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It's really hard to make a voice recognition algorithm, so that's why they are using the Micosoft's one.
Our only hope is that the author would give some love for Linux users and found out some MS voice recognition replacement for us.
P.S: I'm boot up to Win just to play this game. Didn't boot it with months lol. :D
yeah I thought of doing that or trying my luck on a vm with accelerated graphics, maybe in the future there'll be a workaround or the devs move to a different voice recognition api that's not linked with the SO
So right now the game is using UnityEngine.Windows.Speech, which relies on Cortana. An alternative might be using one of these instead:
https://bitbucket.org/Unity-Technologies/speech-to-text/src/master/
https://github.com/mozilla/DeepSpeech/
or something similar right into the game.