And this threat is more real than the super rare ability of a Banshee.
The most dissapointed ghost is the Myling. Its strenght is played out so badly that it isn't interesting at all. Having a ghost being silent during hunt sounded really promising to be a fun thing to have in the "ghost crew". But you hear the ghost noises and footsteps so clearly, that it is not a threat at all. I assume they did that to not give away the ghost type too easily, but I rather would have liked that it does not ghost noises (only the footsteps and flickering) during hunt. Or the ghost noises hearing range reduces by 70%. But it is now, it is a bad joke.
Banshee has no threshold for hunting when it uses its ability - which isn’t super rare, it uses it quite often but it doesn’t always lead to a hunt.
What makes the banshee more dangerous than a revenant or yokai is the player has ZERO control over it hunting. A revenant is no threat at all if you maintain your sanity. A yokai is no threat either if you maintain sanity, in my experience. I have yet to see the claimed increased hunting threshold while talking and I narrate YouTube videos while playing. Even if it’s able to hunt at 80 when you’re speaking, the players still have control over whether it can get the trigger.
Under the right conditions (they happen to use their special ability and you happen to walk into their line-of-sight as they use it) they can instantly trigger a hunt regardless of your sanity which is where you get the fabled 100% sanity hunts if the Banshee decided to camp the front door.
As far as I know, the next biggest "threat" is the Youkai who can start above 70% sanity (though I do not know if it goes to 75-80%) if you're talking around them. They still decide whether or not to hunt so it is still up to a chance whether or not they actually do and are easily mitigated by keeping your distance as they are ironically "deaf" during hunts so you have more leeway in talking as they won't hear you as well.
Afterwards, I recall it is the Demon (70% and below) sanity who honestly doesn't have any particular special abilities that gives them any real advantages and you have this shared with the Mare who (60% and below in the dark, 40% and below in the light) also doesn't have any particular special abilities.
But if you do get a very early hunt I would definitely try to check sanity in case a Jinn used their power (they can cause something like a 20% sanity drop instantly to nearby players) or one of the early-hunters and their conditions. The Banshee's power is very rare where you likely won't see it, but it's still something within the realm of possibility.