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No, in berseria you max equipment by performing good in combat, unlike vesperia. You also 100% get all items in linked fights, unlike vesperia where you have to GRIND idiotic superstars, wait respawns of giganto mosters etc. Vesperia is alright, but as i said berserias infrastructure is way better and rewards for playing on hardest difficulties, where vesperia only rewards grinding and reading guides. Whats there to say, when you actually benefit of playing on easy in vesperia more ( arena ), but in berseria you have to play hard or better+ to get best equipment.
I dont care about bunny ears and swimsuits and i definetely dont need them to play good.
Berseria is button smasher only if you cant play otherwise. Yes its possible to "finish game" with low skill, but berseria has alot of fun for players of higher understanding than you. The way they made martial casters and pure casters is amazing. Eizen and eleanor on manual are super fun, but i guess your expirience is limited to semi-auto velvet RT spam, no worries we all were like this.
I do agree that cosmetics in berseria is garbage and vesperia has it better, i guess for whoever it matters.
False, you can easily synth equipment anytime in any store in any town or just find them in the dungeons playing normal, also you can learn the skills easily just playing like always, i never need to grind my equipment, except maybe 4 or 5 rare weapons. And D.E is even better because the game gives you a lot of money, items and costumes so hardly have to grind anything.
Vesperia rewards you with costumes, weapons or rare items, almost always. Don´t lie.
Except you don´t know what is the game reward until you collect all the required orbs, so, you have two options, not collect them and never know or collect them and then learn they are all garbage.
Im not saying Berseria is not fun, im saying is a button smasher which you said before it wasn´t which i found funny. Also, i find funny you say im playing bad Berseria because i said you can smash buttons but you said before you can smash buttons with Yuri (except you can´t, lol) proving (according to you) you are playing bad Vesperia. I just love your double way of thinking, contradicting each other.
I like Berseria a lot, but it has a lot of weaks points, like the plain dungeons, the break soul system (too permissive), the rewards (pure garbage) or the difficulty (way too easy). Zestiria is worst for sure, tough i like some characters like Edna, Zaveeid or Alisha.
If you didnt know that why do you even bother telling your opinion rofl.
You are false. To get last tier helmet for Flynn i needed 2 green menace claws. I havent seen it respawn once, so naturally i only had one. So you need to camp respawn in a single player game. There are also bunch of items that require great wolf fangs, which you cant collect anywhere other than fenrirs and if you were lucky from 3d wolf boss. It seems you dont even know about items in vesperia. There are also million items that require stuff like treant flowers, and other rare materials, so on top of grinding them you also have to find those monsters, which is kinda boring without guide. Not saying its extremely hard to get equipment, but alot of it late game is unnecessary chore that has nothing to do with difficulty, just waste of players time. Not to say that most of top tier equipment, including last fencer require superstars which are pain to grind, provided you know stars locations.
Yea your learn skills naturally, but as i said you dont benefit from difficulty, thats why i said berseria has better system that REWARDS better players and also stimulate to try to get better.
? Im talking about combat rewards. Also there is NO UNIQUE REWARDS or bonuses for playing on hard, are you that special or what? You get your costumes from side events and similar stuff, it doesnt matter what difficulty you are on. Drop is also not affected by difficulty, as far as i know its a fixed % which can be increased by killing mob with fatal strike, again whatever difficulty.
For example in berseria you get higher stats on equipment if you play on hard+. You also get higher drop chance from both difficulty and from linked encounters. Also linked encounters always make common enemies at least something even in outleveled locations.
Whether you like combat there or not, fact is that whole gameplay system is just simply more advanced in berseria, which shouldnt be surprising considering its their latest game, even though zesteria was questionable at best, but i guess they made some conclusions out of it mistakes.
Yea yea sure. ITs not button smasher, when your every action makes sense and leads into something you planned. Again, its smasher only if you dont understand what you want to do. You can make combos with OTG, using directional attacks to evade bosses artes, quickstep with eizen into different reach moves and flash. Id say berseria has at least same amount of possibilities as vesperia, except you have access to everything during main game and is able to conjure your own combos without almost any limits.
I never said about smashing in vesperia, i just said that yuri is broken faceroll. if you think its hard to remember your setup and patterns in vesperia, youd definetely have ahrd time adjusting to berseria speed, leading to you smash buttons, because you dont know what to do and what you want to do. IT was like this for me with rokurou, hes super hard to play properly because of ridiciolus speed and understanding how each of his arte connect, even though you can kinda smash with him its different between smashing and playing properly. Also, while vesperia auto locks you into chains, berseria has probably even more, especially for malak artes users. Just play intense+ with anyone but velvet button smashing and you will be permanently k.o'd during any linked encounter.
Im not even saying im exceptionally good at either game, but i at least able to understand how they work. I was playing vesperia on hard since start ( first time ) never switching, it became super boring for me late game, because as i mentioned yuri has so much bad artes that just dont connect well outside corner. I definetely have more fun comboing in berseria ( I mean combos that i WANT to do, not random buttons ). And yes, i did 250+ combos during actual fights even against multiple enemies with yuri, but thats mostly thanks to shining fang and brutal fang power, without his multihit artes, hes definetely not that flashy. I also didnt like that you dont have actual defensive combos moves, like quicksteps in berseria counts toward combos, while in vesperia maximum you can do is backstep into step combo, its also yuri skill only.
No no no, you are.......(?)
Nope, YOU dont know about items. The only "rare" items in Vesperia are the items from giganto monsters (and the twin boss battle) and you only need 1 or 2 from them so you only need fight them once or maybe twice, one normal battle and then fight them again in the EX Dungeon, you DON´T need wait to respawn, yes, you can do it, but why? Because you like to wait? Good for you.
There are like 3 items that need treant flowers, and you only need 1 or 2, not millions. You literally can get all you need in less than 10 minutes. Stop overeacting. There aren´t any real rare item aside the Gigantos and you don´t need to waste a lot of time.
Good, because is not hard at all.
Most of the top tier equipmen can be found in dungeons or through side missions. The synt equipment is not "top tier" at all.
Yeah, but hard in Berseria is normal, and normal is easy, so it´s not like you are playing "hard" on "hard". The difficulty in Berserias is a mess. Berseria is maybe the easiest Tales of.
You know what is funny? you were talking about you need to fight a lot and grind a lot in Vesperia and now you are talking how you don´t get anything useful having fights (therefore there´s not real grinding here). On the other hand if you want a good equipment in Berseria you have to do a lot of linked battles.
I like Vesperia because you can get good equipment just exploring the dungeons and even better doing the side quests. If you do a side mission in Berseria or explore a dungeon you mostly get garbage.
I accept linked encounters in Berseria are better game mechanics than Vesperia, it´s maybe the only one that It is not made for noobs.
To have more items through playing hard mode (which is not really hard) is barely a "more advanced" game mechanic. It´s just a different mechanic.
That´s what is called button smasher. If you can do it limitless and anytime then IT¨S a button smasher. Yes, you can learn to not do it, but it doesn´t mean the core is not a button smasher.
Yes, you said it, you even said you can do 300+ combos with Yuri like is nothing.....lol no, you can´t.
Well, Rokuro is the hardest to play, of course. He is the exception not the norm.
That means you like Berseria more, it doesn´t mean Berseria is better. Berseria bored me later in the game and I like a lot more doing aerial combos with Judith than anyone in Berseria, so, what´s your point?
Let's assume i believe you. Even so, when did you do the 250 combo? Later in the game for sure, after synt some weapons, after get and try some skills and after learn how to do long combos, because again, you CAN´T do that only smashing buttons, you must learn to do them.
That´s why Vesperia doesn´t have the best fighting system (neither Berseria), it´s Hearts R which you can do counters, and the enemies too and you can counter their counters, you really need to pay attention to the battle.
He meant in Berseria.
While it's true that a lot (if not all) of the top-tier equipment can be found here and there in endgame dungeons or side missions, there are some best pieces that can also be synthesized instead of found, such as Flynn's General Helmet and Armor, and Repede's Aer Fragment.
Last Fencer can also be gotten by completing the Secret Mission for Second Stage Duke. There's no need to farm the Superstars for it.
True I guess, but it's not like Flynn really needs good gear. Energy coat is pretty op..
Trying to figure out why he choose Yuri to be the example of being super OP.
Flynn may not have glory, but he's extremely busted. I mean, Flynn can do like what. 250k~300k with a demonic circle if you maxed it to 9999. xD.
https://i.imgur.com/9mAMrJX.jpg sorry for bad quality on picture but jesus and keep in mind, this isn't fully charged demonic circle either. XD
Hes also martial caster, but i dont like that vesperia doesnt really have this subtype, because you can only connect his martial artes with casting during overlimit. I think magic into hidden artes is only ritas skill. But he definetely has some cool combos during overlimits that include his magic.
Also i dont really count some brokeback mechanics like spam of 9999 uses abilities, tidal waves etc as a measure of character power.
Yea sure, but first, you can see last fencer in shop way before last boss, also there is no way of knowing last boss secret mission drops it ( without reading guide ). So yeah, you see this busted weapon avaible BEFORE last dungeon and probably dont go for it, sure.
Also im not gonna sit with spreadsheet of "where to loot best equipment". I see item that is upgrade for me at shop and i consider it best for me for now, though i gave up on alot of items just because of some unreasonable materials like greater wolf fangs.
Don't get me wrong, I really hate grinding for item drops and the like. I shamelessly use Cheat Engine in JRPGs to add item drops I could get by wasting time killing the same mob over and over so long as I've killed said mob at least once. From my perspective, I'm fixing a flaw in the game by doing so. I did so for my run through Vesperia DE, now that it's on PC.
But even so, yes, I will very commonly skip "busted weapon" and the like in JRPG crafting features due to not having the materials for them on hand. Very rarely will I not be able to go along perfectly fine without them. Most of the time, I will end up finding perfectly sufficient, if not better, equipment tucked in some treasure chest somewhere.
Thats the difference i was talking about. I went through berseria first time, being pretty noobish in such games overall but i had all skills and equipment, because i decided to play intense. Yes i got k.o'd alot trying to get best grades, but in the end i was able to farm ~1000 grade in dark bottle linked north dire foe battles. In my opinion getting items based on your performance and your terms is better than grinding low percent that require 0 skill, or worse - waiting respawn of creatures in single player game. I know 10 years ago putting crappy MMO mechanics was a popular feature in alot of games, but cmon, praising grind in current year, when so many games showed how to make interesting item mechanics ( im not even speaking about tales games )
Last fencer is just too good to skip imo. That is if you dont in the rush to kill last boss ( getting all fell arms ) getting it totally changes the game. Which i think is also bad design, one skill shouldnt be so powerfull, but except glory it also has chain you cant get anywhere else.