Operation: Harsh Doorstop

Operation: Harsh Doorstop

texx Feb 18, 2023 @ 1:07am
1
My thoughts about the bad reception of this game
The whole point of this game is the modding, and how much you can actually mod the game is significant. Blue 110% knew that the people not aware were going to be disappointed with the base game and how little content there currently is. The only reason that it was released now, was because modders could get their hands on the game now, sooner than later. I feel as though that the people who feel negatively towards this game just simply don't get the point at all, but are reasonably disappointed. Maybe Blue and the team didn't push this idea hard enough, but I feel like people are too pessimistic and are completely unwilling to give this "game" (think of it more as a platform, e.g. something like roblox) a chance.

Check it out in a year or two and your opinions may be totally different. It's a community made game and a community fueled game, give it some time.
Last edited by texx; Feb 18, 2023 @ 1:09am
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Showing 1-15 of 50 comments
Andbrew Feb 18, 2023 @ 5:21am 
I think Bluedrake42 overhyped the game and people expexted too much from a not-massively-crowfunded sandbox game.
Blackheart_Six Feb 18, 2023 @ 6:29am 
If you were browsing steam, and this popped up, you most likely thought..."Hmmmm Free, I'll try it". Not knowing the concept of the game, you were left with a bad taste in your mouth. I get that.

It is a very rough product, for now. Give it time.

But those who get "it", know the possibility. I don't know jack about UE4 and creating content for it. But I do know ARMA, what it's community has done and is doing. If it is anything like that, then "Keep calm, and carry on". The kids will be alright.
MissNurseXochi Feb 18, 2023 @ 9:08am 
Originally posted by TexR33:
The whole point of this game is the modding, and how much you can actually mod the game is significant. Blue 110% knew that the people not aware were going to be disappointed with the base game and how little content there currently is. The only reason that it was released now, was because modders could get their hands on the game now, sooner than later. I feel as though that the people who feel negatively towards this game just simply don't get the point at all, but are reasonably disappointed. Maybe Blue and the team didn't push this idea hard enough, but I feel like people are too pessimistic and are completely unwilling to give this "game" (think of it more as a platform, e.g. something like roblox) a chance.

Check it out in a year or two and your opinions may be totally different. It's a community made game and a community fueled game, give it some time.

TBH it's not just people that don't understand the point of this game that are giving negative reviews, but also the stupid idiots who have high expectations of this game to be AAA "quality" right now... including the typical modern gaming diseases (Predatory Progression Systems/Unlocks/Grinding, Battle Passes, Lootboxes, and other P2W/Gambling Moneztization).
looselos Feb 18, 2023 @ 9:11am 
Mods will not fix the gunplay. Mods will not fix the fact that this is a stock UE4 engine. Mods will not fix the stuttering weird movement. Mods will not fix the lack of anti-cheat. The base platform needs to be updated before the mods will be any good.

A great mod for this game would be an exercise in turd polishing, nothing more.
Last edited by looselos; Feb 18, 2023 @ 9:13am
Grahdens Feb 18, 2023 @ 3:23pm 
This didn't get a bad reception, like at all
Smokey Feb 18, 2023 @ 3:50pm 
Idk, so far it looks like they've earned the "unhelpful" feedback as Bluedrake would call it.

Most posts that criticize this game are littered with people tagged with (banned)
Because they said something that upset the developers.

The other p.i.t.a that seems to pop up is Bluedrake telling people their criticism isn't useful, or that it'll be moved to another channel "away from other members trying to give useful feedback" What an immature way to respond, man.

I said what I disliked, I praised them for what I did enjoy, and attempted to offer a means of possible improvement. That was ignored and chalked up to useless criticism like the rest.

If you can't be bothered to hear people out, don't pretend like that's what you're trying to do. It feels like a huge part of the community is being lumped into one mass that is being discredited... Why give feedback if most of the time, it will be ignored and met with scorn?

I hope you'll consider what people are saying, even if it hurts. That's part of making games.
This is not an echo chamber. This is Steam. You will be met with discourse.

That's life. End of story.
MissNurseXochi Feb 18, 2023 @ 5:11pm 
Originally posted by GodCockney:
Originally posted by 本請 Smokey:
Idk, so far it looks like they've earned the "unhelpful" feedback as Bluedrake would call it.

Most posts that criticize this game are littered with people tagged with (banned)
Because they said something that upset the developers.

The other p.i.t.a that seems to pop up is Bluedrake telling people their criticism isn't useful, or that it'll be moved to another channel "away from other members trying to give useful feedback" What an immature way to respond, man.

I said what I disliked, I praised them for what I did enjoy, and attempted to offer a means of possible improvement. That was ignored and chalked up to useless criticism like the rest.

If you can't be bothered to hear people out, don't pretend like that's what you're trying to do. It feels like a huge part of the community is being lumped into one mass that is being discredited... Why give feedback if most of the time, it will be ignored and met with scorn?

I hope you'll consider what people are saying, even if it hurts. That's part of making games.
This is not an echo chamber. This is Steam. You will be met with discourse.

That's life. End of story.
Yeah I'm not sure how I feel about the bluedrake guy's response videos (wasnt really aware of him before trying the game) but I think the community manager that's been in these discussion threads is level headed and shoots straight. I haven't interacted directly with any of the devs but he seems like a solid dude

TBH Bluedrake42 is pretty right.

A lot of the gaming community has been "brainwashed"/"made dependent" on certain kinds of games so much they expect everything else to be like it... Games as a Service with P2W Mechanics/Predatory Grinding, Unlocks, Progression Systems/Lootbox Gambling and "Surprise Mechanics"/Greedy Monetization, the prettiest graphics (often at the cost of performance and overall quality), and fast paced "competitive" gameplay matching that of Call of Duty/Battlefield/CSGO/Valorant/Overwatch/etc.
They have become so used to games being online only multiplayer games, with the total lack of mod support, heavy handed DRM & anticheats, etc. that they can't imagine a game like this succeeding and actually being good.
Goatmanpig Feb 18, 2023 @ 7:48pm 
It feels like a less buggy squad that is no were near as refined as Squad, which makes sense as Squad is a finished game
[BLA]Unmortal Feb 18, 2023 @ 8:29pm 
tried it today and well i cant seem to get the hang of it the controls feel clunky and slow and i seem randomly change my fire mode a lot when im trying to figure something out.

found out later it is put on x key.

gowing into prone requires 2 different keys for laying flat and standing up or crouch.

Pressing shift to automaticly run doenst override this = highly annoying.

no mini map to get some bearings of where im gowing i can only press M for big map...

Atleast space key let me jump true a window or over a fence / barricade (but due of al ather things being a bit clunky it feels unnatural to proceed at a reasonbale speed when moving around...

ive also been shot and killed behind a building the ather guy shot me true the walls.

I struggle to find much joy into the game maybe down the road people gone have fun with it but so far my first 30 mins of a test trial didnt go great.

Also a lot of the servers got high ping for me as a european thats just not great.
for me its a un-install.

Hopefully modders can have fun with this i just get realy unhappy trying to play it.

i dont wane be to harsh but for me to stop playing something afther 30 mins its pretty rare.

for me this game just feels to rough and to unfreindly with serten things. + im not a modder myself or have time to care and think about it currently in my private life.

But yes maybe it can become better with community or some modder work.
xBCxRangers Feb 18, 2023 @ 8:35pm 
Likely a very unpopular opinion, here, but they should have just nixed MP and stick making SP better. They're entering an area they likely cannot compete, counting on modders to make it so. But with all the new mp shooters available and coming out, it's gonna take money.

If they would have kept it SP, modded it for every war era from the Revolution to Sci fi, i think it would do much better, or in the least, set themselves apart.

This doesn't strike me as Squad or anything of the kind. But more like a BF. And what BF did with their portal, is what can open up this game as BF and Arma did.

Where if you can imagine BF Portal, but with all these Mods, Third Person views, different outfits, factions, maps and vehicles, the sky is the limit.

But as long as it's mainly PvP, rather than PvE, you have these anti cheat issues, and too many competitors for a small box developer to compete.
Last edited by xBCxRangers; Feb 18, 2023 @ 8:50pm
Major Fret Feb 18, 2023 @ 9:50pm 
Originally posted by xBCxRangers:
Likely a very unpopular opinion, here, but they should have just nixed MP and stick making SP better. They're entering an area they likely cannot compete, counting on modders to make it so. But with all the new mp shooters available and coming out, it's gonna take money.

If they would have kept it SP, modded it for every war era from the Revolution to Sci fi, i think it would do much better, or in the least, set themselves apart.

This doesn't strike me as Squad or anything of the kind. But more like a BF. And what BF did with their portal, is what can open up this game as BF and Arma did.

Where if you can imagine BF Portal, but with all these Mods, Third Person views, different outfits, factions, maps and vehicles, the sky is the limit.

But as long as it's mainly PvP, rather than PvE, you have these anti cheat issues, and too many competitors for a small box developer to compete.

Having played both Ground Branch and Ready or Not, I can tell you focusing on SP for a tactical shooter is a lot easier said than done. Making AI that is remotely intelligent and makes tactical decisions is really hard, especially if you don't have much of a budget. I'd argue both of those aforementioned games have pretty good AI in certain ways, but often bug out or get stumbled by simple things (doorways, direction of shots being fired etc).
Allwynd Feb 19, 2023 @ 12:38am 
Originally posted by Major Fret:
Originally posted by xBCxRangers:
Likely a very unpopular opinion, here, but they should have just nixed MP and stick making SP better. They're entering an area they likely cannot compete, counting on modders to make it so. But with all the new mp shooters available and coming out, it's gonna take money.

If they would have kept it SP, modded it for every war era from the Revolution to Sci fi, i think it would do much better, or in the least, set themselves apart.

This doesn't strike me as Squad or anything of the kind. But more like a BF. And what BF did with their portal, is what can open up this game as BF and Arma did.

Where if you can imagine BF Portal, but with all these Mods, Third Person views, different outfits, factions, maps and vehicles, the sky is the limit.

But as long as it's mainly PvP, rather than PvE, you have these anti cheat issues, and too many competitors for a small box developer to compete.

Having played both Ground Branch and Ready or Not, I can tell you focusing on SP for a tactical shooter is a lot easier said than done. Making AI that is remotely intelligent and makes tactical decisions is really hard, especially if you don't have much of a budget. I'd argue both of those aforementioned games have pretty good AI in certain ways, but often bug out or get stumbled by simple things (doorways, direction of shots being fired etc).
Having both SP and MP ensures that the game covers as much ground as possible. MP allows for more scenarios to be explored and more bugs to be found because a lot of people play together and each person does things their way so it means it will be easier to discover bugs and fix them as well as an easier way to provide feedback based on more varied and unprecedented experiences.

Just having SP would be very stupid, because it's mostly boring, predictable, limited, contained. I spend more time in SP testing mods rather than having actually played MP, but while I like having SP as a backup, MP is where the game will shine and I can't wait for it to get better and more mods to be ported to Steam so things pick up and stabilize before I really get into the game.
Captain Eierstock Feb 19, 2023 @ 1:09am 
Originally posted by Andbrew:
I think Bluedrake42 overhyped the game and people expexted too much from a not-massively-crowfunded sandbox game.

Like he overhype everything?
[TiG]TheFairy Feb 19, 2023 @ 1:43am 
Originally posted by Andbrew:
I think Bluedrake42 overhyped the game and people expexted too much from a not-massively-crowfunded sandbox game.

I think this is possibly on the money. The game has lots of potential, but at the moment is painful to play. It just needs that little bit more shine. Maybe a video stating the top 10 things they need to fix or the community has asked for, the possibility of these being added and a rough timeline would leave a lot more people happy?
Cle4tle Feb 19, 2023 @ 1:56am 
they can maybe add a unskippable video disclaimer when the game launches for the first time
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Date Posted: Feb 18, 2023 @ 1:07am
Posts: 50