Breathedge

Breathedge

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story feels too easy.
so I just stated story mode. and it feels just to easy. not food/water or air? that just feels to easy. I feel having a slow health regain and a slower food,thirst,O2 loss would be better. at least thats my opinon
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Showing 1-7 of 7 comments
SixKnights Sep 5, 2019 @ 7:00pm 
Are you sure you're in story mode? I have to deal with Air mainly when doing long range trips that I need to take Oxygen Candles with me. One finds water and nutrition packs floating around every now and then but if you just linger without paying attention, soon you will find your hunger and thirst bars almost depleted.
Umbra Animo Sep 5, 2019 @ 7:07pm 
Originally posted by SixKnights:
Are you sure you're in story mode? I have to deal with Air mainly when doing long range trips that I need to take Oxygen Candles with me. One finds water and nutrition packs floating around every now and then but if you just linger without paying attention, soon you will find your hunger and thirst bars almost depleted.
yeah when I click on the save it says its in story mode
DDX2000 Sep 5, 2019 @ 9:12pm 
You shouldn't be in story mode. you should be in standard mode. story is made for experiencing the story first and foremost. it does this by making death harder and giving you freedom to explore. make a new game and click standard instead of story.
SixKnights Sep 5, 2019 @ 9:25pm 
Originally posted by OldManStorr:
You shouldn't be in story mode. you should be in standard mode. story is made for experiencing the story first and foremost. it does this by making death harder and giving you freedom to explore. make a new game and click standard instead of story.

Ah that explains it. My bad Umbra Animo.
Umbra Animo Sep 6, 2019 @ 9:51am 
Originally posted by SixKnights:
Originally posted by OldManStorr:
You shouldn't be in story mode. you should be in standard mode. story is made for experiencing the story first and foremost. it does this by making death harder and giving you freedom to explore. make a new game and click standard instead of story.

Ah that explains it. My bad Umbra Animo.
its cool. I guess I am jjust used to having story modes that you can still easly die in if your not carefull
Yeah, they made that pretty clear as to how it works, "standard" and "story" story being what it is, story, i believe it's said in the description that there's close to no survival ellements. If you want it to be less easy play standard, if you want it to be hardcore, play hardcore, it works as dificulties like most game.
story = easy standard = normal harchore = harcore XD
Phoenix Sep 8, 2019 @ 3:36am 
Originally posted by Umbra Animo:
Originally posted by SixKnights:

Ah that explains it. My bad Umbra Animo.
its cool. I guess I am jjust used to having story modes that you can still easly die in if your not carefull
I think you're misunderstanding how the modes work.

The mode names are kind of badly worded tbh. The only 'mode' that has any effect on story elements being present is 'freedom'. All others are identical safe for difficulty.
Last edited by Phoenix; Sep 8, 2019 @ 3:37am
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Date Posted: Sep 5, 2019 @ 6:53pm
Posts: 7