Phasmophobia

Phasmophobia

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ElysiumNight Sep 27, 2020 @ 11:50pm
Ghosts all feel the same
i really love this game but like there is barely any difrence between the ghosts I really wanna see crazy stuff happen like stuff slaming,desks being thrown walls bleeding just crazy stuff to make some of the ghosts different.
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Showing 1-8 of 8 comments
Lord SloppyDong Sep 28, 2020 @ 1:16am 
Yeah most if not all feel really Samey BESIDES the Poltergiest and Yurei that moves things.
The issue with making them Too Unique you would be able to guess the Ghost Type Right away.
RobeRonin Sep 28, 2020 @ 2:21am 
some have small changes i think they did not want it to be easy to figure out hat the ghost is just by a few actions but poltegiest and yurie tend to throw things around wraiths will float through some walls doors etc and i think banshees tend to make that creepy gurgerling sound in your ear i think!
ElysiumNight Sep 28, 2020 @ 2:27am 
Originally posted by Blade:
some have small changes i think they did not want it to be easy to figure out hat the ghost is just by a few actions but poltegiest and yurie tend to throw things around wraiths will float through some walls doors etc and i think banshees tend to make that creepy gurgerling sound in your ear i think!
ya i get that but they still feel the same like a demon and oni i was expecting something cool but eh its just the same , i still love the game but i really hope we get some crazy ghost stuff
Kurtino Sep 28, 2020 @ 2:56am 
I think the behaviour range is pretty good, but the behaviour type and visuals is all randomised.

I wonder if your complaint is that ghosts don't seem to behave differently based on their specific type, rather than the behaviours lacking themselves. I've had a lot of variances in how the ghost acts, but it's never consistent with what they are.
Hidden Rellik Sep 28, 2020 @ 9:52am 
adding exclusive features to certain ghost types would go like this.

"Uh, what ghost can flip couches again?"
"Demon"
"ok its a demon"

-MISSION COMPLETE-

We just need more types and a larger pool of potential evidences and tool types.
Could even eventually evolve into 4 or even 5 evidences needed to ID the ghost type. Who knows!?
ElysiumNight Sep 28, 2020 @ 10:13am 
Originally posted by Hidden Rellik:
adding exclusive features to certain ghost types would go like this.

"Uh, what ghost can flip couches again?"
"Demon"
"ok its a demon"

-MISSION COMPLETE-

We just need more types and a larger pool of potential evidences and tool types.
Could even eventually evolve into 4 or even 5 evidences needed to ID the ghost type. Who knows!?
no we need to be able to remove the ghost so like figure out what the ghost is then maybe we have to remove it using specific means at least then its not guess and run
warb Sep 28, 2020 @ 10:42am 
The game needs an exorcism mode after ghost identification, with all the Poltergeist and The Exorcist references that can be crammed in.

That would allow for any ghost specific powers you can think of.
Last edited by warb; Sep 28, 2020 @ 10:49am
Randy Marsh Sep 28, 2020 @ 11:01am 
i feel the same way, it got kinda boring after hitting level 10 you just go in do find the clues and done, its lost its replay ablity after 3 days for me.
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Date Posted: Sep 27, 2020 @ 11:50pm
Posts: 8