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Highest rewards are beating enemies with no damage taken, no items, especially on bosses.
Boss encounters multiply all positive grades by alot. Im not sure how much you can get in this game that considered high, but in berseria i had around 1000 grade few times.
You lose massive grades if you had K.O. during battle. You can press Y, triangle after battle to get details on your performance.
https://steamcommunity.com/sharedfiles/filedetails/?id=1623509568
Its hard to get grades on dificulties below hard in the beginning.
Unless you get KO'ed or use a plethora of items, you should pretty much always get positive Grade, yes, in every single fight -- the only exception being tutorial fights, those do not give Grade, and that in turn includes those happening over the course of the later game, whenever new mechanics are introduced.
But yeah, as Offensive said, on lower difficulties, you might struggle to get Grade early on, as you can't yet pull off huge combos and such, and the lower the difficulty, the lower your Grade multiplier.
well you dont get a multiplier on normal ( its 1.00, 1.50 on hard i think ) and if you take damage ( which will happen probably alot to all first time players in fights with multiple enemies ) dont do good combos early, its not that easy to go above 0.00
Early on, blocking and learning Backstep ASAP are key to start earning Grade, I would say.
Critical Guard allows you to frontstep while guarding, and if timed perfectly, it nullifies incoming damage for the duration of the animation for example.
Then there's stuff that allows you to ignore staggering while stepping, or even the good ole "Glory" skill that makes Yuri immune to being staggered altogether. =)
Yea, i alredy got critical guard and remove backstep stagger, its on very early game equiplent. In Aspio i think.