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I didn`t said it was hard dude , i said we need more % metal in the game and that is a big different if you catch my point.
I do not se any reason at all to lower the metal in the game when we have abundance of many other resources, where is the logic behind the thinking !
I am soon at the end of chapter 2 and i have so far collect all metal and water + most of the food but i have not yet seen one storage module or big storage/ locker we can place in our module but what they did was to make a container who need 4 refined metal when it should cost not more than 1 refined metal + 1 or 2 plastic or two plastic or 2 or 3 plastic only + 1 metal.
We can build several different module with 1 or 2 construction kit and one construction kit do only cost 1 resin + 1 titanium + 1 rubber and they force us to pay 16 metal for a small storage container who is damn crazy compares to the cost of a module, do you se my point here.
-- We find item everyplace and to collect some few here and there and aiming for the end of the game is not what the game should be about.
Most of the player who choose game like this like to go around and explore and collect item and have fun , only those lazy disorganized player like to do as little as possible just to aim for the end of the game as fast they can and i am not one of them and i never gonna be one of them either.
So devs when you read this post then add 30% more iron and lower the cost of the container to 1 refined metal + 2 plastic or two plastic + 1 metal and that make much more sense.
By the way add bigger storage and different storage as well as locker and storage box and by the way why not add a storage module early in the game.
To collect resources and keeping them should not be any issue in a game like this.
Iron I found was actually (relatively) abundant - and I thought it respawned in some areas? Of course if it doesn't respawn then it'll be possible to run out...
From memory, you can actually find a ♥♥♥♥-ton of already-refined metal in some places, although I can't remember where these places are (but they're often inside large areas you have to go through as part of the story, in chapter 2/3).
Another good source of already-refined metal is bashing suitcases (sometimes) - although suitcases seem to primarily be good for batteries (which is good, means we can save the alkali for other stuff).
Also I think those cleaning droids, in that area with the oversized duct tape, I think they continuously clean stuff into those little piles - and I think you can get a bunch of varied things from there - including metal. And I'm sure these actually respawn (unless you kill all the droids of course!).
Another way to get metal - albeit it's slow, and you get only one thing at a time and it's random what you get - is by pissing in an operational toilet. I'd only do that if you're desperate though, as it could be a while before you get a piece of metal there (and it'll be raw metal - that's assuming we can even get metal there, I'm not sure, I just know you can get single random resources so figured metal must be one of them?). If that works then that's a respawning source (albeit a really, really grindy one).
When you're flying around somewhere, it's worth it to occasionally put your lights on even when it looks like there's nothing around you - doing that, many times I've spotted some metal balls or even larger metal balls floating in the distance. Usually where there's one, there are a bunch more too...
Also there's ♥♥♥♥♥♥♥♥♥ in chapter 4/5, but by then you probably won't care for various reasons I won't spoil (but they're possibly anger-inducing reasons).
The main thing I had issues with was running out of glass! It sucks not being able to build a space station where most of it is comprised of viewing windows... Had to give up on my dream of 360 top dome. ;(
At one point I think I was starting to run low on lead and/or paint, but on returning to one of the major lead/paint spots I found some I must have missed (assuming those don't respawn either).
Or even better still, it would be cool if could build a CONTAINER WALL - literally a wall full of about 6 drawers (each of normal container capacity) for that price. THAT would be worth it!
Or just as good (possibly even better?) - all those things that LOOK like containers could actually be TURNED INTO ACTUAL CONTAINERS! We'd get free containers above and underneath the bed, free containers in the kitched, some decor items could actually contain something (some of these are literally chests of drawers FFS!).
-- I know very well how to track metall and I have cleaning the chapter 1 and soon chapter two for metal and still it is far away from enough metal compares to other resources.
Almost every time i hit a metal ball i get two metal who is very annoying and storage space should not be any issue in this game where we find resources every place and are forced to pick only what we need, we can`t even collect all resources we break down / bashing.
They need to add 30% more metal to the game and let us collect and store whatever we choose to do " as in all other game like this and the cost of container should be 2 plastic and 1 metal.
They should also add free-standing storage cabinets / drawers to the cost of two metal and 1 plastic and now we can choose and then we are able to fill out the midst empty place in every module if we choose that.
They can even make a free-standing storage cabinets / drawers + container where they swap out the metal and place titanium instead and this way we can use all those
crazy quantities of useless titanium who floating around the map.
-- I have collected all lead and paint + glass and if those resources gonna restrict our space ship building then the devs need to add more of those resources as well, basically resources should not be any issue at all.
The issue should be the time to track them or how much time we choose to track those resources.
Container around the chapter should be available for picking and those container need to be locked when we place them down and not floating in the air when we enter the module.
The cost of a container is 16 metal compares to several different module who cost 1 or 2 construction kit so what is the thinking behind this madness !
This nice game should not be limited by resources and that is a fact.
I reckon if the containers were WAY cheaper - 1 metal + 2 plastic as you suggested might be a bit too cheap (not that I'd complain!), but even if they only needed a single refined metal + 2 plastic (so 4 base metal + 2 plastic), that would make a HUGE difference. If those container costs were reduced massively, then I think the metal available in the game right now would (probably) be enough - saving 12+ metal per container would surely add up quickly given how many of those most people end up making!
100% agree on other container options - I don't really see a reason why they didn't just add container properties to all those things that look like them (e.g. the "decor" items like nightstands or whatever). It surely wouldn't have been much effort dev-wise, so I think they limited containers just because they're evil. ;)
-- You see my point here is : we have so many different item in the world so to make stuff should not be any issue even if we choose to build a giant space station with a lot of large module and then add a lot of decorative item + different storage opportunity as big big plastic storage boxes - closet with 4 different locker on which should work and not one as now - storage comparts we can place in the midst of the service module + freestanding storage locker etc ..... just name it , the opportunity is huge so why only give us those small ugly orange storage container when everything else in very nicely done and then limit it with a cost of 16 metall - where is all the metall in the game when everything cost metall !
Why can`t stuff cost plastic and fabric. Everything i break down as those floating container i keep , because i don`t wanna let them floating in the game and now i have more than 2 container with plastic + several with rubber and almost 3 container with fabric and i have not even finished chapter two
-- The cost of 1 container is 16 metal who is crazy - even fuel cost two metal and 2 resin , why two metal and why not one plast or one metal , as i know we have plastic petrol cans in the real world and by the way why do we need to break down the cans and why can`t we use it over and over again as in other game
When we break down an metal ball then it almost every time give me 2 metal and that is crazy when it should give us 3-4 small metal.
We need much more metal in the game and that should not be any issue because as i know all other resources is not any issue ( except glass as you point out and magnet ) so why did they only limited metal !
-- Then they need to give us a lot of different storage opportunity as freestanding storage - storage comparts where we can place in the midst of the module and where we can make them with plast as well + fabric etc.................
Everything in the game is very nicely done except those ugly small container who floating in the air everyplace and the devs need to fix it and give us other storage option as well with much lower cost where we are able to spend plastic instead of metal or even fabric.
On other ship we find some sort of big plastic storage container as they should add to the gamel + some of those storage comparts.
The bed should have storage box who working . the kitchen should have several storage drawers the ........... the storage should not be any issue and not the metal either.
-- I hate all those orange container i have every place when everything else look beautiful and that the developer need to fix and the opportunity is huge and resources as metal should not be any issue if we choose to store a lot of stuff.
Keep in mind this is an explore game where we is able to build a huge space station and make it beautiful, the only limit we should have in this game is the time each player wanna spend in this game just to explore and track all hidden object + tracking resources.
The game is very nicely done but not the amount of metal and that ugly small floating orange container we need to spread out everyplace.
That container make my space station ugly.
-- Fix the cost of fuel cans and fix that infinity scrapper to not be infinity , 999 hit point is like infinity and when it goes down to zero then we just make a new one and you can still name it with infinity :)
Just to clear that out i have empty the chapter one and two for metal - resin and glass + paint and lead and almost all ice and i have spent crazy many hour just because i find it very interesting to fly around and explore evreything and collect resources and i need a lot of water and food and that is my choose to play and i do not have any hurry to get to the end of the game .
-- Very nice game developer and almost everything is very nicely done :) except that container , well the container is nice and the color as well but i wanna only have few of them and a lot of other storage option with other color who fits the color in the space station :)