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3 Attacks -> Arte -> Block
No timing involved.
Yes this is what im doing but right after the arte you got a delay like half a sec where its just doesnt react. Am i the only one with that feeling ? Also thats mostly why im playing at easy cause i get literally destoyed by any boss on normal.
eh it is more complicated than that. against the first boss on hard mode this will get you killed and on normal it will get you hit. azure edge has garbage recovery. the only real solution is to either use forward attack down attack forward attack azure edge which leaves the enemy far enough away to block in time or you have to mess with manuel cancels that I have no idea how they work and honestly didnt know they existed until I read about it in a topic earlier.
EDIT: I was wrong. Almost a second delay before blocking becomes possible is normal, buuut there is a way to cancel out animations, and be able to block sooner, which is what author of that vid uses. This technique is called a free run cancel, and first post in this thread[gamefaqs.gamespot.com] explains how to do it.
Without manual cancel youll never perform good in early game, hard is almost unplayable without it.
Spell cancelling is also a thing, and typically lets you attack more quickly, but not everyone has the magics.
However, keep in mind that increasing agility will increase the speed of blocking, meaning that further in the game you'll be able to block much faster. it's not that noticeable, but you can definitely feel it if you start a new game.