Tales of Vesperia: Definitive Edition

Tales of Vesperia: Definitive Edition

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Knightmage Bael 26 ENE 2019 a las 12:50 p. m.
So Far I Don't Like the Extra Content
I'll be clear: by extra content I mean anything added on with the PS3 and DE titles.

The Aer Krene side mission is just infuriating. You have to go to specific aer krene, its designed that way. You shouldn't need to - you should need to go to any of the four in any order just to unlock it, but they made the decision to make you go to specific ones otherwise it wont "pair up the formulas", and there's no clue about which next one to go to.

Patty Feels contrived. Not her character, but putting her in there. She'd work in ToB more than in ToV. Not that Bamco doesn't like throwing the word "Aifreed" in so many titles :P, but her character's plot is actually separate from the main one, which could be fine, except they try to weave it in to the main arc by having it in main plot areas, so you're forced to see it, and then deal with it, which shouldn't be annoying, because you don't have to go TOO much out of your way, but she feels way too separated from the other characters.

Also she seems to be a little kid travelling the world all by herself. What happened to the world being a large dangerous place where people struggle to make a living with monsters everywhere? On top of adding another child to the roster, her existence seems to make light of the world's situation, which is contrary to the world they built.

The Necropolis of Nostalgia. I shouldn't need to offer an explanation for this. Its only saving grace is a good place to grind, but I don't NEED it for that, because there's plenty of other ways to do it, and they didn't need to make this place so born and repetitive in order to make it a great place to grind.

So far pretty much all the extra content feels poorly implemented.
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Miraglyth 27 ENE 2019 a las 7:07 a. m. 
The Patty (and I expect Flynn) interjections were definitely noticeable at first, but a part of that comes from remembering the original conversations.

I've given it a bit more of a chance, and in fairness in most scenes there's at least one original line spoken by a 360 character that could be removed without disturbing conversation flow too. Moreover about half of the insertions (since I've started paying attention) do have another character respond to them, and this is done in a number of ways:

1. Simply having Patty steal a line originally spoken by another character.
2. After another character says something, having Patty elaborate on the point before another character says something to the effect of "Yeah."
3. Also inserting new lines from the character that replies to them before that character continues on as they do in the 360 version.

For the most part, after consideration I think this is the best they could have done given the situation. And depending on who you believe about how far into planning / implementation Patty had been on the 360 version, those lines she did steal may have originally been hers anyway.

Though the other half - where Patty says something that nobody acknowledges - is still a bit awkward. I feel they may have got away with it better if they'd simply cut her lines there. Like I say, other characters do this too on occasion, but with Patty it's so much more often that it becomes easy to notice and that's where there's a problem.

The only other awkward times are when it involves new voice actors in insertions. Obviously this applies to Yuri when an insertion is made into a scene that was voiced on the 360, but it's also noticeable a couple of times with other minor characters (such as in the Manor of the Wicked) because then you hear the old and new voices immediately next to each other.

Beyond that the only thing that made me twitch a little was returning through the Weasand of Cados, when Raven distracting the guards is now Patty's idea instead of his. Afterwards he says he couldn't have thought of that without Patty, even though that is literally what he did on the 360 version. I can't help but wonder if that mention was made specifically to lampshade the situation though.
Última edición por Miraglyth; 27 ENE 2019 a las 7:09 a. m.
OnlyOffensive 27 ENE 2019 a las 7:16 a. m. 
also raven basically did the same thing in forest with Karol and bug
Rachito 27 ENE 2019 a las 7:26 a. m. 
Aifread is a minor recurrent character in the Tales of games, i remember especially he is important in Tales of Eternia.
In fact, it´s not only Aifread, somethings like the hotprings scenes, the wonder chef, some items (like apple gels) or some artes (like Indignation) are almost always in the franchise.
Tripitaka 27 ENE 2019 a las 7:30 a. m. 
They really need to patch the volume of the added vs original skits..
Rachito 27 ENE 2019 a las 7:37 a. m. 
About Patty, I find funny how they are talking like always, following the flow of the 360 version and then Patty say something (because she is in the party now) and then all the characters move their heads and look Patty. It´s like "hey the new character is saying something, let´s look at her".
Última edición por Rachito; 27 ENE 2019 a las 7:39 a. m.
Cress 27 ENE 2019 a las 7:41 a. m. 
I find it surprising that you guys are treating Patty like some common random kid. Did you guys forget that she's Aifread and the leader of the Siren guild? Do you guys think a bunch of pirates would respect her if she was weak? She's crazy strong, and with an unique fighting style on top of that. So, she surviving in a dangerous world by herself it's not hard to believe.
As for the EX Dungeon, the worst one in my opinion is Nereid Labyrinth in Tales of Eternia. The other games have pretty good ex dungeons.
Última edición por Cress; 27 ENE 2019 a las 7:43 a. m.
Simon 27 ENE 2019 a las 7:52 a. m. 
Publicado originalmente por Rachito:
Aifread is a minor recurrent character in the Tales of games, i remember especially he is important in Tales of Eternia.
In fact, it´s not only Aifread, somethings like the hotprings scenes, the wonder chef, some items (like apple gels) or some artes (like Indignation) are almost always in the franchise.
^ Basically this.
The name Aifread has been mentioned across a lot of Tales games although they are not related - Eternia, Symphonia, Rebirth, Abyss, Vesperia, Berseria.

The same goes to other stuffs like Katz, Summon Spirits, the "Gald" currency, Dark Wings and so on. They are part of the identity of the Tales franchise.
Última edición por Simon; 27 ENE 2019 a las 7:59 a. m.
BlueDragonXD 27 ENE 2019 a las 8:14 a. m. 
Yes I warmed up to Tales of Vesperia EX Dungeon the new one with Draco. Sure it's a long grind and have been like 50% shorter in length. But that final boss battle as well as the special reward weapon you get make it worth it and fun. The boss is super challenging. If you beat the boss on Hard Kudos. I beat him on Hard. If you beat him on Unknown than your way better of a player than I am! lol

Just so you know minor spoilers but
Duke 3rd Form on Unknown is about equal to Draco on Hard in terms of difficulty. Duke 3rd form unknown may be slightly harder. But either way Duke 3rd Form (Unknown) or Draco (Hard) are extremely hard fights for most players at any point in the game. Even new game plus END GAME setup.

But Draco on (Unknown) I never tried it but it would in my opinion be the hardest boss in the game besides maybe like the Don (Solo Match) that your techically suppose to lose but can still win. Draco Unknown would be truly an amazing battle.

Now I heard Raven can make a lot of fights easier even more so Draco? The guide I used recommened Raven? But I used my prefered party setup of Yuri, Estelle, Rita and Judith. The guide recommended Raven instead of Judith. So perhaps I made it a little harder than need be. But still it's a super hard fight either way.
Última edición por BlueDragonXD; 27 ENE 2019 a las 8:20 a. m.
Predator Goose 28 MAR 2019 a las 7:52 a. m. 
Reviving this just to say I agree and was glad to find some like-minded people. I liked Patty mechanically but she ruined the pacing of many a scene and stuck out like a sore thumb. Her story contributions are exactly the kind of fat that editors are supposed to cut.

Also the Yuri thing is just creepy.
chrcoluk 1 ABR 2019 a las 1:33 p. m. 
Publicado originalmente por coffeediction:
I agree with a few things, but the most one makes me crazy is how Patty and Flynn are out of place, sometimes significantly. You kinda notice they were just added. Flynn is a bit less weird though. Patty just bla bla some bs inbetween in skits and events, so if you played the x360 version, you know that between 2 dialogues nothing comes, but they added pattys phrases but often you see that nobody responds to her from the group. So it feels like she is just more leftout than Karol. There are few events which are nicely done though.

The steam userbase seems more reasoned than gamefaqs, which seems populated by ps3/de version fan's only.

I have played both the 360 version (many times I might add) and the DE version.

My feeling is a game in its whole the 360 version feels better, balance is a lot better (big one been boss's arent broken), story seems more fluid and it doesnt feel too big a game.

This version adds new content but kinda makes the game feel too much, patty and flynn feel like they shoe horned in, and balance is whacked.

So e.g. patty is a lot more powerful vs the other characters, and raven even got nerfed which is interesting as both patty and raven are a jack of all trades, but because patty is better in every way she almost obsoletes him.

Flynn has some interesting skills, but you only get him for any decent amount of time end/post game.

Boss's are just broken in this build of the game.

The nerf on time flow is one of the stupidest balance changes I have ever seen in a RPG.

There is some niceties of course, the extra 2 characters, especially patty add novelty value, its good you can carry over fell arm kills, the team arena is ok (but not great), also the extra mystic artes.

But as a game on a overall basis I feel the 360 version is better.

I feel the 360 version over the years has had a lot of unfair bashing because it was exclusive to a console thats not popular in japan, before the ps3 version got released it was considered the best jrpg of its generation, and suddenly when the ps3 version got released it supposedly became a bad game overnight.
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Publicado el: 26 ENE 2019 a las 12:50 p. m.
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