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Aber wäre rein spieletechnisch dennoch schön gewesen. Wollten nicht wenige Spieler schon in KoH1. Schade, das die Devs das offenbar nicht wollten. Kein hate einfach nur bisl schade^^
...
Sorry, I left the byzantine mode on after quitting the game.
I have to agree that in its current state paganism is more of a nuisance to everyone else than a feature of its own.
What I have noticed is that paganism (unlike other religions) seems to spread by itself, as provinces now and again adopt paganism spontaneously (without any spy making a bribed cleric do it). If paganism was elevated to the same status as other religions this should be symmetrised as well: Either all religions have a chance to spread to neighbouring provinces, or none.
Also pagan nations have pretty strong features - beliefs. Two of the best of them give 10% army strength and a ton of food.
Spy bribes cleric - success - spy gets opportunity to make cleric spread paganism - success
is far too infrequent to explain the spreading rate of paganism. At least in my game almost all of eastern and northern Europe is actually pagan despite being ruled by Orthodox and Catholic factions.