Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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Increase war exhaustion
"war exhaustion" currently has not presented as an problem. I have managed go from war to war yet the penalty has not affected my country much. I think it mostly comes from taking over an castle which later cause an rebellion which i beat down. Thereby gain bonus to stability which is far greater than the penalty from war exhaustion.
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Showing 1-4 of 4 comments
ShadowFox Jan 4, 2023 @ 10:22am 
I would like this to be an option when making a game, like low-normal-high-extreme being 50% 100% 150% 200% if possible
[ATS]OG Jan 4, 2023 @ 11:17am 
increase the game mode from normal to hard. its harder to take lands and win wars making war exhaustion more of an issue.
Gustavous II Jan 4, 2023 @ 11:27am 
Originally posted by ATSOG:
increase the game mode from normal to hard. its harder to take lands and win wars making war exhaustion more of an issue.

Dont really want to increase the game diffucullity just make the penalty more worthfull and hinder ongoing conquest. Now it really does not do anything for the reason i stated above. You gain so much happiness from murdering rebellion.
you fcking what? it can go up to 100 isnt that high enough? obviously it goes down if you dont have a war going >:> . the first knights of honor had a maximum of i think 20 at best (not even sure maybe it was even only 15 ) and went isntantly to zero as soon as war ended. now here we have the possibility to get up to 100 and it only goes slowly down over time so you need a long peace timer if you have a high ammount >:> . and on top i wanna tell you theres nothing you can do to end wars other than destroying them all since iuf the hwole world decides to declar war on you they wont make peace and oyur e constantly always in a war and despite you beeing way stronger they dont even want to make a cease fire . even if you conquerd like 3 provinces and killed all their armies and kileld their king like twice they refuse to accept a peace offer if you make demands >.> . so no dont higher it 100 is high enough lol. it actually gives you alot of problems if you dont ahve province loyality in conquerd lands. i had ♥♥♥♥♥♥♥♥♥ endless rebellions since iw as in a war with someone who even if i made peace they declared like 2 minutes later isntantly again war with the other friend of them joining always or declaring first and they join. sadly i couldnt run them over quickly since they held like 15-20 provinces and once i took like 10 provinces i had all the in them all the whole time rebells everythere and had to use at least one marshall and sellswords / mercenaries to take care of that while finally destroying the dude completly , because even with my cleric strenghening culture the stuff weirdly never conerted to mine . it only started converting once i completly destroyed the kingdom and it was gone >.> . and dude i had like 20 rebells in prison most of the time during that war . hell with that ammount i paid like half of them or at least tired to pay em to be in some other kingdom xD lol and even once had like 4at once in a other kingdom at war with me succesfully send lol. the bad thing is on failure reputation of your people lowers and decapitating well exewcuting rebells lowers peasant opinions always thats not a problem once or twice but if you have constantly 3-5 rebells you defeat wtf are you gonna do with them? well then the opinion of peasants reached negative 10 i simply executed all at once since it didnt matter anymore lol but i had that case often during a lonmg war >.> and im definetly not gonna pay for peace and have a lose in a war i am way stronger !
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Date Posted: Jan 4, 2023 @ 1:12am
Posts: 4